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Most noticable when watching the F18 from the front in outside view. Starting max zoomed in its ok. Then, zooming out you'll start hearing propellor engine sounds. Only hearable when flying btw. start happening above mach 0.7. slower than that is fine. above it increases in volume and pitch
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I have what I think is screen tearing when flying the L-39. It doesn't occur with any other planes. Has anyone else experienced this and any suggestions on how to correct it? V-sync is on in game, monitor and graphics card. refresh rate on monitor and graphics card match Any help is much appreciated
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Hi, I'm sure there is some kind of operator error on my part and in the past the P-47's engine was pretty reliable with WEP usage, recently I have been experiencing a brief drop in the engine and a rolling moment followed by an uncontrollable rise in oil pressure with the message in the debrief "Engine Degraded". It happens randomly sometimes during WEP usage other times afterwards when I return to a lower power setting for cruise. Sometimes, I can really abuse then engine and will will tick on just fine for several Rearms and Refuelings on multiplayer until I run out of Water injection...other times it dies if I just tap the water for minute. I'll attach a track that I tried to stay well below 65" for the fight and around 2 to 3 minutes on the 3rd 109, I get the "engine degraded" failure. Pardon the shooting but its the third time I ran it and got similar results. I'm sure it's probably operator error on my part and maybe someone more knowledgeable can set me straight but nearly all my losses since November this year have been due to this and I'd like to know what I might be doing wrong or if it's possibly a bug. I don't have random failures enabled and it happens online and offline for me as well. I have repeated with oil cooler full open and slightly open from neutral and got similar results but random times it fails. engine dead3.trk
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I just noticed the gun pipper being incredibly jittery during an MP dofight session. Did this bug come bug?
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I have no issues adjusting tilt in RWS mode but when I switch to TWS mode, I can’t change the radar tilt. I always run the radar at 40 degrees, 40NM, 4B. I have to adjust the tilt for a target(s) while in RWS mode, and then switch back to TWS to engage multiple targets. If the targets climb or descend outside of the tilt range, I have to switch back to RWS to adjust the tilt and then back to TWS. Obviously not a great way to fight so I’m close to giving up on TWS. Since my tilt controls work fine in RWS, I know it’s not a HOTAS programming issue. Help please?
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I'm having trouble with my TPOD video feed recently. Check out the below screenshots. I'm only 2nm from a massive ship which I can clearly see with my eyeballs. However the TPOD CCD image is unusable. I've twised the brightness and contrast all around but the screenshot below is the best image I could get . Any tips? Here's what it looks like with flir
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First of all I love the F-16 F-16/F-18 are my favorite planes Anyway I Digress Probably Operator Error but I launch JDAMS at the Top of the LAR Do I have to wait a little longer til the caret is at the middle of the LAR for a shack Thanks Lucky
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I did a couple of simple simulations tonight. Just a Hornet with a couple AIM-9's and four AGM-65F's. My targets were a TU-95 and a Russian Corvette. I had my A/A radar in RWS and I was close behind the Bear, but I could not see him on radar. I had my elevation looking straight ahead and range at 20. But I could not see him on radar. I got within a couple miles and I could see him, but still nothing on radar. I had tried this with a MiG-21 earlier and had the same problem so I thought I'd try a larger aircraft, but got the same results with the Bear. What am I doing wrong? Should I not be able to see an aircraft as large as a TU-95 in RWS?
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Hi all, Can't figure out if i am doing something wrong so could do with someone pointing out what I am doing in error; Problem - When doing a Cold start and Alignment I sometimes don't get the stearpoint and distance to displayed on the HUD. Procedure for Cold start that I follow; 1. Main Battery on 2. Starter 2 3. Wait for 60 and then Shift>Home 4. all switches on Avionics power panel on RHS (but not the INS knob) 5. UFD- List and 6 to see allinment data. 6. INS knob to Normal 7. Enter N and E coords clicking on Enter after each input. 8. Wait for 8 mins/countdown to 10 9. Cross fingers. What am i doing wrong? Thanks in advance
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I have read a number of posts on this subject and can't find any acknowledgement from ED. Are you working on it? Maybe a post explaining what you intend on doing or what's causing it would be great. Thanks.
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At present, the introduction of aileron during high speed, high G flight will easily snap the wings off. This behavior is incorrect. The F-5E manual discusses this in some detail. It is clear that at the published limits, roll input up to the SPRING STOP may be initiated. Above the published limit, rolls may be initiated using roll input LESS THAN FULL (To the Spring Stop). Currently, high speed, high G roll inputs much less than to the SPRING STOP results in catastrophic wing failure. Please correct this.
