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Showing results for tags '2.8'.
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investigating Framerate decreasing up to 16% with 2.8.0
Limaro posted a topic in Game Performance Bugs
Hi, I want to report a general decrease of framerate by about 13%. This might be to the new cloud and lighting effects, however I think It might be useful to let you know this. Since the 2.7.6 to 2.7.7 - Performance-Loss Bug I have a small replay I regularly check before updates. These are now the differences: 2.7.18 27-10-2022, 16:05:09 DCS.exe benchmark completed, 8549 frames rendered in 101.203 s Average framerate : 84.4 FPS Minimum framerate : 56.9 FPS Maximum framerate : 109.9 FPS 1% low framerate : 58.7 FPS 0.1% low framerate : 33.7 FPS 2.8.0 30-10-2022, 20:50:31 DCS.exe benchmark completed, 7452 frames rendered in 101.015 s Average framerate : 73.7 FPS Minimum framerate : 51.4 FPS Maximum framerate : 92.6 FPS 1% low framerate : 52.8 FPS 0.1% low framerate : 47.7 FPS My PC in short: Ryzen 7 3700X, AMD 6900XT (Adrenalin 22.10.2), 64GB RAM, Windows 10 21H2 Unfortunately, I can only share a actual 2.8 log file (attached). Currently I try to make space on my drive, to update the stable and -counterverify the original numbers. I will post the log for this later. What I've done so far: - Delete fxo - Delete metashader2 - Removed Scripts-Folder As soon as the stable is ready I'll try diffent settings to compare the impacts. But meanwhile, if someone has valuable suggestions, I am open for tipps. EDIT: I finally could find some place for the stable and installed it. I've created two more flight, one in very bad weather, the other without. Also changed the modules. But the results are very compareable. 30-10-2022, 22:11:55 DCS.exe benchmark completed, 5598 frames rendered in 74.672 s 2.7.18 Beirut_4_2 Average framerate : 74.9 FPS Minimum framerate : 56.6 FPS Maximum framerate : 99.8 FPS 1% low framerate : 56.6 FPS 0.1% low framerate : 55.1 FPS 30-10-2022, 22:15:30 DCS.exe benchmark completed, 6445 frames rendered in 63.859 s 2.7.18 Beirut_4_3 Average framerate : 100.9 FPS Minimum framerate : 72.7 FPS Maximum framerate : 137.7 FPS 1% low framerate : 72.4 FPS 0.1% low framerate : 70.8 FPS 30-10-2022, 22:19:27 DCS.exe benchmark completed, 4906 frames rendered in 74.469 s 2.8.0 Beirut_4_2 Average framerate : 65.8 FPS Minimum framerate : 52.2 FPS Maximum framerate : 87.3 FPS 1% low framerate : 51.6 FPS 0.1% low framerate : 47.5 FPS 30-10-2022, 22:21:04 DCS.exe benchmark completed, 5590 frames rendered in 63.438 s 2.8.0 Beirut_4_3 Average framerate : 88.1 FPS Minimum framerate : 60.8 FPS Maximum framerate : 115.7 FPS 1% low framerate : 60.1 FPS 0.1% low framerate : 58.6 FPS EDIT2: Updated Title EDIT3: Corrected GPU Number dcs.log Performance_Fly_4_1_Beirut.trk Performance_Fly_4_2_Beirut.trk Performance_Fly_4_3_Beirut.trk dcs_2.7.18.log- 31 replies
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- performance issue
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Hello, the 'new' adaptive brightness/bloom effect that was introduced in 2.8 is somewhat inconsistent and should have an option in the settings to turn it off. The bloom-ish overlay that is added to the view is depending on the sun position and your viewing direction which can become very unpleasant when you look around (TrackIR/VR) Also the effect is not well implemented (in other words: broken) when using multiple displays: The bloom effect is simply cut off, realized that there is something wrong when exporting individual screens, so I tried to do some tiled tests using only one display On the image with the four views (it's a crop, picked just one corner for example) the bloom stops right at the edge beween front-left and front-top. This is broken, it is supposed to continue in that direction and soften out, but since the camera responsible for the viewport is not facing the sun, there is no effect applied and is only visible in the view that sees the sun (front view in this case) The other image is pretty much the same, top square is the top view, the bottom square is the front view. Same issue. Initially I was hoping the bug shows only when the views are not continuous, but as seen.. even when the views are aligned to be continuous that issue is happening. (continuous means the viewport continues into the other viewport at the same edge) There are also some posts about this: (none of them with any confirmation or official feedback) Issue with mismatching brightness on multiple views: weird behavior of the sun-vs-view 'effect': same weird shading effect, the human-brightness-knob (love the title): Is there a configuration option that can be added to the autoexec file that is not documented to disable this weird bloom/light effect? or is there a way to tweak the shader for it? IC pass is not a requirement here (for me) with this issue it is ..weird to fly when looking in the direction of the sun, impossible to get proper viewports/monitor-exports (it's not just a different brightness which could be compensated for) and almost impossible to do photographic panorama style shots when facing anywhere near the sun. A simple [ ] Bloom toggle would be quiet helpful (this applies to all new features that are added, see the shadow softening issue, also needed separate options since 'something' was changed) how to reproduce: (short version) look into the sun and move the head around. how to reproduce: (long version) same as above, but with multiple viewports. I attached an example monitor setup file for a 2 tiles layout on a single screen. (you need at least 2400 pixels in vertical for that and 1200 in width. (or adjust the numbers to your liking, did not bother to do the variables based on the current screen-resolution to have consistent and reproducible values) bugreport_1200x2400_2_tiles.lua Since the issue applies to several fields: View System Bug, 2D Video Bugs, VR Bugs, Multi-Display Bugs I posted it in generic, maybe I should post it in each section? Since Generic Bugs has only a little chance of being noticed or even bothered. Neither any of the linked posts have received any official feedback. (EDIT: either I did post it now in 2D Video Bugs by accident or the thread got already moved, not sure if I had a mental moment just now..) cheers PS: tried it with the highest and lowest settings I could pick, result is the same. It does not matter if shadows are on, or global illumination is toggled, it was literally setting everything to MAX for one test and set everything to LOW (or off) on the other test) Happens in ST and MT
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For those of us who fly in VR, many of us have been using VAICOM to control Jester without the RIO wheel (which is great but kind of breaks immersion). VAICOM has been abandoned for months and it appears that 2.8 was the final death knell. It’s a real shame to lose this functionality and personally I don’t want to go back to the wheel in VR. Would it be possible to make the full Jester command set mappable to keybinds (as you guys have done with the Mission Editor values, which is awesome) so that those of us who want to continue using VA to talk to Jester can create our own profiles and continue to do so?
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Hello, first I want to say how I love this campaign! yesterday I updated DCS to 2.8,so perhaps this is the problem. I tried for the first time M05 and I noticed that when I start the mission I spawn in a jet already started up, whereas Blade doesn't spawn in the jet so I can't do the mission because I should wait him at WP1.
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Hello everyone, DCS is non stop crashing on me. Sometimes one thing works, then it crashes again after getting it going. then the fix won't work. Search for hours on forums and you tube videos and sometimes find another solution that works once or twice. One of the last crashes, I noticed, that I changed resolution to my projector and the game crashed. Changed the resolution back and the game work for a little bit. I have played with that resolution setting for hours before and had no issue. If its not one thing is another with DCS. I tried numerous things including reinstalling DCS, Windows (back and forth between 10 and 11), Drivers. I have set my page file, run as administrator, set DCS app to high performance in windows and nvidia control panel. Spent more time probably trying to fix DCS and get it working then flying at this point. This game is so awesome and I love flying, but its getting close to wanting to give up on DCS altogether. The these crashes are on start up, never while playing. It never gets past the LOGO on startup. Doesn't go black, just Logo pops up and then after 5 - 20 secs crash advisory window pops up. I know DCS is a delicate game and seems numerous people have so many of the same problems while others no problems at all. I'm not sure if its the same issue or a different one at this point but can someone take a look at these crash files and let me know if anything sticks out to them or something I should try. info on my pc: RTX4090, AMD Ryzen 5950x, 64gb of ram, ROG Crosshair VIII Formula MOBO, 1200watt PSU, 5 virpil hotas and panel devices (powered by USB hub), Winwing MIP( consisting of 4 devices and 3 MFD screens. Powered through USB HUB). TrackIR w/pro clip. DCS open beta (i had numerous crashes when on stable too) Thanks everyone, Cheers. dcs.20230214-225913.crash dcs.20230214-225913.log dcs.20230214-230130.crash dcs.20230214-230130.log dcs.20230216-041045.crash dcs.20230216-041045.log dcs.20230216-041741.crash dcs.20230216-041741.log
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- help
- wont start
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