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I am the Project Lead for a new team and we are proud to announce our first project; Project Arrow. Please enjoy. We are looking to add to our team so if you are interested please reach out Project Arrow Teaser.mp4
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Il 36° Stormo Virtuale nasce nel 2012, fondato da un gruppo di appassionati di simulazione di volo militare. Come simulatore viene scelto Digital Combat Simulator, o DCS, che si distingue dal resto dei simulatori presenti sul mercato per l'elevato livello di realismo delle dinamiche di volo e dei sistemi d'arma. Negli anni, il 36° Stormo Virtuale, grazie al lavoro delle persone che si sono succedute alla sua guida ed ai suoi membri, è stato in grado di evolversi ed espandere le sue attività sulla maggior parte dei moduli presenti in DCS. Attualmente lo Stormo vanta ben quattro Gruppi di Volo, suddivisi diverse squadriglie fra Caccia, Bombardieri, Multi-Ruolo ed Elicotteri, con una media di circa 50 piloti attivi. La forza del 36° Stormo Virtuale è sicuramente la sua filosofia basata sulla condivisione delle conoscenze, non vi è infatti un sistema didattico basato sulla figura dell'istruttore, ma piuttosto un sistema di apprendimento basato sullo scambio di informazioni fra i vari piloti virtuali. Al fine di garantire gli standard operativi e l’uniformità delle procedure, i percorsi formativi sono guidati e supervisionati dal Comando di Stormo e dai Responsabili di Sezione Operativa che di giorno in giorno collaborano alla guida del gruppo e documentano le procedure mediante la produzione di appositi manuali pubblicamente condivisi e disponibili per chiunque sul nostro sito. Le attività dello Stormo spaziano dalle classiche serate addestrative, dove ci si addestra a perfezionare la propria conoscenza del mezzo, alle attività operative interne come le Joint Tactical Operations, i tornei internazionali e le campagne organizzate in collaborazione con altre comunità di volo. Forum del 36° Stormo Virtuale Modalità di Iscrizione Statuto e Regolamento
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I am wondering that an environment is running two GPUs, and would DCS have any benefit with both GPUs? Thanks.
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12/16/22 Preface: In this Friday's OpenBeta update, the easy coding fixes have been added for the P-51, 190s, Spitfire, 109, and 47. However, the Mosquito has been missed. Additionally, the armor plates that are missing from DCS entirely haven't yet been included. Items that were fixed in the 12/16 OpenBeta update will be highlighted in green, and marked with the update date. TL;DR: Many warbirds have incorrect armor values, or are missing armor. If you open the x-ray.edm in the Modelviewer, and the individual aircraft's Lua, you can see the IDs from the Modelviewer and see what those objects' properties are. Please click on the photos here, as while I've minimized them in this post so it doesn't get cluttered, but if you click on them you will see them in better resolution. The P-51D (INCORRECT): [FIXED: DEC 16, 2022]The headrest and seat back armor (aka XArmor01 and XArmor00) - If we open Aircorps Library and look at the drawings for the late P-51D, like ours, we will see that these are two pieces of armor welded together. The headrest being 7/16", or 11mm...and the seat back being 5/16", or 8mm thick. Meanwhile in DCS, it is given a thickness of 22mm! For both plates! Almost three times the value of most of the area of the armor. I have an idea on how this value came to be, but I'll drop it into the spoiler below: [FIXED: DEC 16, 2022]The armored glass (aka XArmor02) - In DCS, it is given a thickness of 75mm. Using the schematics from Aircorps Library, we can again see that it is 1.5" thick, or 38mm. [FIXED: DEC 16, 2022]The instrument panel (aka XCockpitElement02) - In DCS, this is given a thickness of just 1mm! In truth, the instrument panel is a part that's for once, thicker in truth, coming out to 0.128", or 3.25mm. [FIXED: DEC 16, 2022]The firewall (aka XArmor03) - This is given a value of 12mm in DCS, or just a scratch under 1/2". For our 51D, it appears that a more possible value would've been 1/4", or 6.35mm. The P-51D (MISSING): The coolant header tank armor - This is a piece of armor that has been missing from the Mustang's damage model. It is 1/4" thick, or 6.35mm, and lies just forward of the coolant header tank within the engine nacelle, between the coolant header tank and the spinner. In summary for the P-51: -[FIXED: DEC 16, 2022]Change XArmor00 from 0.022 to 0.008 -[FIXED: DEC 16, 2022]Change XArmor01 from 0.022 to 0.011 -[FIXED: DEC 16, 2022]Change XArmor02 from 0.075 to 0.038 -[FIXED: DEC 16, 2022]Change XArmor03 from 0.012 to 0.00635 -[FIXED: DEC 16, 2022]Change XCockpitElement02 from 0.001 to 0.00325 -Add coolant header tank armor. Steel, 0.00635
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I'm new to DCS. I believe it's an outstanding flight sim. But my perspective on the game took a major hit when I loaded up a REPLAY track and discovered to my horror that the replay does not reflect my actual gameplay (i.e. I crashed in the replay when I did not in the original playthrough). For a game like DCS with its relatively high price points, the lack of a fully functional replay track is an embarrassment. After conducting a due diligence, I was surprised to learn that this replay bug has been around for years, not months or even days, but years. In light of this, I cannot recommend this game to my friends or colleagues in good conscience. The devs should know better. The devs should be better. Do your customers and community better and fix the broken replay system once and for all. Thank you.
