Jump to content

Search the Community

Showing results for tags 'can not reproduce'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • News
    • Official Updates
    • Community News
  • New User Briefing Room
    • Squadron Recruiting
  • English
    • Digital Combat Simulator
    • Licensed Third Party Projects
    • General Off-Topic Discussion
    • Legacy Versions
  • International support
  • Русский
  • DCS Finland's DCS Finland
  • 3Sqn's 3Sqn
  • 49th Black Diamonds's 49th Black Diamonds
  • -=Пилотажники=-'s -=Пилотажники=-
  • Polacy's Polacy
  • = Flammeus Vulpes = fighting squadron's = Flammeus Vulpes = fighting squadron
  • Banda-DV's Banda-DV
  • Comedy Central's Comedy Central
  • =UVAF='s =UVAF=
  • 100 KIAP's 100 KIAP
  • VVS 504th Red Hammers's VVS 504th Red Hammers
  • COPE THUNDER's COPE THUNDER
  • Lock-On Mod Makers's Lock-On Mod Makers
  • Sweden's Sweden
  • Leftside Limited Tech section's Leftside Limited Tech section
  • Ground Troops Aviation Training Center's Ground Troops Aviation Training Center
  • German DCS Community's German DCS Community
  • Spanish DCS Community's Spanish DCS Community
  • DENMARK's DENMARK
  • °United Fight Spirits° - Germany's °United Fight Spirits° - Germany
  • DCS UK's DCS UK
  • Чат's Чат
  • RedRodgers's RedRodgers
  • Совместные вылеты онлайн's Совместные вылеты онлайн
  • -=Air piretS=-'s -=Air piretS=-
  • Клуб Веселых Пилотов/Smile Pilots Club's Клуб Веселых Пилотов/Smile Pilots Club
  • 161 Squadron's 161 Squadron
  • German DCS Serveradmins's German DCS Serveradmins
  • Escuadrón 701, Colombia's Escuadrón 701, Colombia
  • LowLand Tiger Meet's LowLand Tiger Meet
  • 279KIAP Regiment's 279KIAP Regiment
  • Australian DCS Community's Australian DCS Community
  • Scandinavia's Scandinavia
  • Crazy Canuks's Crazy Canuks
  • VNAO's VNAO
  • SHREK AIR STRIKE Sqn DIE HARD's SHREK AIR STRIKE Sqn DIE HARD
  • DCS NA's DCS NA
  • The Silver Falcons's The Silver Falcons
  • 127Th Sibйrian Tiger's 127Th Sibйrian Tiger
  • 129th A-10 Squad: The Guard Sharks's 129th A-10 Squad: The Guard Sharks
  • Virtual Red Arrows's Virtual Red Arrows
  • Hellenic Pilots's Hellenic Pilots
  • =2IAE='s =2IAE=
  • VETERANS-GAMING's VETERANS-GAMING
  • 16th ACCW Tigers DEN's 16th ACCW Tigers DEN
  • USMC Veterans's USMC Veterans
  • United States Air Force's United States Air Force
  • =BAF='s =BAF=
  • Fighter Combat Simulations's Fighter Combat Simulations
  • =Воздушные Войны= aka =BB='s =Воздушные Войны= aka =BB=
  • CADelta's CADelta
  • DCS: Combined Arms's DCS: Combined Arms
  • VNAO - US NAVY's VNAO - US NAVY
  • Oceanic Wing and Friends's Oceanic Wing and Friends
  • The Virtual Horsemen's The Virtual Horsemen
  • Hellas's Hellas
  • NoPryl Flight Squadron's Topics
  • NoPryl Flight Squadron's NoPryl Warthog Squadron
  • Carrier Air Wing Seventeen — CVW-17 —'s Carrier Air Wing Seventeen — CVW-17 —
  • 蜂鸟特技飞行表演队 HummingBird Aerobatics Team's 蜂鸟特技飞行表演队 HummingBird Aerobatics Team
  • 1st Cav Div (Air Assault)'s 1st Cav Div (Air Assault)
  • CrimsonFlag - 102° GVv's CrimsonFlag - 102° GVv
  • AIEclan's AIEclan
  • Virtual Black Sheep's Virtual Black Sheep
  • 929th's 929th
