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  1. BOLD CHEETAH (current version 2.9.A001a) VERSION 2.9.A001a - Updated Oct. 26, 2023 - Mission 04 - Fixed Briefing - Mission 12 - Fixed trigger so certain aircraft are not invulnerable. VERSION 2.9.A001 - UPDATED OCTOBER 19, 2023 - Unlimited Fuel for AI Wingmen, Scritps/Triggers updated, Silenced Wingman in Mission 3 (eliminate spam) Welcome to Bold Cheetah, a realistic and challenging 13 mission campaign for the DCS F/A-18 Hornet that will test both your and your aircraft to the limits. DOWNLOAD LINK: https://www.digitalcombatsimulator.com/en/files/3326679/ Before we get into the details, there are some requirements that you need to be aware of before downloading and flying this campaign. • You MUST own the DCS F/A-18C Hornet Module • You MUST own the DCS Persian Gulf Map • You MUST own the DCS Supercarrier module. NO LONGER REQUIRED • OPTIONAL: For realistic Iranian F-14 markings, download this amazing skin (https://www.digitalcombatsimulator.com/en/files/3304485/) by sadjad_vosoul on the DCS User Files section. Mission documents are included in the zip file. Please read the Bold Cheetah Campaign overview for more details on installation. ******************** Bold Cheetah is designed for a player who is proficient in the use of the DCS F/A-18C Hornet module and its weapons systems. You will also require knowledge of US Carrier operations and how to conduct operations off both aircraft carriers and land bases. Examples of challenges you will need to be able to perform include: 1. Case 1 and Case 3 operations, day and night 2. Ability to meet time over target requirements 3. Dynamic re-tasking in a fast-paced combat environment 4. Advanced targeting pod and weapon system employment 5. Formation flying. In addition, familiarity with US military terms and abbreviations is helpful to understand what is happening once in flight. A glossary of useful terms is located at the end of this guide to help you out. ******************** INSTALLATION This campaign is designed and tested for DCS the latest Open Beta version.. I will endeavour to keep it updated as new Open Beta versions are released. I highly recommend players use the Open Beta version of DCS to get the most from this campaign. This means it will not work well on any version of DCS that is not the latest. Unzip the contents of the download to your C:\Users\YOURNAMEHERE\Saved Games\DCS.openbeta\Missions\Campaigns\en folder. Since there is not currently an Iranian F-14 skin in game, I have used the amazing IRIAF Blue-Grey skin by Sadjad_Vosoul, which can be downloaded here: https://www.digitalcombatsimulator.com/en/files/3304485/ Download and extract that file into your C:\Users\YOURNAMEHERE\Saved Games\DCS.openbeta\Liveries\F-14B folder. If you do not have a folder named F-14B, then you can create one in that location, then extract the contents. If you do not do this, the Iranian F-14 in-game will visually appear to be an American Tomcat. Once you download and install the campaign and skin, you will find it in the “My Campaigns” section listed as F/A-18C – Bold Cheetah. ******************** SITUATION UPDATE JUNE 1, 2013 The USS Abraham Lincoln and its task group have taken up station in the Gulf of Oman, and will soon commence air operations in support of the invocation of Article 5. The objective of our presence is to deter the Iranians from any military expansion in the region, and to show our allies that we are here for them. Our goal is to provide support to the UAE governments in fighting the growing insurgency on the peninsula. US, British, Canadian and French special forces are now on the ground, helping advise the UAE military in counter insurgency strategy. The air wing will provide assistance to this effort, including Close Air Support over and on UAE territory, and air defense of UAE and Saudi Arabian airspace. At this time, we will not be commencing any military action against any regular Iranian military force, nor will we violate the 12-mile Iranian territorial waters or 12-mile airspace boundary. However, we will be ready to strike, if and when called upon. It is hoped that once the regime in Tehran gets a taste of our presence in the region, cooler heads will prevail and they will de-escalate. ******************** More information is included in the Docs folder inside the .zip file. ******************** Author’s Note As you may know, the release