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Showing results for tags 'kc-130'.
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With introducing more and more A/C with basket/hose A/A refueling capability, I suggest to rework refuel planes and its system to high level of DCS accuracy. For example hose system, refuel lights inside refuel door on every DCS A/C refueled by boom and much more. ALL ACCORDING TO DOCUMENTS available on this NATO web page: https://www.japcc.org/aar/ Drogue Lighting. Most drogues are illuminated to assist night AAR. Some drogues are lit internally by lights at the coupling; alternatively, the drogue periphery may be highlighted by a series of luminescent tritium light sources. On some tankers, reflective paint is applied to the inside of the drogue. Tanker Reference Markings. Most tankers have some form of reference markings, providing enhanced cues for formation and/or AAR station keeping. These markings may be painted lines, fluorescent stripes, or electroluminescent panels. Boom tankers have a fluorescent yellow stripe on the bottom centerline of the fuselage to provide an azimuth reference. Some probe and drogue tankers have reference markings providing alignment cues for the approach to contact. Tanker Lighting. Most tankers have floodlighting which make them readily visible to receivers. The lighting is designed to highlight parts of the tanker which may be used as formation visual references, to illuminate the AAR equipment and to light any reference markings provided for AAR. This lighting is usually dimmable. Some small combat aircraft with an alternate tanker role do not have floodlighting for AAR. Please Improve or add these features on every single refuel A/C in sim. It would much more easier to refuel, especially at night. Please rebuild KC-135 boom tanker with following feature (Mirage2000C and similar A/C can than refuel from same tanker): Wingtip Mounted MRPS AAR Pods. Some KC-135 aircraft are fitted with two FRL Mk32B-753 wing tip mounted MPRS AAR pods. The pods trail a 22.5 m (74 ft) retractable hose with MA-4 coupling and collapsible paradrogue. The black hose is marked with a series of 0.3 m (1 ft) long white markings and two 0.6 m (2 ft) wide orange bands. The range between the orange bands corresponds with the green pod status lights indicating the fuel transfer position (see Lighting paragraph for description of the pod status lights). To start fuel flowing, the hose must be pushed in at least 1.5 m (5 ft), indicated by the first orange band, and green pod status lights coming on. Receiver pilots should remain within the ideal refueling position between the two orange bands; inner limit 16.4 m (54 ft), and outer limit 21 m (69 ft), thus providing a fore and aft range of movement of 4.6 m (15 ft). If the hose is pushed in too far, the amber pod status lights flash, fuel ceases after the hose is pushed in to less than 15.2 m (50 ft). Fuel flow will start again as the hose is pulled back out past 15.8 m (52 ft). Thus the receiver has a fore and aft range of movement of 5.8 m (19 ft) during which fuel will flow. Added 29.2.2016 ----------------------------------------------------------------------- Also we would like to have new tanker communitaction options, such as: Tanker will inform pilot in precontact or contact position about the TURNS of the tanker. Option to confirm, how much fuel I requrie to recieve would be nice to have. And at last, information from tanker, how much fuel is left in the tanker. (what a waste of time and enegry when finaly connected to almost dry tanker).
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Is there any changes made in the folder structure for the KC-130 ? Since a couple of week I dont why, but the liveries dont load anymore. if anyone can point out how I can fit it, please share. my current livery folder is here : ...\Saved Games\DCS.openbeta\Liveries\AV8BNA\KC130 all liveries are in their proper folder if anyone can point out how I can fit it, please share. The description.lua livery = { {"KC-130_fusel", 0 ,"C-130_map_fus_RCAF_KC-130_Light",false}; {"KC-130_wing", 0 ,"C-130_map_wings_RCAF_KC-130_Light",false}; {"KC-130_wing_2", 0 ,"C-130_map_wings_2_RCAF_KC-130_Light",false}; {"KC-130_notes", 0 ,"C-130_notes_empty",false}; {"KC-130_FPod", 0 ,"kc-130_map_drg_RCAF_KC-130_Light",false}; } name = "RCAF_KC-130_Light" --countries = {"CAN", "USA"} I will share one of my livery for you to check out. https://drive.google.com/file/d/1udZZi949_vTVBAUA0c8WkNfr_6SOzzic/view?usp=sharing The only livery we see now is the default US and nothing else is available. How can I fix this ? Thanks
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When refueling from tanker KC-130 (not tested with others) at the end of refueling occurred error "ALT. 2" (generator error as I understand it) after which a chain of failures began, and failed almost all systems, below is a screenshot with a list of failures. Occurrence was detected in several users in multшplayer with multitraiding. We will also attach a video of the problem. P.S. We also encountered the crash of the game when entering the spectators on Mirage F1, but for this we will make a separate thread Here is the track of the "empty" mission not in multiplayer. DCS works in multithreading. Additionally attached the mission file https://youtu.be/t6D-yDkpqfI AAR failures.trk ARR Test M F1.miz