  • French DCS Community's French DCS Community
  • 373rd Online Tactical Campaigns's 373rd Online Tactical Campaigns
  • Just For Laughs Simulation DCS's Just For Laughs Simulation DCS
  • "Russian Air Force" =RAF='s "Russian Air Force" =RAF=
  • ECV56 Cóndor's ECV56 Cóndor
  • Master Arms's Join Master Arms
  • Master Arms's Master Arms
  • 141 Wolfs's 141 Wolfs
  • 314. ШАП Моздок (Су-25)'s 314. ШАП Моздок (Су-25)
  • Escuadrón 117's Escuadrón 117
  • Austian/Germany Pilots's Austian/Germany Pilots
  • Итория авиации's Итория авиации
  • Clan Vikingos's Clan Vikingos
  • Virtual Royal Danish Airforce's Virtual Royal Danish Airforce
  • United Operations Air Forces's United Operations Air Forces
  • United States Navy's United States Navy
  • SQUADRONE LAMPO TICINO CH's SQUADRONE LAMPO TICINO
  • Europe clan's Europe clan
  • No.66 Squadron's No.66 Squadron
  • De Belgae's De Belgae
  • v47th Fighter Squadron's v47th Fighter Squadron
  • 105 Wirtualny Pułk Śmigłowców Bojowych (105th Virtual Combat Helicopters Regiment).'s 105 Wirtualny Pułk Śmigłowców Bojowych (105th Virtual Combat Helicopters Regiment).
  • 7 Wirtualna Eskadra Działań Specjalnych's 7 Wirtualna Eskadra Działań Specjalnych
  • 223rd CAS "Wolfpack"'s 223rd CAS "Wolfpack"
  • www.TAW.net - DCS Division's www.TAW.net - DCS Division
  • Jagdfliegergeschwader 1 “Fritz Schmenkel” (JG-1)'s Recruitment
  • 64th Aggressor Squadron - Public's Images and Videos
  • =БК= Братские крылья's Связь
  • =БК= Братские крылья's Сервера =BK=
  • =БК= Братские крылья's Вопросы
  • Virtual Carrier Air Wing 99's Topics - Bugs
  • Virtual Carrier Air Wing 99's COOP Flights - Request
  • Virtual Carrier Air Wing 99's Video and Live Feed
  • Virtual Carrier Air Wing 99's Recruitment questions
  • Air Combat Wings's Video
  • Air Combat Wings's Vola con noi !
  • DTA - Comunidad Hispana de DCS's Muro
  • Virtual Skyblazers's Information
  • Virtual Skyblazers's Conversation
  • Sesto Stormo Virtuale's Media Missioni
  • The Flying Kiwis's The Flying Kiwis Zorb ball of death dedicated server
  • The Flying Kiwis's ANZAC Mission
  • LINCI's Discussioni
  • [OFS] Open Flight School's Informationen
  • The Pirates Cove's Mods
  • The Pirates Cove's C-130 MOD
  • VF-211's Contact us
  • RUSSIAN FALCONS's Публичная информация
  • DCS PŇACI's BLA BLA
  • Comunidad Española de DCS - Interescuadrones's Discusiones
  • Sabre Squadron's Campaign & Mission Updates
  • Neko PMC's Topics
  • 74th Flying Tigers's Questions and Answers
  • NE VAF's Announcements
  • Virtual JaBoG32's Topics
  • VIRTUAL 312 SQUADRON's THE VIPER DRIVERS
  • Cerberus Fighter Wing's Screenshot Posting
  • Digital Coalition Air Force's Posts/Forum
  • Beyaz Kartallar (161-Kartal Yarasa Filo)'s Beyaz Kartallar
  • Strike Fighter Squadron's VMFA-35 Skin by Stellou
  • 1st VFW's General Discussion
  • Joint Task Force 191's January 1st, 2024 - New Training Program
  • VFA-41 Black Aces's VFA-41 Black Aces Squadron Info
  • 154th Air Wing's New Server
  • JTF-111's What We Offer
  • JTF-111's Latest News
  • vVMFA-251's VMFA-251 is back and recruiting virtual Marine Hornet pilots!
  • 9th Air Brigade of PLAAF's Anyone want to train together for competitions?