of Bold Cheetah has been delayed for quite some time. In fact, the campaign has been completed for well over a year now, but due to some real-life challenges I had to put off submitting it as an official, 3rd party developer. These challenges are continuing, and I foresee them continuing into the near future. This situation has, unfortunately, caused me to pause my pursuit of releasing Bold Cheetah as a 3rd party, paid DLC. At the same time, I’m aware that I’ve been promising it’s been “coming soon” for far too long. I have decided to release the campaign, for free, into the User Files section of the ED website. I started working on Bold Cheetah back in 2018 and finished it up in 2021. It’s been a lot of hard work, and I’m really excited for you to finally enjoy it and I look forward to your feedback. Sedlo ********************
  2. Hi All, I believe this is my first time posting here so I hope I got to the right sub-forum! Anyhow, I've been playing DCS for a few years now and I absolutely love it. My problem is that the way I play is by generally finding a public server to hop onto like one of the 4YA servers and just do my own thing. Sometimes I'm lucky enough to find someone who wants to fly with me on there, but its hit and miss. So now I'm looking for a mil sim group to join and have fun with. Although I feel quite proficient with the F-18, and F-16 modules, I still feel like there's a bunch of stuff I need to learn. and I haven't even touched "proper" communications procedures, so I would need to learn that stuff, hence why I have stated that I am looking for a relaxed group. I'm all for going full immersion but I feel like I lack a fair bit of knowledge that some mil sim groups might expect from the start. So in an ideal world, I'd also like to have members willing and able to teach me how to better use modules. A little about me: Age: 25 Location: North West England Availability: Weekends, and some week day evenings DCS hours estimate: 500-1000h Owned Aircraft: F/A-18C (1st Choice), F-16C (2nd Choice), A-10C ii (Third Choice), F-15E, AV-8B, Spitfire, UH-1H Huey, AH-64D [Owned but never flown], Su-33 [Owned but never flown] Owned Maps: Syria, Persian Gulf Owned Miscellaneous Modules: Supercarrier So, if anyone has any suggestions to a group I'd be well suited to I'd love to hear Thanks, Coxie
  3. all the moment i try to launch the missions within this campaign, DCS gets stuck, and I have to kill it. in the log files i found these lines at the very end... 2024-01-20 16:01:53.740 ERROR EDCORE (Main): Can't open file: /textures/liveries/s-3b tanker/navy bloodhounds/description.lua. 2024-01-20 16:01:53.749 ERROR EDCORE (Main): Can't open file: /textures/liveries/e-2c/bp_awacs/description.lua.2024-01-20 16:01:53.740 ERROR EDCORE (Main): Can't open file: /textures/liveries/s-3b tanker/navy bloodhounds/description.lua. 2024-01-20 16:01:53.749 ERROR EDCORE (Main): Can't open file: /textures/liveries/e-2c/bp_awacs/description.lua Badger, the creator of the campaing is unable to help me and asked to seek help here. please advise. Andrea dcs (4).log
  4. Hello Dear Devlopers, I and many before me have made requests for this system for a long time. As Stated in the Title we want to wishlist the TLHDS (Target-Location-Hands-off-Designation-System) for the F/A-18. It is used to give Target Data, SA, Reduce workload and provide the pilot with "Cleared hot" or "Abort" indications from a FAC(A), I am sure that it will take a long time to implement but i wanted ask if it was brought to your attention? I appreicate the work that you guys do and hope to see your reply. i will link my legal sources below -Flint https://www.globalsecurity.org/military/library/policy/usmc/mcwp/3-16/fdraft_appk.pdf https://trace.tennessee.edu/utk_gradthes/2029/
  5. Hi, i am currently practicing VFR break landings in the F-18. I am following the rule that during the break, the G's should be 1% of airspeed (3.5 G's for 350 knots). It always makes me end up around 0.8nm from the airport, which causes me to always overshoot the runway on the final turn. Is there a better way to do the break?
  6. I am having much trouble with my Hornet cockpit display alignment. When I start the module it gives me the attached view. I can shift it somewhat with R-shift/4 or 5 but it is unflyable. When I start all of my other modules they are correctly aligned. Is it possible for me to remove this module and reinstall it?
