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Found 11 results

  1. Hi all, I've been exploring the world of dumb bombs lately and have experienced something I'm definitely not understanding. I load up on Mk series bombs and with CCIP I'm deadly, but in AUTO mode I'm awful! I setup a simple mission to bomb an enemy plane sitting on the runway, I place a waypoint directly on the plane. I enter the mission and do what I've seen Wags and other Mk82 demo vids do: Stores... Select Mk82 Mode = AUTO MFUZ = nose UFC Qty = 8 INT = 100 WPDSG on A/G on At this point everything looks great. I get the target on the plane and all goes as expected on approach. Like I saw in the demo vids, I go ATC at around 450kn and level off at 5,000ft. Hold Release when the countdown gets to 5 seconds and bombs away. I just studied a replay and noticed the issue is the AUTO countdown hits 0 when I'm directly over the waypt so obviously the bombs are way past target. Am I doing something wrong that's making the targeting computer think that the designated waypoint is not the target but the release point? Thanks!
  2. After I drop the tanks, the right MFD screen swaps to show that, but I can't figure out how to set it how it was before I drop the tanks. After the drop, I can no longer switch between A/A A/G or Nav anymore. I must be doing something dumb or there's a helpful action I don't have mapped.
  3. Been playing with nightfighter Ops… Anton Wilde Sau against a bomber stream using B-17s as a stand in for RAF heavy bombers Night time, no airborne radar and the B-17 gunners still open up with accurate defensive fire. Last play through and they were opening fire at 2.5km… AT NIGHT I’d kind of believe that at 200-500m someone might get a glance, but even then the accuracy of fire would probably need to be reduced to account for visibility Pretty doubtful they’d even see a small single engined fighter like the 190, especially as I tend to approach from below so that the bomber is visible against the sky - ie my small fighter has ground behind and is not silhouetted (ETA - the B-17 defensive armament also considerably outguns the RAF equivalents, especially 50 cals vs .303s and waist / ball turret positions. So the B-17 works as a stand in, but not brilliantly…!)
  4. Hey All, These things have happened to me enough to become noticeable and annoying. Sometimes if I zoom the TGP all the way out it will weird out into some kind of spiral and the automatically reset to bore sight. Typically when it does happen I am in Wide Mode, but it has happened in Narrow. This happens with no Gimbal Fault present as I would be staring at the TGP at the time it happens and of course notice that. Another weirdness that I have seen. I have been getting NO SPI messages randomly (the white box bottom right corner). I am positive that I had a SPI just prior, but not true as the SPI evaporated and I get a NO SPI message. There is no SPI anywhere at the point and I have to create one again. I had thought that the A-10C must always have a SPI and if none is created it would default to the steer point? Another weirdness, so say I lay down a Mark Point and make it SPI and then slave the TGP to it. Clearly I can see that the Mark Point, the SPI, and the TGP diamond all stacked at the same position on the TAD. As soon as I try to slew the TGP it pops off. It moves to a position that is close enough that I can still see the TGP diamond on the TAD, but it is way off the Mark Point. I have to slew it back using the TAD as a reference. This process seems to go on for a while when it happens. Any of this sound familiar to anyone else? Caldera
  5. As soon as my main landing gear touches down, nose of the plane slams to the runway less than a second. So it doesn't give me a chance to keep my nose up. I know I am not perfect at landings but at least I could do flares if I didin't cause tail strike already. Has something changed?
  6. Hi, Im having some issues with the target pod, i have set up a simple mission for practice with mavericks. A few trucks and bmps take out the two bmp with maverick D version and trucks with gun On my way to the target i boresight mavericks and use auto pre mode. But after my last maverick is fired the target pod gets stuck and i cant move it no matter what i do? I have to power of the station to reset the whole pod, the good old *swedish button* if it dont work turn it off and on again. Is there a better and faster way to do this? even if i reset pod back to steerpoint i cant move it. thanks.
  7. I'm not sure why my GBU38 sometimes misses targets. I suppose the altitude where I drop the bomb accounts? Or is it because of a specific map? I miss a lot in Persian Gulf but elsewhere is ok. Does anyone know why this keeps happening? Thanks.
  8. Has anyone else noticed this behaviour from the Lightning pod? Sometimes when turn into a target, the t-pod loses lock and wobbles off to one side as I roll back to wings level. It then stabilises on the wrong piece of real estate and I have to re-aquire the target before I can make it go boom. Is this correct? It seemed to arrive with 2.7 Cheers, Morat
  9. Very frustrating. Tried boresighting them in the air. I use targeting pod to lock something, then switch to maverick SOI and lock the wrong thing, hit TMS aft to break lock and it sends targeting pod back to steerpoint even though thats not SOI. Tried multiple times same issues of targeting pod reacting while maverick is SOI. Tried boresighting on the ground, went better, seems to have worked. Get in the air, use targeting pod to lock up target but maverick is doing its own thing looking off into the wild blue yonder. No auto handoff. Not even attempting to look where the targeting pod is. Go back to targeting pod to try new target and it keeps switching back to maverick SOI every time I hit TMS fwd or aft. So I make targeting pod SOI, hit TMS fwd or aft and it immediately says “Not SOI”. Eventually just nose dived it into the enemy convoy and still missed everything
  10. I know the basic concepts. I'm flying the a F16 mission, I don't remember if I downloaded it or if its one that comes with the F16. I have several enemy contacts from the data link, they are between 40 and 60 nml from me, the AWACS gives their altitude, I put the scan at 30 and move my rader altitude to cover that hight, yet I don't get a plane on my own radar, it says only as a AWACS contact for a very long time, only getting on my own rader when it's like 25 miles away.
  11. After installing the update i deleted shaders but the game kept on crashing on start (as soon as the main screen popped). Then I run it as Admin and it worked, but after a mission or two crashed again. Today I haven't been able to launch in MT 5800X3D, 3080Ti12GB, 64GB RAM, Reverb G2 dcs.log
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