  • 71st_Eagles's Topics
  • 71st_Eagles's Members
  • Task Force Uniform Charlie Sierra's Links
  • =LF= Escuadrón LA FUNDACIÓN's AVISOS Y NOTÍCIAS
  • 1(F) Squadron RAF Air UK's Operations
  • Tact. Air Base 8's Dedicated Public Servers
  • 334th "Eagle" Squadron's Contact Us
  • Nemesis HAW's Topics
  • THE AIR WARFARE GROUP's Topics
  • 枝江虚拟航空队's 涂装展览
  • COMMAND OF THE AIR's ЧАТ
  • 1st Virtual Air Expeditionary Wing's Public Affairs
  • 「301fs」's Enlisting
  • 「301fs」's 301fs Equipment
  • 「301fs」's Squadron Rules
  • Royal Netherlands Air Force virtual's Topics
  • 4YA-Community's Events
  • 4YA-Community's The 4YA Community
  • VMFA-323's Welcome
  • 78th Fighter Squadron's Topics
  • Air Group =Axeman= (=AxA=)'s Связь
  • Air Group =Axeman= (=AxA=)'s Air Group =Axeman= (=AxA=)
  • VFA-103 VIRTUAL JOLLY ROGERS's Discord
  • Ghost Syndicate's Forum
  • [TM] Tigermercs's Club-Forum
  • GAEv Grupo Aeronaval Embarcado Virtual's Discusiones
  • 76th DSOW (Digital Special Operations Wing)'s Open Recruitment
  • 619th Windborne Air Group's Current Events
  • VICOMTE's Recrutement
  • Casual Flyers's Casual Flyers
  • The Jousters's Chat
  • Stalin's Falcons's Создание сервера
  • Stalin's Falcons's Предложения полетов
  • Stalin's Falcons's Связь
  • a's Squadron Media
  • a's Squadron Recruiting Information
  • Taskforce Trident - USAFCENTCOM's Squadron Media
  • 21NSQD | Squadron's Recruitment Status
  • 101st Combat Aviation Brigade's Instructions on How to Join
  • (NAFSAM)'s NAFSAM Discord
  • VMFAT-101 'Sharpshooters''s Topics
  • Wolfa - french squadron's Activité/activity
  • Wolf Pack US's Wolf Pack Videos and Server Info
  • Wolf Pack US's Wolf Pack Warbirds Persistent Sever Tutorial
  • Carrier Air Wing 3 | RU's Discord сервер сообщества
  • Carrier Air Wing 3 | RU's Наша группа в ВК
  • 808th World Squadron's How To Join
  • 虚拟笕桥航空队-JQvFG's 鸽动力水坛(General Topic)
  • 虚拟笕桥航空队-JQvFG's 笕桥陵园(Event Room)
  • 虚拟笕桥航空队-JQvFG's 笕桥航校(JQvAA)
  • 虚拟笕桥航空队-JQvFG's 笕桥影业(JQvFG Film)
  • Australian Virtual Air Wing's Forum
  • Virtual Royal United Kingdom 10th Squadron's LUA Discussions
  • ММВГ "Broiller Squad"'s Форум
  • Task Force Thunderbolt's Topics
  • VIRTUAL INDIAN AIR FORCE's JOIN DISCORD BY THIS LINK
  • 588th Fighter Aviation Regiment's Announcements
  • 588th Fighter Aviation Regiment's Media
  • 588th Fighter Aviation Regiment's Chow Hall
  • Joint Flight Command Oregon's Application & Links
  • Task Force Perpetual Motion's Community Information
  • Irréductibles's Recherche de pilotes motivés F18 et M2000

Calendars

  • Community Calendar
  • Jagdfliegergeschwader 1 “Fritz Schmenkel” (JG-1)'s Events
  • ASOR 234 squadron's Operations
  • ≡★≡ THE 51st VIRTUAL FIGHTER WING ≡★≡'s Events
  • DCS Español || D3W's Calendario
  • DTA - Comunidad Hispana de DCS's Eventos
  • Carrier Air Wing 66's Events
  • DCS - Allied Forces - Open Missions and Beyond's Events
  • Sesto Stormo Virtuale's Eventi
  • [OCG] Oceanic Combat Group's OCG Events & Training
  • The Flying Kiwis's TFK Flying schedule
  • VF-211's Training nights
  • VF-211's Calendar
  • 421st VIRTUAL FIGHTER SQUADRON's MISSION BOARD
  • DCS PŇACI's LIETANIE
  • Omega Group's Friday Night flights -- 7PM PST
  • Comunidad Española de DCS - Interescuadrones's Eventos
  • Neko PMC's Events
  • VFA-86 Sidewinders's Winder schedule
  • 74th Flying Tigers's Trainings and Missions
  • NE VAF's Events
  • Cerberus Fighter Wing's Events
  • Digital Coalition Air Force's Events
  • uosef's عقابهای ایران
  • v81st Fighter Squadron's Training and Operations
  • Darkwater Aerial Security Ltd. (Task Force "Caucasus Dragons")'s Contracts and Operations
  • Darkwater Aerial Security Ltd. (Task Force "Caucasus Dragons")'s Events
  • JTF-111's Events
  • Delta Force Squadron's Events
  • 71st_Eagles's Events
  • Virtual Fighter Group's Schedule
