ED Team Groove Posted February 13, 2006 ED Team Share Posted February 13, 2006 Lets say i want some B1 to attack an airfield. Im adding the jets, make the loadout which i want them to use. Then im adding a target for them and let them fly. But they just fly over the target without using any weapons. What im doing wrong ? Thx for any help ! Our Forum Rules: http://forums.eagle.ru/rules.php#en Link to comment Share on other sites More sharing options...
ZoomBoy27 Posted February 13, 2006 Share Posted February 13, 2006 you'll have to set the Attack waypoint at least 10 km from the actual target for them to be able to set up for the attack. ZoomBoy My Flight Sims Page - Link to My Blog - Sims and Things - DCS Stuff++ - Up-to-Speed Guides to the old Lockon A10A and Su-25T - Some missions [needs update] Link to comment Share on other sites More sharing options...
Brit_Radar_Dude Posted February 14, 2006 Share Posted February 14, 2006 I always double check that AI aircraft have a weapon load, sometimes when you set the TASK after you have chosen the weapon loadout, it will reset the weapons to EMPTY. [sIGPIC][/sIGPIC] Sorry Death, you lose! It was Professor Plum.... Link to comment Share on other sites More sharing options...
Highwayman-Ed Posted February 15, 2006 Share Posted February 15, 2006 It's the task that you're missing as indicated above. Set this to something like Ground Attack, and the aircraft type's available that are suitable for this role will be on the list then rather than all aircraft. Pick your B1 and set your payload and you're off. Intel i9-9900KF @5.2GHz MSI Z390 Gaming Pro Carbon 32GB G.Skill Trident Z DDR3200 RAM MSI RTX 2080 Ti Gaming X Trio 40" Panasonic TH-40DX600U @ 4K Pimax Vision 8K Plus / Oculus Rift CV1 / HTC Vive Gametrix JetSeat with SimShaker Windows 10 64 Bit Home Edition [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Shaman Posted February 15, 2006 Share Posted February 15, 2006 What you need to do is to set a preparation waypoint (WP1) before the attack waypoint that is lined up with the runway course and about +15km away from the runway. Set attack waypoint (WP2) about 10km away from the runway, but exactly lined up with the runway course at chosen altitude. Now choose targetting, and set runway object as target 1 and choose bombs as weapon. Now choose payload - lots of bombs. What will happen now... B-1B will fly to the altitude to WP1 and turn on attack WP2 and line up itself exactly on the course with the runway. After it reaches WP2 it will prepare for attack and make final adjustments.. then it reaches the runway and begins carpet bombing. It is just an example how to make a very effective carpet bombing. You can make waypoints on diffrent distance just test it, and see if AI has enough room to manuever and line itself up with the runway. You know the drill now. Example mission attached below:b-1b_runwaystrike.zip 51PVO Founding member (DEC2007-) 100KIAP Founding member (DEC2018-) :: Shaman aka [100☭] Shamansky tail# 44 or 444 [sIGPIC][/sIGPIC] 100KIAP Regiment Early Warning & Control officer Link to comment Share on other sites More sharing options...
Ironhand Posted February 15, 2006 Share Posted February 15, 2006 What you need to do is to set a preparation waypoint (WP1) before the attack waypoint that is lined up with the runway course and about +15km away from the runway. Set attack waypoint (WP2) about 10km away from the runway, but exactly lined up with the runway course at chosen altitude. Now choose targetting, and set target coordinates at the begining of the runway from the same side where attack waypoints is and choose bombs as weapon. Now choose payload - lots of bombs. What will happen now... B-1B will fly to the altitude to WP1 and turn on attack WP2 and line up itself exactly on the course with the runway. After it reaches WP2 it will prepare for attack and make final adjustments.. then it reaches the runway and begins carpet bombing. (Remainder snipped) FWIW, if the desire is to bomb the runway, the simplest method is to set an Attack Waypoint no closer than about 10-15 km from the "approach" end of the runway--there's no need to be perfectly aligned. Next set the Waypoint Target as the airbase icon. This makes the runway the target. Run the mission and sit back and watch the fun. Rich YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg _____ Win 10 Pro x64, ASUS Z97 Pro MoBo, Intel i7-4790K, EVGA GTX 970 4GB, HyperX Savage 32GB, Samsung 850 EVO 250 GB SSD, 2x Seagate Hybrid Drive 2TB Raid 0. Link to comment Share on other sites More sharing options...
Shaman Posted February 15, 2006 Share Posted February 15, 2006 Yeah that's true. Edited my post (target runway as object). Though I had most fun doing side by side carpet bombings by 8+ bombers... using the coordinates and perfect allignment.. 51PVO Founding member (DEC2007-) 100KIAP Founding member (DEC2018-) :: Shaman aka [100☭] Shamansky tail# 44 or 444 [sIGPIC][/sIGPIC] 100KIAP Regiment Early Warning & Control officer Link to comment Share on other sites More sharing options...
ED Team Groove Posted February 17, 2006 Author ED Team Share Posted February 17, 2006 dzieki shaman thx all ! Our Forum Rules: http://forums.eagle.ru/rules.php#en Link to comment Share on other sites More sharing options...
Recommended Posts