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Does this happen to anyone else? You STT a target, shoot, and immediately missile gets trashed while target doesn’t do any evading that would cause a lock being dumped. There is no reason, that I can tell, would cause this. Sometimes it happens with AMRAAMs as well. Shoot, immediate target lost. [emoji2373] Sent from my iPhone using Tapatalk Pro
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This never used to happen before the previous update and I'm not sure if this is a new "feature" or an actual bug. The video shows me setting up my radar to lock a target and then when I go to AA mode the radar resets and I have to re-set up and re-lock the target. This happens no matter if I use the AA button or my binding on my HOTAS. For reference I'm using the X-56. Is this a known issue? Here is the video I'm describing:
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Hey all, I am trying to align the Mavericks but it doesn't work. I am on the ground with a tank located on the other side of the runway. I have the F16 pointed at the tank and I am positioned at the opposite end of the runway. I set the Mavericks to PRE mode. I slew the TGP to the tank and TMS forward to lock the tank. I then slew the Maverick (which is not pointed towards the tank, it's off) and center it on the tank then TMS up. The Maverick locks the tank and BSGT appears and I click it. That should be it right? If I TMS aft on the Maverick to unlock the target, the Maverick slews back to being off again. Anyone have any luck with this? I have watch Wags video on aligning the Mavs but I can't get it to work.
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Anyone's had the same issue ?? At the exactly same airfield , datalink works fine on a started F16 , but when I cold start another one , after I got everything done (things I think are needed to be done) , datalink still don't show up , no other planes on the display whatsoever .,.. I compared the buttons and settings on my plane and that of the started one , no difference , so what did I miss ???? That was so weird ...
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No explosion of internal bombs after release in the training bomb run so you don’t know what you’ve hit
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I know of the fuel leak but also got these failures with no apparent reason. ["failure"] = "ENG0_ADVANCED_IGNITION_TIMING", ["failureDisplayName"] = "Engine #1 erroneous ignition timing induced damage", }, [60] = { ["failure"] = "ENG0_DAMAGED_BEYOND_REPAIR", ["failureDisplayName"] = "Engine #1 damaged beyond repair", }, [61] = { ["failure"] = "CTRL_AILERON_ROD_MAJOR_DAMAGE", ["failureDisplayName"] = "Aileron control crippled", Mossie debreifing.log
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Mission hangs on about 80% load bar (spawning objects) Need a hard kill of DCS app. Unable to add a log due to this.
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Sometimes in tws if I bug say 3 targets with tms right, I can cycle through them and everything but if I lose lock and they disappear off the radar, once they reappear, I can only bug one. I’ve tried it with tms up trying to bug them individually and with tms right to bug them all. Is this normal or am I doing something wrong?
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anybody else seeing this one, did a mission tonight and all the fuel gauges were flickering full to empty continuously didnt matter if i changed tanks or left them on one or other, strange thing was did same mission again in multicrew and they didnt do it? first time ive seen it so will keep closer eye on it.
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In my test flights and on most youtubes we can observe that he inclinometer needles appears to move out of sync with the true conditions, as if it was in a rather dense medium... It's slow responding to turns and it actually looks like not correctly synced with the "physics" of those turns... Apparently the turn coordinator needle works acceptably though... Very evident on this video, if you monitor the inclinometer:
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Hi all, I've jumped back in the 16C after a long hiatus, and I'm trying to understant the AG radar modes. Smooth sailing so far, save for this little problem: there seems to always be a (quite large) offset between real and radar-given object positions. See for instance the image below, where I initially slew the radar to the target, sent the FTT to the TGP then corrected until the TGP was actually on the target. There's a significant difference between where both sensors think that the target is (and the TGP is right). I've tried to use CZ on both the pod and the radar, to no avail. Is there a way to correct this offset for TGP-free, radar-only weapon delivery? Thanks !
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Moving head back/forwards intersects black cockpit aligned obstacle obscuring forward view on Quest 2. Is anyone else seeing this?
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Hey all. So i lock on to the ground target, but i choke on weapons release. Bomb doesn't drop. This is what i know.. 10 seconds before target, i hold weapon release then laser then i lift weapon release. I think that's wrong. Also, do i need to uncage? because when i try to uncage i can a dark MFD with one big crosshair. Please help. Thanks a lot.