  • Tact. Air Base 8's Events
  • THE AIR WARFARE GROUP's Events
  • 71st Laughing Rooks's 71st Events
  • Virtual Air Festivals's VAF Events
  • Royal Netherlands Air Force virtual's Events
  • Royal Netherlands Air Force virtual's Events
  • vCSG-3's vCSG-3 Events
  • 102nd Albatross's Events
  • VMFA-323's Events
  • 78th Fighter Squadron's Events
  • vNAVY's Events
  • Ghost Syndicate's Events
  • [TM] Tigermercs's Staffeltraining
  • [TM] Tigermercs's Events
  • 76th DSOW (Digital Special Operations Wing)'s Missions
  • RS Red Star's Events
  • a's CVW-2 Calendar
  • Taskforce Trident - USAFCENTCOM's Scheduled Squadron Events
  • 21NSQD | Squadron's Events
  • Combined Joint Task Force's OPERATION - ISLAND HOP
  • Wolf Pack US's Wolf Pack Missions and Events
  • Wolf Pack US's Events
  • Wolf Pack US's JUGHEADS mission night
  • 808th World Squadron's Birth Date 01.24.23
  • 虚拟笕桥航空队-JQvFG's 联机活动日程
  • Australian Virtual Air Wing's Events
  • Virtual Air Force's Mission/Training Night
  • TACG 218's Events
  • ММВГ "Broiller Squad"'s Операции
  • 366th Fighter Wing "Gunfighters"'s Mssion nigths & Operatinos
  • Task Force Thunderbolt's Events
  • Joint Flight Command Oregon's Events
  • Task Force Perpetual Motion's Events
  • Irréductibles's Campagne OGF
  • [JaboG49] Virtuelles Jagdbomber Geschwader 49's Termine

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Flight Simulators


Location


Interests


Occupation


Website

  1. There's a long standing persistent bug with the AZEL page. In about 1 in 10 of my Hornet flights I have an empty AZEL page, no DL or radar contacts. I've tried cycling AA/AG, I've trying cycling power off/on on the DL, tried changing weapons, nothing seems to jump start it's functionality. It only resolves if I re-slot. Does anyone know what causes this bug? Maybe some cold start switch activation order that should be avoided? I can't figure it out. Edit: It's happened to me in hot start too, so disregard what I asked about cold start switch activation.
  2. 2 days ago I had the same issue as Reapers at 5:34 and 8:11. We did some dogfights on Caucasus multiplayer. When I unload G i had the same oscillation, two times in 10-15 minutes. I tried to recreat it right after it stops but kicking two rudders had weaker effect than this oscillation. I don't know it's a bug or something else so first i posted it here to know someone else opinion. cheers
  3. nullsee the screenshot. To set this screenshot up, i set my touch controllers on the top corners of my keyboard tray, with the corners passing through the palm grips of the controllers. the tray is 20 inches (50cm) wide. Note that the DCS fingers are intersecting one another by about 2 inches (5cm), meaning that the fingertip in VR is approximately 12 inches (30 cm) forward of where my physical palms are, which puts it about 9 inches (23cm) forward of where my real fingertip is. In addition, you can see that the DCS VR hand is more than one full hand-width above the grip on the controller. In VR, when i rotate my wrist 180 degrees, my VR hand traces an arc with a radius of about 5 inches (13 cm). This makes reaching some of the buttons in the cockpit extremely awkward. I understand that the Eagle devs might have higher priorities to deal with, but it has been like this since I bought my Index, more than three years ago (nearly four) now. If the DCS Dev team does not have the spare time to configure hand position data for the various touch controllers on the market, could you at least give us a set of sliders under VR options to modify the 6-axis position of the VR hands? Or if that's too much work, expose the values for this in a text file we can edit ourselves to a comfortable position? Having to work through the Kama Sutra to start up various aircraft is starting to get old.