  7. Hello F/A-18 pilots and LUA programmers, Using the provided display preset to export the left and right DDI's on the same monitor. I can use those because of my ultrawide. The DDI's are not readable without a background. i managed to add a mesh to the DDI's but i cant get them to be fully opaque. This is the code used in MPD_BASE.lua. the colour of the material is for debug purposes. The goal is to get the yellow square to be fully opaque so i can make it black and use it as the background. Thanks for the help in advanced, NCC1701JR MPD_base.lua
  8. Hello Everyone, Just curious if ED ever plans to add the following aircraft into FC3? F-14A/D Tomcat F-15E F-16C F-18C/D/E/G/F F-22 MiG-29M MiG-35 SU-34 SU-50T PAK FA SU-57 Fictional aircraft: MiG-28 From Top-gun! (1986) = Converted F-5E I guess we can only hope for now, but if enough people request it, it will happen! There are some mods that needs to be added in with these aircraft as well as those that have already been released in FC3. Over the wings vapor, yes there is a mod out there, however, it only works on certain aircraft like the SU-27/SU-33 I believe and does not work in IC? If this modder can make it work than Dynamic Eagles should be able to as well! Cheers Mates!
  9. Join VFG as a Tomcat Pilot or Hornet pilot part of VF-32 or VFA-105! Who we are: At the beginning of 2021 me and two good friends were frustrated when we couldn't find a squadron that was a healthy breed of milsim and fun. So that is why we founded this group! We have a passion for realism, but also want to provide a welcoming experience for players of any skill level in our custom built campaign with custom made skins! Requirements: Discord SRS F-14 or F/A-18 Syria Map Supercarrier 18+ Communication! We have our campaign nights on Sunday 9:30PM EST Training on Friday night 9:00PM EST Stop by our Discord! https://discord.gg/FEaM72AWKY
  10. This is for fellow simmer pilots who are seeking something more serious than regular gaming chairs and racing seats. Hopefully also for DIY enthusiasts who find the NACES too time-consuming to work out. Despite the broad selection of DIY materials and tools, the construct of this seat presents quite a challenge to work on by hand. Unlike the ACES II which is mostly sheet metal. The Martin Baker NACES is a combination of both solid chunks and thin pieces of metal, plastic and organic materials, each requiring its best suited means of fabrication. Take the seat bucket side wall above, a piece of thick aluminum plate needs to be milled down before it's bent to the right angles on a multi-ton bending machine. Screw holes are then tapped and had right lengths of steel thread inserts planted within. Cloth had to be selected with the right texture and color which closely match that of the real seat cushions. Sourcing straps of the right texture is another difficult task. Once the fabrics and filling foam are ready, it takes industrial grade cutting, forming and sewing equipment to piece them together. Snap buttons have to be riveted in place before the back cushions can be filled and closed up. Spring loaded harness retractors are customized with the designated model of straps. Velcros need to be sewn onto certain sections of straps so they can be secured or detached from the headrest, which by itself, is a dense foam that requires a special process to manufacture. Sheet metal is used throughout the seat. Large sheets of aluminum are laser cut, riveted with clinch nuts or threaded studs and bent into 3D shapes as designed. The different metal pieces are then joined together with various types of rivets, forming very robust assemblies. Another way of forming sheet metal is stamping. The back pad, seat pan and the top cover of the chute container are stamped out of steel sheets between custom made molds with tons of force from a hydraulic press. The result after thorough powder coating in matte black. Rubber has proven to be another difficult material to work with in a home DIY setting. Getting the helical color patterns to match the crisscross texture isn't good enough, the colors have to stick and endure sustained use of the ejection handle. Besides individual parts and stiff assemblies, the seat also depends on a collection of moving mechanisms to function. In a real jet, the pilot needs to adjust his sitting position in order to get the correct line of sight. This is achieved through the seat bucket actuator. A 2000N electric cylinder is incorporated in the main structure just for this purpose. The cylinder runs on 24V DC power, preferably with a 5Amp max capacity. The power supply is sourced separately, while a section of power cable is supplied with the seat. It comes with a pair of circular plugs which mate with the receptacles behind the seat. Height adjustment is commanded through the flip of a toggle switch mounted on the left of the seat bucket. The retractors for shoulder straps are spring loaded and can actually pull back on the straps. They are not actively