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Showing results for tags 'nevada map'.
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Hello, i have only 2 free campaigns for M-2000C however I seen on baltic dragon's web site that there was 3 free campaigns provided with this module : -M-2000C CAUCASUS CAMPAIGN. -M-2000C COUP D'ETAT CAMPAIGN. -M-2000C TRAINING MISSIONS. I'm missing the mission: M-2000C TRAINING MISSIONS, it's on nevada and caucasus but i've both maps. I looked on "missions" but have no any missions on nevada map. Sincerly yours, Skilercarter25
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Anticipation Builds: The Upcoming DCS F-4 Phantom Hey fellow aviators, I'm sure I'm not alone in feeling the excitement bubbling up as we await the arrival of the DCS F-4 Phantom! With its storied history and iconic design, the Phantom promises to be a game-changer in the world of flight simulation. For those who might not be familiar, the F-4 Phantom II is a legendary aircraft that has seen action in numerous conflicts around the globe. From its service in Vietnam to its role in the Cold War and beyond, the Phantom has cemented its place in aviation history as a versatile and formidable fighter. As we eagerly await its release in the Digital Combat Simulator (DCS) world, there's plenty to look forward to. Just imagining the adrenaline rush of flying this beast, whether it's engaging in dogfights, executing precision strikes, or navigating through challenging missions, gets the heart racing. Moreover, knowing the attention to detail that Heatblur puts into their modules, we can expect nothing short of perfection when it comes to the flight model, cockpit fidelity, and overall immersive experience of the DCS F-4 Phantom. Of course, with every new module comes a learning curve, and I'm sure many of us are gearing up to dive deep into the intricacies of operating this aircraft. From mastering its unique flight characteristics to understanding its array of weapons systems, there will be no shortage of challenges and rewards for pilots of all skill levels. But perhaps most exciting of all is the prospect of joining together as a community to share our experiences, tips, and tricks once the DCS F-4 Phantom is finally in our virtual hangars. Whether it's swapping war stories, coordinating multiplayer missions, or simply geeking out over the finer details of this legendary aircraft, the camaraderie that comes with being part of the DCS community is something truly special. So, as we countdown the days until the release of the DCS F-4 Phantom, let's keep the excitement alive and continue to build anticipation for what promises to be an unforgettable addition to the DCS line-up. Fly safe, everyone, and see you in the virtual skies! [VAF] CO | "AWOL" Recoat 6 Squadron (Spartons), Virtual Air Force https://discord.gg/virtualairforce
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My wingman explodes randomly while flying low level around the mountains. Happened with A10CII and AV8B as well. Replaying the track the wingman just explodes in the air like it hit some invisible wall. I know that there might be UFOs in the area, but still, it's pretty strange... TRK and a screenshot of my poor wingman's last position attached a10crash-nevada.trk
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Hello ED, Please take a look at the attached tracks. ACE F16 vs ACE F/A18, Guns Only - Nevada. Both planes deploys speed brakes and "merges" at crawl speed. The F/A-18 doing 170ish knots, stalls and landsharks around, while the F-16 is no better. It also deploys brakes almost directly, ignores the excellent gun shot at merge opportunity, comes around behind the F/A18 and almost collides with it instead of shooting the cannon. This is repeatable time after time. I can see so many incorrect things I don't know where to begin. In the last track (crazy again) the F-16 just "merge" and stalls/crash into the ground. Not sure what's broken but something needs fixing. Thanks for taking a look at this. Please make the AI great. M2000 ACE vs Me Stops flying and fighting and crash into the ground. Not using any mods. Regards, b0bl00i ai gone crazy1.trk ai gone crazy2.trk ai gone crazy3.trk ai gone crazy4.trk ai crazy again.trk ai more crazy.trk ai mirage stops fighting and crash in the desert.trk
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I was flying the Su25-T under bad weather conditions with rain, cloud base at ~ 2000 meters, 5 a.m. Nevada map Creech AFB, March. Meaning dark, rainy, windy, (yes I know very rare down south). Taxi, runway, takeoff no problem. Off to the first waypoint. Since I'm new and purchased Nevada via the latest sale, I'm not familiar with the topology of the region. So I used the F10 map occasionally. As soon as I switched back to F1 cockpit view, I noticed all of a sudden the waypoint distance increased from where I left off. I was only a few seconds into the F10 map, not that somebody thinks I overshot the waypoint. I think my plane was 10.4 miles out heading towards the first waypoint when it happend. To correct the issue I manually switched to waypoint 2. F10 map again 11 miles out, same thing happened! I saved the track record and will review this evening and I'll report back.
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PAPI lights at Tonopah Test Range airport (Silverbow, TQQ) appear at the wrong end of the runway. Repro steps: Create mission and set wind so that it comes from 145 degrees (which means it blows towards 325 degrees): Time of day: 22:30 (night) Wind 26,000 ft: 8 kts, 325 degrees Wind 6,600 ft: 8 kts, 325 degrees Wind 1,600 ft: 8 kts, 325 degrees Wind 30 ft: 4 kts, 325 degrees Add a player aircraft to start from ramp (cold start) Start aircraft and set correct radio frequency (257.95) Taxi instructions will be to runway 14 (which is correct for the wind) Taxi to runway 14 Notice that the PAPI is not lighted Take off and fly around Contact approach and report inbound Wait for handoff to tower, and request landing You will be cleared to land on runway 14 Notice that the PAPI at runway 32 will be lighted. The PAPI at runway 14 will remain dark. Fix: PAPI activation should be inverted.
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