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Ranger79 Base Objects Pack (Hesco's + others)


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I hope that this Mod will be work very long time because it's a must to have

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  • 2 months later...

Ranger79, do you think add other elements to your Mod ?

Other upgrade for the future ?

Thanks, Skull.

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I'm unable to find the objects loaded with OvGME. Am I looking in the wrong place?

 

Mission Editor

 

Also, If I include some of your objects in a mission will the objects be included in the .miz file when it is published? Sorry if this is a noob question, just starting to get into mission building.


Edited by marginal
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  • 4 months later...

Hi

 

It seems that your excellent work doesn't work anymore in 2.1 version.

 

Hope you will fix that soon.

 

 

Thanks !

CPU: I7-6700K 4Ghz, GC: nVidia GeForce Titan X Gigabytes, 32 Go DDR4, Motherboard: Gigabytes Z170X-Gaming 3. OS: W10-Family, 3 HD Samsung SSD 850 Pro 1TB + 1 Samsung SSD EVO 500 Gb. Oculus Rift CV1

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Thanks

 

Someone else gave me the solution before and it works for me.

CPU: I7-6700K 4Ghz, GC: nVidia GeForce Titan X Gigabytes, 32 Go DDR4, Motherboard: Gigabytes Z170X-Gaming 3. OS: W10-Family, 3 HD Samsung SSD 850 Pro 1TB + 1 Samsung SSD EVO 500 Gb. Oculus Rift CV1

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  • 2 months later...

I TRYED TO RUN THIS IN 1.5.8 DCS AND JSGME AND OVGME DOESNT RECONIZE THIS?

HAS ANYONE ELSE HAD THIS PROBLEM? SHAME THESE MODS CANT BE INSTALLED INTO NEWER VERSIONS?:mad:

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

UPDATED 04/27/2016 (Confirmed working in newest DCS Versions)

 

 

For your mission building enjoyment, I present to you Ranger79's Mod Pack:

(Version 2.4.1).

 

Bugs:

- Some vehicles driver views cannot be used due window material issue.

- Many of the vehicles are not made for CA, but rather to enhance mission builders with a different variation. Please do not ask for driver views, etc if a vehicle is not driveable.

 

Changes:

Added the Chassis definitions directly in the unit LUA, this removes the dependency on DB_Units_Cars.lua

Removed the Chassis folder and DB_unists_Cars.lua file

Removed Duplicate Sound Files that are already defined by default install of DCS

*Reduced the number of files in the mod to maintenance and changes distinguishable from DCS files

*Removed the _Backup copies of units these have been there a while and we have not needed them, standard maintenance cleanup

 

JSGME Version for latest DCS Versions as of 4/27/2016 Download Link HERE

 

(Units located under "Fortifications" unless otherwise specified)

Easily make templates and save for future use!

 

 

2.4 includes:

 

-Static C5 Aircraft

-Patrol HMMV with and without red emergency lights

-OshKosh ATV (CA ready) created by Lilkiki

-Oshkosh MTVR Mk23 (CA ready) created by Lilkiki

-Air Force One Static

 

  • Ammo Crate Pallet
  • Armored Security Vehicle (Black and Desert)**
  • Barbwire (8m & 25m)
  • Barracks Long
  • Concrete Jersey Barrier
  • Concrete Wall (various lengths)
  • Construction Barrier
  • Fudges Conc Barricade X20
  • Fudges Conc Barricade X10
  • Fudges Conc Barricade X3
  • Fudges Conc Barricade X5
  • Generator
  • Green GPM Tent
  • Green Living Trailer
  • Hesco Barriers (17m,35m,52m) Single Wide
  • Hesco Barriers (17m,35m,52m,260m) Double Wide
  • Insurgent Manpad Unit (located under Air Defense)
  • Large Tan Tent
  • Life Raft (located under Ships)
  • Medium Trailer Facility
  • Nato 50cal Tower**
  • Nitrogen Cart
  • Porta Jon (Blue)
  • Porta Jon (Green)
  • Restricted Area Sign
  • RG31 Mk5 (OD and Desert)** (Created by Stiltman and ExA)
  • Semi Truck (Blue and Red) (located under Unarmed)
  • Small Crates
  • Small Living Trailer
  • Speed Limit Sign
  • Stair Ladder A/C
  • Static Insurgent 12.7mm (DFP and non-DFP versions)**
  • Storage Hangar Long
  • Tan Tent 2
  • Tan Tent 3
  • Tan Tent 4
  • Technical 12.7mm (small and large truck versions)**
  • Traffic Cone
  • Trash Dumpster
  • Tree
  • Windmill (working) (located under Air Defense)

 

** - located under Armor

 

dcs2014-04-0121-30-10-13.png

 

dcs2014-03-1118-38-27-57.png

 

dcs2014-03-1118-37-48-46.png

 

dcs2014-03-1118-37-41-29.png

 

qriabu2z41p3yz3zg.jpg

 

ious58wbr2q0dwzzg.jpg

 

More pics: HERE

 

Location / How to Place Units in Mission Editor:

 

Hope this helps:

 

The location of all units is under the "Add or Modify Ground Vehicle Group" icon (tank)

step1.png

 

Select the icon, choose your faction and go to "Fortifications" for most objects, vehicles are located under "Armor" and "Unarmed." Insurgent Manpad & Windmill are located under "Air Defence"

step2.png

 

Place your unit

step3.png

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Hello rwsd_1 ;)

 

Yes it's normal, in fact with DCS 1.5.8 you must change your mods folder place as here: C:\Users\XX\Saved Games\DCS\Mods\tech

 

Before DCS 1.5.8 it was here: C:\Eagle Dynamics\DCS World\Mods\tech

Now with DCS 1.5.8 here: C:\Users\XX\Saved Games\DCS\Mods\tech

 

For me all my Mods work fine, try it and tell us if it's good now...:thumbup:

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Thanks for the advice I did try that and I wasnt sure if I put mod folder in c: / saved games// dcs folder or create a new one and then another one called tech?