actuated by default though. Kinematic models are used to verify the movement of each mechanism before finalizing the design of linkages and handles. The resistance of the shoulder harness control handle is adjustable through a screw cap on the top. All the handles are operable and internally linked to optional electronics. You can even actuate the sears and have the spring loaded plungers pull out. Check the following video for how they work: When it comes to the ejection handle, I feel your pain in making the repetitive Ctrl+E work with DIY electronics. Sometimes a few extra line of code is enough to hinder the progress by days for the lack of required experience. As much as we love Arduino, we prefer to build every PCB in our products on our own. That means we design all the PCB's for ourselves, and write all the firmware for ourselves. PCB assemblies are then made by professional plants to ensure proper quality. The switch box on the left side distributes 24V power directly through output cables. Some analog electronic tricks are used on the PCB to tap into that same 24V output without frying up chips, while allowing the firmware to determine whether and which way each of the toggles are flipped. Writing firmware from scratch allows us to make the seat show up on the computer as anything we want. In this case, it appears as a generic game controller with a number of buttons. The following video demonstrates how these buttons can be configured in DCS World: If you find it pointless to assign exactly the same virtual handle functions in game to the physical handles on the seat, you're welcome to get creative and find other uses for them, at the end of the day, they are only generic buttons. Bear in mind the ejection handle is the special one, it is hardwired to trigger three quick and consecutive button strokes to activate the ejection process in game. All possible scenarios such as pulling or pushing a handle from its resting state, or quickly switching it on and off are anticipated while coding the firmware. Noise from snapping mechanical contacts is also properly debounced to eliminate runaway issues in all branches of program execution. This seat is now on sale for $2,890 at our official site: https://www.neoengress.com/naces-ejection-seat . There're a bunch of other cool stuff on other pages to indulge your curiosity if it's new to you. The USB interface, switches and signal cabling requires an additional $360. If anyone is interested in this product, please feel free to write to us at info@neoengress.com for more information, because currently it's the only way to place orders.
  11. >>Preface<< "This mission has been edited to have the possibility of using three different and most commonly used modules on the same Syria map: F-18C, F-16C and A-10 II". >>Briefing<< We are in the theater of war of the Sirya, it is of fundamental importance to hit some strategic objectives through a "Strike and CAS" mission. If we decide to fly an F-18C or a Viper, we will have the exact same objectives, namely an enemy Command and Control Center and a SCUD missile post inside a military base south-east of Aleppo. Group A-10 II will have a different target, CAS mission northeast of the Aleppo position. The objective is to hit an enemy heavy gun emplacement with the help of the JTAC. During the mission, however, information that may be useful for the success of the mission will be displayed. In flight there will also be other packages managed by the AI, so pay attention to any type of information while browsing. This is a simple Strike and CAS missions for all aircraft listed. Each flight package has its WPs available until the target is reached. It starts from Incirlik airport, runway 23 authorized with exit on WP 02 Gate Venus. Once at WP 03, indicated as AAR Minesota, a refueling with the available Tanker must be carried out before arriving on the target area. The mission is accomplished the moment you receive the notification that the targets have been hit. I recommend that you follow all the procedures, as well as being an operational mission, it can also be useful for training. Attention to Taftanaz Area, area is restricted due to the possible presence of enemy surface-to-air missile positions. Download file.miz and please leave a comment if you liked the mission. Thanks
  12. Hey! I'm currently creating a short funny moments & stupidity playlist series on YouTube and trying out all kind of crazy stuff within DCS World. Yep, might sound stupid for some people, and it is, but that's where the fun comes in (for some people). And ofcourse, I'm also training and practicing serious flights, maybe I will create some content of that too in the future. This is the 1st episode of the Short Funny Moments & Stupidity series: https://youtu.be/iBCIikHl5_c
  13. As per title, Ex: F-16: Engine Feed OFF - Oxygen Supply OFF - Mode 4 both out - Air Source OFF - Anti ICE OFF ... F/A-18: Oxygen Knob OFF - Bleed Air OFF - IFF Master OFF , Mode 4 OFF ...