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Is it possible to show F10 Map on the addition monitor? I know there is a user file to show the F10 map on android device, and it is required to that device. Any suggestion? Thanks.
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I am seeking the F10 Map shows in the different monitor, and I have seen few topics mentioned about the LotAtc client may be able to fulfill the feature. I am trying to ask questions and hope I ask the right way: 1. I guess that LotAtc client can display any real-time active in the F10 map? 2. if item 1 is correct, any feedback for using the product (or should I try it)? Thanks.
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Just a few from my collection of moments... some great, some more than great.. can't go wrong with DCS.
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Доброй всем ночи. Возникла проблемка с вертолётом при некоторых условиях. Создал я миссию в определённых условиях. Температура -12,4, высота 3255. По сути больше нечего я не менял. Запускал вертолёт как и всегда. ВСУ запускается, но с двигателями проблема. При запуске левого двигателя обороты его составляют 17% и более не растут, давление в левом двигателе составляет менее 1 кгс/см2. Запускал двигатель раз 20, так нечего не поменялось. На высоте температура за бортом более -30 градусов. В чём может быть проблема и как её возможно устранить?
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I know its a common issue but the replay function is still as bad as it ever was. Other than the first 5 min of the replay everything longer is not worth watching either. In 90% of the cases things happen which never happened when actually flying the mission so i wonder why we still even have that "replay" function when its just not working. I am really hope we get a proper replay function because for now its just not working good.
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Hey there, I have been using Vaicom Pro with Voice Attack for DCS for a little over a year. Recently I updated DCS world and Voice Attack(I believe the problem is voice attack), and no matter what commands I give, or how I give them, they will be recognized but will never be confirmed or sent. I will continuously get 'awaiting additional input.' Never had this problem before. It is quite frustrating. Just want to be able to use Vaicom Pro again. Any ideas? Additionally, lately anytime I run DCS I have to repair it before hand or I will not be able to get the communications menu to show up and work. The communications menu that has ATC, Flight, AWACS, etc... that you use to communicate where to land, air-to-air refueling, command AI to engage bandits, let ATC know you're inbound, etc.. ----> I believe Voice Attack or Vaicom Pro is what is causing this issue and is probably related to the other issue above.. Or maybe it is not, but just one of a couple different issues making it impossible to use Voiceattack/Vaicom in DCS right now. Regards,
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- vaicom pro
- voice attack
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Hi, Just released a 10 mission campaign titled: AJS 37 Viggen: Odinnadsats campaign. 7 missions out of 10 will make you start from a road base. This campaign is challenging. It was designed to make full use of the aircraft's STOL capabilities and weapon system. You can check it here: https://www.digitalcombatsimulator.com/en/files/3316614/ ADDED July 3rd, 2021 Started making tutorial videos for the campaign. The first two are out on this day:
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Now, it's time to INTO REALITY.
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As per title, Ex: F-16: Engine Feed OFF - Oxygen Supply OFF - Mode 4 both out - Air Source OFF - Anti ICE OFF ... F/A-18: Oxygen Knob OFF - Bleed Air OFF - IFF Master OFF , Mode 4 OFF ...
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Hey all, Are there any mods / plans to bring any Mine launcher cannisters to DCS? With the Tornado module in the works, I thought about its time in the Gulf littering runways with anti-runway and anti-personnel munitions. Will we see such weapons brought to other airframes I wonder? JP233 as fitted to the Tornado was divided into a rear section with 30 SG-357 runway cratering submunitions, while the front section carried 215 HB-876 anti-personnel mines
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I am just windering that is there an issue to run DCS on Windows 11 and 11 Pro? Thanks.
