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Showing results for tags 'broken'.
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PART 1 Hello and welcome to my Thrustmaster Warthog throttle pinky switch replacement guide. I live in the UK and have found it difficult to find any information with regards to replacing the pinky switch in the UK specifically. I found numerous vids and advice on HOW to replace it, but not WHERE I could source the correct switch from in the UK. This guide presumes you are comfortable taking apart your beloved throttle and have access to, and can use, a soldering iron. No special tools are required. If you're reading this you probably already know that there are an abundance of SPDT switches out there, and if you don't know what one of those is, like I didn't, just google it. It'll make more sense. I found it difficult to decipher all the sizes and switch types so I wanted to share exactly WHAT switch I used and WHERE it came from at a very reasonable price. So lets get to it.... THE SWITCH From a reputable electronics company, RS Components. RS stock number: 7347139 REMOVAL OF SWITCH To remove, undo the 2 phillips screws holding the left throttle together. They are located on the INBOARD side of the throttle. The OUTBOARD panel that the switch sits in should now start to come away from the body of the throttle. ***NOTE - IF THE INBOARD PLASTIC PANELSTARTS TO COME AWAY, TRY TO PREVENT THIS FROM HAPPENING. THAT PART ISN'T DESIGNED TO COME AWAY WITHOUT FURTHER DISSASSEMBLY. You will find 2 black spacers inside that will become loose once the screws are fully removed. Take those out and keep them safe with the screws. At this point don't worry about which way around they go as I'll specify that later on. I'm going to have to break this post up into stages as my images are too big and limited to a max of 5MB per post.
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Also mein Joy Stick funktioniert mit allen Knöpfen usw, aber sobald ich den nach hinten, rechts, links oder vorne ziehe fängt der Joy Stick im Cockpit des Flugzeugs an von der Position in der sich mein echter Joy Stick befindet wieder zurück in die Mitte zu springen und das mehrmals die Sekunde. ich hoffe sehr, jemand kann mir helfen und schon vielen Dank im voraus! VID_20220808_145044 (1).mp4
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I have a convoy sent to ON ROAD. I am using two flags and the radio menu to stop and start them, using an advanced Trigger Action of HOLD /? with a STOP CONDITION of the GO flag being true. Nearby this convoy I have a CLIENT helo with 14 infantry spawned stationary right next to the helo for boarding. As soon as the mission starts the first unit in both groups goes for an extended walk / drive about - despite the infantry having no waypoint to go to prior to embarkation and the front car of the convoy going in circles in the opposite direction of the first waypoint. The first infantry stands on the opposite side of the helo from the stationary other 13 members of the group and runs around in a small circle forever - at least until instructed to embark. The car eventually drives towards waypoint one and the ones behind eventually get the idea to follow, but then when I issue the stop command, instead of them all stopping, they drive OFF ROAD through gardens, across railway lines and other roads that weren't on the waypoint list in order to 'stack closer' to the lead vehicle, but then they screw that up and break into about 3 groups, some not moving, some getting stuck in the scenery and some eventually getting closer to the lead vehicle than the default starting spacing forced upon us all. When you send GO again, the front ones follow the waypoint on road (mostly) but the back ones don't know what to do or where to go, eventually the start moving and then when you say stop again they cross country, through buildings, gardens, car parks and everything and again, get stuck. HOW is this correct and acceptable? If they were all set to OFF ROAD, whilst still utterly awful, going direct to 'stack up' (which they still shouldn't do) would be slightly more acceptable, but when they are constrained to 'ON ROAD' this type of behaviour shouldn't even be possible. Here is a video of it on YouTube showing just how broken and screwed up the pathing is: https://youtu.be/8H3vcy--B-g And how unreliable it is when you have a convoy and need it to stay together as it moves into the target zone. You can't even trust your units will make it there to be fighting efficient!
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As reported months ago, the issue is still present in the game, it's way less than before but STILL there. Shadows are on High. Reinstalled Windows 2 times, changed GPU Drivers nothing helped.
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I'm new to DCS. I believe it's an outstanding flight sim. But my perspective on the game took a major hit when I loaded up a REPLAY track and discovered to my horror that the replay does not reflect my actual gameplay (i.e. I crashed in the replay when I did not in the original playthrough). For a game like DCS with its relatively high price points, the lack of a fully functional replay track is an embarrassment. After conducting a due diligence, I was surprised to learn that this replay bug has been around for years, not months or even days, but years. In light of this, I cannot recommend this game to my friends or colleagues in good conscience. The devs should know better. The devs should be better. Do your customers and community better and fix the broken replay system once and for all. Thank you.
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I know its a common issue but the replay function is still as bad as it ever was. Other than the first 5 min of the replay everything longer is not worth watching either. In 90% of the cases things happen which never happened when actually flying the mission so i wonder why we still even have that "replay" function when its just not working. I am really hope we get a proper replay function because for now its just not working good.
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Hello, It's all in the title, after posting a dozens of times to report that massive issue, the issue is STILL THERE after MONTHS of patch. I already sent dozens of tracks and screenshot showing the issue, this is not reported because people don't pay attention but I got this issue on 75% of my flights and when I have the issue EVERYONE in the lobby have it too. I have a RTX 3080, tried dozens of drivers, reinstalled windows 2 times, reinstalled DCS, changed every DCS settings. One of the last screenshots was taken in December of 2022!! 4YA_Cau_PVE2_V2.46[JAN_FEW]-20230422-141815.trk 4YA_Cau_PVE2_V2.46[JAN_FEW]-20230422-141655.trk options.lua
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