 

sorry new to all this. I had to revert back to 1.5.7 which isnt very good. I have lost half my mods. Ranger 79 mod is in a folder but I cannot view it in Mission builder or when I am playing?

 

 

 

 

 

 

 

Hello rwsd_1 ;)

 

Yes it's normal, in fact with DCS 1.5.8 you must change your mods folder place as here: C:\Users\XX\Saved Games\DCS\Mods\tech

 

Before DCS 1.5.8 it was here: C:\Eagle Dynamics\DCS World\Mods\tech

Now with DCS 1.5.8 here: C:\Users\XX\Saved Games\DCS\Mods\tech

 

For me all my Mods work fine, try it and tell us if it's good now...:thumbup:

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Hi again,

 

I confirm that the Ranger79's mod work fine with DCS 1.5.8 as you can see with my screenshots:

I've tested with my Editor mission and all the objects are present, but if you have other problem please contact me...

 

962980Screen171216102153.png

 

 

888669Screen171216102159.png

 

 

233994Screen171216102210.png

 

 

472976Screen171216102228.png

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Hi again,

 

I confirm that the Ranger79's mod work fine with DCS 1.5.8 as you can see with my screenshots:

I've tested with my Editor mission and all the objects are present, but if you have other problem please contact me...

 

962980Screen171216102153.png

 

 

888669Screen171216102159.png

 

 

233994Screen171216102210.png

 

 

472976Screen171216102228.png

 

 

 

Wow that looks amazing im not sure what I am doing wrong then. I put the correct path into JSGME / put the mods into the correct folder but nothing happend.

 

"C:\Users\Rwsd\Saved Games\DCS\Mods\tech"

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Hello again,

 

I'm very sorry for the delay of my answer, in fact you can tested without using JSGME ?

 

 

In first unzip the file "Ranger79s Mod Pack 2.4.1" and use my method:

 

Try to just copy the complete folder named "Ranger Pack" here: C:\Users\XXXX\Saved Games\DCS\Mods\tech

 

In fact you must just paste the complete folder "Ranger Pack" into "Mods" ---> "tech" and normaly everything work fine.

For all Mods never I use JSGME, I copy & past all the folders into "Mods" ---> "tech" and it's OK.

I use this method since many years and no problems, I use the Mod "Ranger Pack" with DCS 1.5.8 "Stable version" and 1.5.8 "OpenBeta" and it's OK.

 

Here I join you few screenshots from my installation:

 

 

First image, here you can see where I past my folder "Ranger Pack":

 

622596Page01.jpg

 

 

 

 

Here you can see all the folders inside "Ranger Pack":

 

593238Page02.jpg

 

 

 

 

And if you follow well my explanation when you're into the Mission Editor you can find all the objects from this Mod here: Static Objects -----> Category ----> Structures ----> and after inside "Type" like my last screenshot:

 

 

 

881992Page03.jpg

 

 

Please can you tell me if this time this Mod work fine or not ?

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Hello,

So if I well understand "Ranger Pack" work fine now with your DCS ?

If it's the cas I'm very happy because it's not always simple to explain how installed these Mods.

 

Concerning JSGME or other softwares I don't know because for all my Mods and all the change for DCS I install all these Mods manualy, for me it's the better solution for knowing how work DCS and how DCS he's building.

Each time I try to understand, sometime it's not easy but finaly it's a real pleasure when I succeed.

 

The good question is about all these Mods which makes more better and beautiful our DCS 1.5.8, with the future DCS 2.5 these Mods will be compatible ?

 

After that, the Caucasus map is a real Masterpiece (from the screenshots available) that I've seen, just wait for know if all the Mods for DCS 1.5.8 work fine with DCS 2.5...

 

Please can you tell me if "Ranger Pack" work fine now ?

Bye, Skull.

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Guys ,

 

Whoever can't get to work static object mods, remove the mods from tech folder in main directory (e.g X://Program Files/Eagle Dynamics... ) and create a folder in your users directory as described and paste them in it.I don't know if it's relevant but it worked for me (1.5.8 and 2.2)


Edited by Ryback
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DONT REMOVE THE TECH FOLDER NEVER EVER if you have Combined Arms or WWII units.

 

Remove custom mods inside except those two.

" You must think in russian.."

[sIGPIC][/sIGPIC]

 

Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´

 

Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4

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Esac Mirmidon,

 

Please can you confirm that we don't delete the folder "tech" from this path: C:\Eagle Dynamics\DCS World\Mods ??

 

Thanks in advance, Skull.

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DONT REMOVE THE TECH FOLDER NEVER EVER if you have Combined Arms or WWII units.

 

Remove custom mods inside except those two.

 

Sorry guys i can't know that.I don't have WWII and CA.Thanks for the heads up.I'll edit the post above as "remove the mods from the main directory and transfer them to users directory"

 

Yes, i made it and its working now. Can you recommend me any others nice ground object mods?

 

I'm using VPC mod.It's quite good.Not interested other than that.


Edited by Ryback
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