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- dcs
- windows 11
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So i have seen so many forums about this problem but I'm gonna ask anyway. While playing DCS with minimal graphics settings I can get massive FPS drops. I'm able to fix these FPS drops by turning off my VR headset for about 10 sec and then turn it back on and with about 1/3rd of the time the FPS is fixed back to normal. If the FPS isn't fixed I turn the headset off and on again until it is fixed again. Every time I have one of these FPS drops I noticed that in task manager my GPU usage goes from giving 70% to DCS and 30% to my VR application > to 30% DCS and 70% to my VR application. I have noticed that this problem occurs more frequently in busy servers where there are a lot of players or a lot of enemy moving AI. But it isn't constant on these busy servers. I can just fly a little bit longer than normal until I get this FPS drop. I also have days where I play on a full Growling sidewinder PVP (for an hour) server and I never get any FPS drops. I have already tried several things: In Nvidia control panel I put power management for DCS only in to 'Prefer maximum power' and of the VR oculus application to 'Optimal power' In windows settings enable 'Hardware-accelerated GPU scheduling' and as well put in Graphics performance preference DCS in high performance I don't know any other possible fixes i can do. I've attached a video showing the FPS drop. You can visibly see when it starts to lag and as well as see at the same time the GPU usage of DCS drop [note that when i stopped recording i turned off and on my VR headset for ~10 sec and the FPS went back to normal as well as the GPU usage went back to 60/70ish %] Digital Combat Simulator Black Shark.mp4
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Whaaaats up everyone I’m writing this post mostly because my dcs squadron of 250 member are looking really bad for this rare thing called viggen pilots :). We are mostly a US based squadron but have members all over the world. You must be able to speak English, be 18+ and just a nice individual. We organized events multiple times each week on our own servers that are open 24/7 and with prebuilt huge dynamic scenarios. On top of that do we also have campaigns wher we can have up to 40 people flying at ones. If you are experienced in the viggen that’s great but I’m willing to teach you the viggen inside and out if you so want to. So are you the one that likes to fly low and stupidly fast above the tree tops, strike targets that are deep in to enemy territory or just do send RB-15s at a poor carrier group. What are you waiting for just click on the link down below because I would love to have you as my wing man and teach you everything I know about the viggen! You will find the discord invite here // (HVY) Artic fox
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Информация! В каждую пятницу и субботу в 19.00 MSK организуем совместные полеты. Продолжительность миссий, около 2-4 часов. Выбор карты по предварительному согласию участников, а именно по наличию карты. Есть возможно летать и на нескольких картах одновременно, все зависит от массовости участников и желании. Заходите в Discord в голосовой чат за 30 минут до полетов (как правило "Курилка"), там определимся с деталями. N.B. Также есть возможность устраивать воздушную "собачью" свалку, при наличии желающих. Используется как пушечное, так и тепловые ракеты БВБ. Есть поддержка со стороны ДРЛО как у "Синих", так и "Красных". Состав сторон смешанный от поршней, вертушек до свистков. По характеру похоже на "Берлогу", нет дуэлей, а "собачья" свалка во всей красе. Старт как на земле так и в воздухе, расстояние 20 миль
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Запущено 4 инстанса DCS World (Open Beta). Режим работы: 24/7. Длительность миссий: 3-4 часа. Время простоя при обслуживании: 1-2 часа. Карты: Кавказ (PVE и PVP) Сирия (PVE и PVP) Персидский Залив (PVE и PVP) Кавказ (BVR PVP) Сервера не публичные, доступы описаны в одной из веток нашего Discord-а. Discord приглашение
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Hello everyone ! I'm posting this to announce the creation of the DCS Tactical Recon Community discord. This discord aims to gather all virtual pilots interested in this special mission, to share dedicated scripts, multiplayer server to practice and discuss specific tactics as well as the real world of aerial reconnaissance by sharing documents, photos, stories, books, podcasts, websites, etc... All people interested in aerial reconnaissance and its aircraft are welcome. We are also looking for people who want to participate in the creation of content to improve and propose new dedicated scripts, as well as to create liveries and mods. Do not hesitate to contact us if you are interested! Here is the link to the discord: https://discord.gg/5tM9Djdw9C See you soon in flight!
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Github link to download: https://github.com/TristanPFox/OutofmyZone The formatting of the post is better visualized over on the Github page, I recommend reading there! Out of my Zone! A simple DCS Script for creating No-Fly-Zones for each coalition. Rather than creating an individual trigger for each aircraft, checking if they're in enemy air space, and exploding just that one unit. This script will do it with just 1 trigger per zone! REQUIRES mist.lua! Can be found here: https://github.com/mrSkortch/MissionScriptingTools HOW TO SETUP: 1. Create a ONCE trigger with a TIME MORE (1) and DO SCRIPT FILE mist.lua 2. Create a ONCE trigger with a TIME MORE (2) and DO SCRIPT FILE outofmyzone.lua 3. Create a zone to cover the area you want to protect. HOW TO USE: 1. Create a REPETITIVE trigger 2. Conditions: PART OF COALITION IN ZONE [enemy coalition, zone name, ALL] 3. Actions: DO SCRIPT outofmyzone('coalition to protect', 'zone name') [Ex: outofmyzone('blue', 'Zone-1') ] 4. Repeat for as many zones as you want! WHAT WILL HAPPEN: When an enemy unit crosses over the border of the zone, the script will create a 100 size explosion to destroy it. Then it will have pop up text saying "(Unit-Name) (Player-Name) entered enemy territory and has been eliminated" for 15 seconds EXAMPLE:
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Good morning all. I've been loaned a Reverb G2 and after playing around with the settings both with the headset and the PC I've now lost the ability to move my head closer to the MFDs. As I move my head closer to any of part of the cockpit it maintains the original distance away from me. Any ideas what has caused this? TIA