  14. until
    FAM Flight! Time to polish our basic flying skills. We'll do: - section flights - navigation - rejoins - G-warmups - BDC - RTB - over head initial or 2 ship landing Join here: https://discord.gg/aynpxBDE?event=981923016688680960
  15. Join here! https://discord.gg/UTJxNRJp?event=977944078652170260
  16. Hello all, Newbie to skinning here. Attempting my second one (my first one is here: https://www.digitalcombatsimulator.com/en/files/3309965/). After the recent Snowbird crash (RIP Capt. Jennifer Casey) in my Province I started working on a Snowbird skin for the F-18. Its my guess that the Tutors will be replaced with the RCAF's old Hornets as they move to whatever they pick next. Whether they can stay a 9-ship formation of they move to the Hornets is another question. Either way I wanted to attempt a Snowbird inspired skin for this bird. Its far from done. This seems to be a pain staking process. Specifically, what is the easiest way to cross-reference the 3D surfaces to the 2D DDS surface? I've been trial and error'ing it. Very tedious. Place different colors/symbols all over, render to DDS, refresh in the model viewer. Look for symbol/color I'm interested in. This is super difficult for the very small surfaces. Anyway, hope you like it so far! DCS Rocks! T-Bo
  17. A flyover has been requested by Las Vegas Speedway this weekend and your unit has been tasked with performing the show. Use the ToS/ToT feature and on your jet, communication and timing skills to perform a precise flyover for the National Anthem. This is a great way to train for Time on Target missions, or for those who love airshow flying. - Perform a precise flyover for the National Anthem at Las Vegas Speedway. - Fly either an F-18c or F-16c_50 - Approx. time: 25min (you'll spend about 10-15min holding and turning circles if you get up in the air too fast. This is designed to help people get into formation/position) - Practice holding in a position to wait for the ToT/ToS call. Try to maintain 45-60sec turns. - Fly either A 4-ship formation where your Lead is the only one concerned with ToT/ToS Or fly to separate waypoints and meet up over the center of the stadium at the exact time. - Communicate with your wingmen to deconflict altitude. The stadium already as fireworks and doesn't need more. - Don't rely on the carrot symbol on your HUD, but follow your directed Ground Speed to be more accurate. NOTE: This mission was made using Hasard Lee's youtube video "How Flyovers Work" as reference. I am not an actual pilot. Any comments/suggestions welcome. Thanks!
  18. Moin, moin! Ich bin neu in dem Forum und spiele DCS seit ein paar Tagen erst. Ich habe mir das Modul AH-64D gegönnt und benötige Hilfe beim Setup des Thrustmaster F-18 Joysticks. Welche Buttons Belege ich mit welcher Funktion? Vielleicht hat jemand diesen Stick und kann mir weiterhelfen.. Gruß
  19. I was making a custom livery for the F/A-18E Super Hornet (CJS Mod), and I finished the first dds file. When I exported it from GIMP and booted up DCS, it is just rendered as black. It was working before. I would periodically check the skin as I worked on it, but now it won't work. Someone, please help. I worked for at least 30 hours on this.
  20. Hello everyone. Need help here. I bought the Saitek X-56, and I am having issues. I calibrated the joystick and Axis tuned my X56 to my F-18. While playing the game and I'm pitching and rolling, my plane acts a little erratic like it wobbles or lose control momentarily, and plane stalls even when I am going at a decent speed. When I disconnect the joystick and use my keyboard, the F18 flies well. No stalling or wobbles. I also used another stick, my X52, and my plane flies fine. I played with the curvature and deadzones and no luck. Please help. 1. Video of what is happening. 2. Video of just keyboard. 3. Another video of what is wrong.
  21. As today, DCS is working on CV-59. I am wondering that are we going to have CVN-68 in the future?
  22. Hey all, New to the forums so I am not sure if this is the right spot to place this request. I am looking to get ideas on building a simpit for F/A-18 DCS sim. I have seen many articles but they all seem pretty outdated. Does anyone have any sites or resources that are still relevant and good for building, programming arduino's etc to create a good working cockpit for F-18 Sim? I have years of experience as an airframer for F/A-18 A-F's , as well as in flight troubleshooter, so I have logged quite a few hours in sorties in my squadron. Its SUPER helpful and more enjoyable experiences when the cockpit matches the usability.
  23. I'm getting into carrier ops now and since I have some many mistakes they don't all show up in the mission summary. Is there some way to see all of the remarks so I know what to work on? Thank you in advance
  24. So, I recently downloaded the CJS Superbug Super Hornet Mod. I know this mod runs off the existing F/A-18C files, so it shares the same characteristics. This should mean it shares the same RCS, turn rates, turn radius, acceleration, top speed, and radar strength. How can I change the RCS? Because the Super Hornet has increased radar stealth characteristics. Also, if I can increase radar strength as well that’d be wonderful. I’ve never done modding, and I’ve never messed with the game files before, so any and all help is appreciated. Thanks!
  25. Does anyone know where the files are for radar performance? I have the CJS Super Hornet Mod, and in the .lua file for it, there is a line that reads: ' RADAR = "AN/APG-73" ' I believe this means the .lua finds this radar file to use in the super hornet. Where is the AN/APG-73 file located?
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