  4. After the latest update, whenever I try to engage either BALT or RALT, I get an immediate Master Caution indication, warning tone and an AUTO PILOT indication on the the left DDI and neither hold mode will show as being engaged. All other AP hold modes (ATT, CPL, HDG) work as intended... It's only the altitude hold modes that are not working. All was fine prior to the FM update. Thoughts?
  5. Hello! When I tried to change (in A-G mode) mode CCIP to CCRP ( for CBU-97) the DCS was CTD. ^( My log is attached to this post and also I uploaded this log to the server as a crash report. dcs.log-20240322-205046.zip Windows Error Reporting: +++ WER0 +++: Fault bucket 1410151695329861261, type 4 Event Name: APPCRASH Response: Not available Cab Id: 0 Problem signature: P1: DCS.exe P2: 2.9.3.51704 P3: 65d64608 P4: F16C.dll P5: 2.9.3.51704 P6: 65d4b6c3 P7: c0000005 P8: 00000000003bf96d P9: P10: +++ WER1 +++: Fault bucket , type 0 Event Name: APPCRASH Response: Not available Cab Id: 0 Problem signature: P1: DCS.exe P2: 2.9.3.51704 P3: 65d64608 P4: F16C.dll P5: 2.9.3.51704 P6: 65d4b6c3 P7: c0000005 P8: 00000000003bf96d P9: P10: +++ WER2 +++: Fault bucket 1410151695329861261, type 4 Event Name: APPCRASH Response: Not available Cab Id: 0 Problem signature: P1: DCS.exe P2: 2.9.3.51704 P3: 65d64608 P4: F16C.dll P5: 2.9.3.51704 P6: 65d4b6c3 P7: c0000005 P8: 00000000003bf96d P9: P10: +++ WER3 +++: Fault bucket , type 0 Event Name: APPCRASH Response: Not available Cab Id: 0 Problem signature: P1: DCS.exe P2: 2.9.3.51704 P3: 65d64608 P4: F16C.dll P5: 2.9.3.51704 P6: 65d4b6c3 P7: c0000005 P8: 00000000003bf96d P9: P10: +++ WER4 +++: Fault bucket 1964321058713204160, type 4 Event Name: APPCRASH Response: Not available Cab Id: 0 Problem signature: P1: DCS.exe P2: 2.9.3.51704 P3: 65d64608 P4: dxgui.dll P5: 2.9.3.51704 P6: 65d3cb07 P7: c0000005 P8: 000000000007f316 P9: P10: +++ WER5 +++: Fault bucket , type 0 Event Name: APPCRASH Response: Not available Cab Id: 0 Problem signature: P1: DCS.exe P2: 2.9.3.51704 P3: 65d64608 P4: dxgui.dll P5: 2.9.3.51704 P6: 65d3cb07 P7: c0000005 P8: 000000000007f316 P9: P10: +++ WER6 +++: Fault bucket 1735100622160401899, type 5 Event Name: RADAR_PRE_LEAK_64 Response: Not available Cab Id: 0 Problem signature: P1: DCS.exe P2: 2.9.3.51704 P3: 10.0.19045.2.0.0 P4: P5: P6: P7: P8: P9: P10: +++ WER7 +++: Fault bucket 120858127557, type 4 Event Name: APPCRASH Response: Not available Cab Id: 0 Problem signature: P1: bad_module_info P2: 0.0.0.0 P3: 00000000 P4: StackHash_0000 P5: 0.0.0.0 P6: 00000000 P7: c0000005 P8: PCH_84 P9: P10:
  6. Hello everyone, Ever since the latest update, every time I start any Instant action mission the mission starts up with the plane experiencing on automatic, yaw input, and that input remains constantly. When I activate the auto pilot, that sometimes lines everything up, but you can see that it constantly is trying to correct the slight input that it’s encountering. I’ve gone out of the cockpit to view the exterior of the plane and I don’t see the Rutters moving and they appear to be straight. It is very annoying because it is throwing off any bombing sequence I tried to do. I’ve gone out of the cockpit to view the exterior of the plane and I don’t see the rudders moving and they appear to be straight. It is very annoying because it is throwing off any bombing sequence I try to do. I have been able to correct this somewhat with the rudder trim , but I don’t understand why this is happening. Here is a picture of the HUD. This happens every time I begin a mission in flight. I greatly appreciate any help you guys can give me. I’m running open beta with the latest update and I don’t have any mods installed.
