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Showing results for tags 'slam'.
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Hello, I'm running into an issue where the datalink image for the slam/slam-er is just a green blur with no detail (see attached image). I've followed both chuck's and several video tutorials so I don't think I'm missing any steps. I've verified that the data-link pod is set to the correct channel, cockpit displays are set to 1024, and I'm not using any shaders. Channing track blk/wht doesn't change anything, changing the mdf contrast doesn't either. This happens regardless of distance to the missile and when the plane is pointed directly at the target point. Any advice/help would be appreciated. Thanks SLAM-ER test.trk
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https://youtu.be/Bh_YEgODpxk
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Hello I've been performing test shots with the AGM-84 SLAM to make them more effective and less vulnerable to short range SAMs such as SA-15,19,8,etc so as we know in DCS if you fly with an altitude at least 24000 feet mentioned SAMs including the HQ7 won't be able to fire at you so the missiles should fly high and fast to prevent the SAM to defend in time however the profile is easy -Launch Altitude :40000 feet (above 25000) -Launch Speed :+mach1 -Weapon setting : { heading : undefined / heading towards target angle : 90 velocity :999 profile :high } Mode : Pre-Planned (specifically coordinated each weapon) , also possible with TOO result : for AGM-84E this setting worked wonderfully and if performed correctly SAM-15,8,19 never been able to take a shot However it's not the same case with AGM-84H SLAM-ER upon delivery of H variant , the missile manages to fly the entered setting until a certain range to target where it starts to descend and ignore terminal parameters this makes them easily shot down by SAMs mentioned above. I understand SLAM is not a SEAD weapon but I'm trying to challenge this weapon and put it into use to it's best there should be a point to use the long range benefit of this weapon , otherwise JDAMs would be enough ============================================================================================================= I will share the track files and tacviews with you : -trk: SLAMSTESTHORNET1 : is AGM-84E test , even though 2/4 targets survived but at least missiles hit their targets without getting shot at | acmi file relative to this track is : AGM-84E1 -trk : SLAMERTESTHORNET : is AGM-84H test , as described above missiles ignored the terminal parameters and got shot at even though they scored kills , | acm file relative to this track is : AGM-84H1 -acmi : AGM-84E2OLD is a tacview file I've saved a long time ago showing a 4/4 kill with excellent profile execution the SA-19 was late enough to respond where the missile went into its face =========================================================================================================== JSOWs also have a similar issue by ignoring their manual profile EDIT : I just realized I've posted this thread on Russian category of DCS world this happened accidentally sorry for this Sincerely - Soby SLAMSTESTHORNET1.trk SLAMERTESTHORNET1.trk AGM-84E2OLD.acmi AGM-84H1.acmi AGM-84E1.acmi
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***17MAY21 Update*** F/A-18C Hornet - Weapons QRH Quick Reference Handbook / Checklist / Kneeboard by Pokeraccio V.2.0 17.05.21 ***NEW VERSION 2.0 is here to celebrate the DCS 2.7*** Just a simple DCS F/A-18C Hornet Weapons QRH made up by 10 pages (+10 pages night friendly). Since update 1.7b added as a test 1 more page LIM (Limitations) also give it a sort of ipad look both clean/dirt version (removed since V1.8), to print or use as kneeboard with some useful info about F/A-18C Hornet Armaments/Weapons/Flight Deck procedure, very basic but handy especially during the first missions. Tested in Open Beta, used also in Stable just some feature may not be present, yet. If you need for any reason an older version drop me a line here on forum page. To have it in Kneeboard, just unzip and copy png files accordingly (if folders are not there, create new ones): \Saved Games\DCS\Kneeboard\FA-18C_hornet or \Saved Games\DCS.openbeta\Kneeboard\FA-18C_hornet The basic idea has been developed by others in various way, I just made my own version for personal use. As per request,(https://forums.eagle.ru/showthread.php?t=247119) I'd like to share it. I've uploaded the file in the user file section: https://www.digitalcombatsimulator.com/en/files/3305957/ ZIP file: 10 Png (+10 pages NV vers). this is a DAY/NIGHT PDF version: https://www.digitalcombatsimulator.com/en/files/3316602/ If you find some errors, update, DCS armament logic changes, anything please just share it here and when I'll get the chance I'll update them. Since release V1.3nv I added some Night friendly version for all the "Night lone wolf mission lover" out there... Cheers Pokeraccio My references and original ideas developers are: https://forums.eagle.ru/showthread.php?t=212282 by Chuck From page 140 Weapons and Armament section, on Page 143 there is a useful spreadsheet called F/A18C-Hornet Armament Matrix by Twisted-Biscuit https://www.digitalcombatsimulator.com/en/files/3305134/?sphrase_id=18908065 by Bailey https://www.digitalcombatsimulator.com/en/files/3304428/?sphrase_id=18908171 by Arinc429 https://www.digitalcombatsimulator.com/en/files/3300643/ and https://www.digitalcombatsimulator.com/en/files/3302559/ by Sydy https://forums.eagle.ru/showthread.php?t=189564&highlight=armament and also several You Tube Channels tuts by the well known gurus of DCS. I suggest also the very useful Windows APP Kneeboard Builder by AlaskanGrizzly https://forums.eagle.ru/showthread.php?t=129341 especially if you want to resize the Kneeboard Disclaimer: This is a personal, self made, QRH that I am pleased to share with the entire community of DCS-WORLD F/A-18C enthusiasts, also to thank all the users that share their files with us all, and contents creators which I referred to when I made this document. I hope you’ll find it useful. Please, DO not use for real world OPS or training - Use this guide only for DCS - F/A-18C Enjoy. Cheers by Pokeraccio Changelog: V2.0 -NEW VERSION is here to celebrate the DCS 2.7; -New document, layout, colors, graphics, overall adjustments; -Clearer Resolution, quite ok also in VR; -AGM-88C HARM PreBriefed Mode/Code List added; Self Prot. - PullBack Sub Mode; -BDU 45/ 45B Training Bombs added; -AGM-84H SLAM-ER added (so we'll be ready); -added one page and revisited page numbers; -Correction of inaccuracies in general on the whole document; -updated system logic up to Open Beta 2.7.0.5659. V1.9 -GBU-24 Paveway III added; -added one page and revisited page numbers -Some layout adjustments -correction of inaccuracies in general on the whole document V1.8 -AGM-84E SLAM added; -some small system update (TGP), -ZIP Content: PDF Frame vers, PNG Frame and No Frame vers, glass and dust version removed as not so useful (If you liked I can provide it). V1.7b -Small Update, correction of inaccuracies in general on the whole document, added as a test a new page on DAY version (Limitations), graphics enhancements with ipad look, dust and finger prints, both version clean/dirt available in zip. V1.7 -General Update, corrected SMS settings for Unguided Bombs, pages/color, added 2 page (total of 7 pages) on LEP-List of Effective Pages= changed/new pages List since last update V1.6 -General Update, pages/color/order/dimensions, added 1 page (total of 5 pages), added AGM-62 Walleye II Pages updated record: P1/5 v1.3 P2/5 v1.5 P3/5 v1.0 P4/5 v1.3 P5/5 v1.2 The same for Night Vers. V1.5nv -Update pages 2/4 and 2/4 NV with MAVF/TGP Checklist V1.4nv -Update pages 1/4 and 1/4 NV with a TGP Checklist V1.3nvBis -Update Store Settings for CBUs Page 3/4 V1.3nv -added Night friendly version V.1.3 - Page Order - switched pages 2 and 3 - Harpoon Added on Page 2/4
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