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  1. Why? Sandbox This idea comes from a inconvenience I have had for quite a while now. I like to make a "sandbox" mission for every map. Just for me and my buddies. So what I would do is put 6 of every playable aircraft in the mission. You might already see the problem. There are almost no (if there are some) airfields that can accommodate for that many aircraft. If we make a quick calculation we know that there are roughly 40 playable aircraft (I don't have access to the game at the moment so I cant count in game). If we take that 40 number and multiply it by 6 we get a whopping 240 aircraft that need to be placed. No airfield in DCS can take that many airplanes. Multiplayer DCS is a simulator. So DCS is not about balance. Some servers however, want a fun PVP experience. This means that some sort of balance needs to exist. These days its done with scripts. But that could break and prolonged support is not something you can expect. There is also the problem of liveries. Lets say a server doesn't mind Turkish F-16s flying about next to the US F-16s. If this wants to be implemented right now the server owner needs to add sperate Turkish F-16 spawns. This means that players that want to fly US F-16s cannot use those spawns. My solution Briefly explained A new "universal spawn point" (USP from now on). This spawn can be edited in quite some detail. It would gain its own settings. There would also be 2 separate USPs. One for fixed wing and one for helicopters. You can also select aircraft types that can spawn on that point or a simple "ALL" button. Country selection Within this USP you can set what countries can use that spawn. You will also have broad options like "ALL COALLITION MEMBERS". This option allows all countries that belong to that side to use that spawn point. If you only want a few specific countries to use that spawn point you can select them individually. So now everyone can fly in their F16 with their nation's roundel on the side whilst still using the same airfield! Banned weapons Not every server wants all weapons to be used. (This screenshot was taken from a normal aircraft spawn and it would not be green) A new tab would be added where the mission maker could ban weapons. But not just flat-out ban them! They also could set a maximum amount. This would prevent stuff like a F-18 with 12 AIM-120s. But still allow them to carry them. If you want to go all the way you could even make it so you can set specific pylons. For players trying to rearm it could look something like this: This would indicate that the weapon is not allowed on the airframe. This is dynamic because if only 2 AIM-120s are allowed you can select them in the beginning, but when you have selected the maximum amount (or what you want to select would go over that amount) it would go red. In preparation of a possible logistics implementation: This picture could indicate the weapon is out of ammo. As you can see they are different enough so players wont confused them. If this image would better suit the role if displaying that its not allowed that's also good. Its just an early idea after all. !Keep in mind I am in no way a graphics designer! Quick bit about hit boxes I have experienced spawning inside another plane. I don't know if its been patched or not. But if its not, this is my idea. If the red box detects an aircraft that spawn will go to "inactive" and players will not be able to spawn there. If the yellow box detects an aircraft the player will be given a warning before spawning. The yellow box is there to inform the player if leaving the parking spot might be difficult. These boxes would be the size of the larges aircraft that can spawn there plus a bit. The yellow one would mainly extend more to the front. Helicopters would have a slightly different hotbox. Their hotbox would go up higher. And the normal spawns? These would not effect normal spawns. This is mainly meant for multiplayer servers and sandbox missions. I don't think my idea is perfect. I do however think its a good place to start. I would like to make a helicopter base with only 10 spawns instead of (amount of helicopters * amount of players). TL;DR one spawn point that can spawn selected countries and aircraft types to make mission design easier. Can also limit weapons choice so PVP servers can balance without using scripts.
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