  7. I was taking off from a carrier deck, went to align the hmd in flight, and the hmd disappeared. knob to turn it on/off still seemed to affect the mfd showing/hiding the HMD page where you couuld select into alignment, mids setup, etc. It seemed like the HUD recognized that I was in the hmd because I was entering into HACQ I was playing in VR. Normally I try to have an idea of what's going on or the logical chain of events but i'm honestly stumped with this one. Trackfile: https://file.io/bHp46wZvmtlj
  8. Hi, First crash for me since the new update. I was on BFR server in Hornet, clicking on A/G to start aligning my JDAMs, the game crashed. dcs.log-20240222-194901.zip
  9. Twice in the last few nights I've been flying along and my IHADSS just goes away with no way to get it back. I watched from outside as my pilot removes and then re-installs the monocle, but from the F1 view the symbology is gone. Anyone else notice this? I'll make a trk. next time it happens.
  10. I believe I finally figured out why there are certain desyncs happening. I was flying with someone, as CPG, and was on the A/C -> UTIL page when a new emitter popped up and set the right MFD to TSD via autopaging. I then went into UTIL (on the TSD page) and hit L1 for an INU1 Reset. At the same time my copilot complained about an "FMC disengaged" message and sure enough on his end the Pitch FMC channel was disengaged (L1 on the A/C -> UTIL page), but it was not on my end. Whenever he switched it on henceforth would turn it off for me and vice versa. I believe the bug results from the back seat client not knowing that autopaging has occurred in the front seat. Will provide a track as soon as I reproduced this.
  11. I play Stable (2.8.7 as of now) and here's the weird thing: I've tried the mission 2 times without a problem. And then, 2nd restart (so, third time playing the mission), this happens: But every time now! Restarting the game doesn't help either! I've also added a track file if that helps... BNBoB-7_ai crashing.trk
  12. I know this..i saw wags video, but i tried to wait more and more but nothing: after i press to norm: nothing happens, i can only switch to maa, the other button are useless (FCR..) i made a repair but nothing... first 2 Photos are from Matt's video, thee last 2 mine: it seems that is corrupted, the buttons are ineffective and different from Matt's video
  13. dont start of the whole. Posted in the editor, tested dozens of times. I access the weapons page, I press on norm, the bit doesn't start, if I press on fcr nothing happens... since the fcr came out I've never been able to see it in operation. I did a repair but nothing. img 2126 press mma from pinned to norm: ok img 2127 it stays like this and nothing happens.. the bit should start (I also waited by compressing the time..): nothing track3.trk
  14. On training missions I cannot hear the instructors voice, everything else sounds fine, I can hear a muffled sound in the background barely audible. What are the best settings to hear his voice? This is with headphones and speakers Thanks
  15. Ka-50 III The INU coordinate correction using the flyby method does not work. The entered fixed point coordinates (setup ABRIS coordinate format xx° xx´ xx" => xx° xx,xx´ = PVI-800/INU format xx° xx,x´) are not saved to PVI-800/INU after double pressing the Uncage Shkval button (they were before). I further assume that any fixed point coordinates (for function checking) should go in as initial for the INU system. INU cannot know if the fixed point coordinates are correct, so it should set them as initial. If this correction cannot be made correctly, the TDC positions on ABRIS and Shkval do not match. (Translated with DeepL)
  16. I am reliably crashing to desktop whenever I startup my Hornet on my favorite MP server. By testing I could narrow down that this is triggered by some avionics being powered (generators coming online when engine start). With normal startup procedure the game will crash when the first engine (L or R, both same symptoms) has spooled up. If I switch off the generators before, engines can maintain idle RPM and react to throttle inputs normally. The moment I switch on the generator of the running engine, CTD... Happens also when not starting engines at all and connecting to ground power. After all 4 external power switches are flipped on and MPDs are switched on, crash to desktop. Fellow players experience this as well. latest openBeta and running MT... attached tracks/logs: 1. both engines start with generators off, then generators on SYRIA_TPE_v1_RUN1-20231112-114419.trk dcs.log-20231112-104825.zip 2. right engine start with generators on SYRIA_TPE_v1_RUN1-20231112-113904.trk dcs.log-20231112-104204.zip 3. no engine start, external power SYRIA_TPE_v1_RUN1-20231112-113240.trk dcs.log-20231112-103525.zip dcs.log-20231112-104825.zip dcs.log-20231112-104204.zip dcs.log-20231112-103525.zip SYRIA_TPE_v1_RUN1-20231112-114419.trk SYRIA_TPE_v1_RUN1-20231112-113904.trk SYRIA_TPE_v1_RUN1-20231112-113240.trk
  17. I've used BogeyDope's tutorials over on YouTube to learn how to mark and drop the JDAM bombs via the TGP. Using a tank as an example, I would put the cross hair at the very base of the tank tread and the 500 pound JDAM would score a direct hit. Lately, I am hitting short of the target. Using the zoom and the VR zoom to verify, I am just touching the base of the vehicle. If I put the crosshair on the tank itself, the bomb will overfly the target. I am (correctly) using the range slider on the right side of the HUD and drop from 15K or so, depending on cloud cover. Has anything changed in the recent releases that changed how JDAMs hit? I'm also finding it hard to find the target via the TGP at times, whether in TV or the IR modes. Thanks! I appreciate your help!
  18. Exiting Multiplayer mission to debrief. At first I was worried - but -
  19. So I ran exactly the same mission last night, so have been able to compare back to back. Scanning an SA2 site and then selecting the tracking radar, then engage..............George either missed completely several times, mostly with missile and terrain collisions or when he finally did shoot something he shot the wrong target, not the one I had selected, he did that multiple times. 1: General accuracy seems worse than last Beta version ( I was using the K model ) 2: George doesn't engage the target you selected when there is a group I can't imagine this is my imagination as it is the polar opposite of my experience in the previous version, which almost made me wonder if they were too accurate ?
  20. I have a training mission I created for the Ka-50 III and it has worked fine for weeks. I have noticed recently that sometimes the B-13L rocket pod is present and correct on the inner pylons and other times it is missing! I thought it may have just been a VR issue but I have tested in both VR and 2D and some days the rockets are there and some days they are missing! The only mod I have installed recently is the JAS39 but I have removed it and tested again and I still have the issue. Any ideas? Thanks 4 - AG Training (laser guided).miz
  21. I noticed a very strange performance bug. When the player aircraft is inside the hangar that has the parking space 24, performance drops significantly (from 60 to 11 on my PC). I assume it's physics related, because when pausing the game, FPS goes back to normal. As soon as the aircraft is out of the hangar FPS normalizes. When turning and driving back in, the FPS goes bad the moment the AC is completely inside the hangar. Tested on stable version, MT build. Wake turbulence on. Tested with F-16 and F-5. To reproduce spawn at Ramat David, parking space 24. Check performance, especially CPU frame-timing (as it seems physics-, or at least CPU-related). Drive out of hangar, watch performance. Turn and drive back in, watch performance.
  22. In the 2.8.4.39731 release (5May2023), there was a fix listed "AI aircraft. Attacking AI's with GBU's stay on the attack course forever after bomb run - fixed." This release fixed the problem I was having in single player A-10C II with AI wingman assigned a bomb run using GBU-12s. After installing update 2.8.7.42718 (2Jun2023), attacking AI's with GBU's are once again staying on the attack course after bomb run. It appears the bug has found its way back into stable 2.8.7.42718 and needs to be corrected once again, like fixed in 2.8.4.39731.
  23. For the life of me, I'm unable to change the default cockpit FOV when playting in pancake/2D mode. I've changed the external FOV setting, has no effect. I've also changed the default snapview setting via RCTRL+NUM0 and it still doesn't take effect. Anyone else have this problem? Thanks
  24. Russian infantry will not embark , again ,setup in mission editor, 1 btr-80, 4 soldiers, no matter the setup, the simplest way is not working again. Did it already in previous versions, know how to do it. Maybe this latest patch messed it up ?
×
×
  • Create New...