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DCS 1.2.8 Change Log


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  • ED Team

DCS Change Log


DCS World

  • Added FREE TF-51D for DCS World! This is the P-51D with the weapons, radios and rear tank removed with a jump seat added in the back. This does not include dual controls.
  • Added Su-25T 6 DOF cockpit.
  • Added initial Oculus Rift support, this does not include front end GUI yet.
  • AGM-114L/K: Increased speed to about 1.4M.
  • TACAN added to Lochini International (25X; TBS).
  • Corrected detection ranges of ground target by aircraft sensors. This can determine spotting of enemy ground units when Fog of War mode is enabled.
  • MQ-1 Predator: The radar has been removed.
  • Corrected wingtips vortex position for flyable aircraft.
  • Corrected HE warheads for unguided rockets.
  • SAM Hawk: Decreased altitude detection range from 25 to 22 km. Increased missile battery control time from 60 to 80 seconds.
  • SAM SA-11 Buk. Increased max speed from 3.2 to 3.4M.
  • MPQ-53 and SA-10 SR radars: Decreased minimum RCS detection level of target from 0.15 to 0.04 sq.m.
  • Fixed client crash when attempting to add task 'Fire At Point' for a dynamically created group.
  • Su-25T: SPO-15 sound is now muted when electric power is OFF.
  • "LockOn" label has been deleted from FC3 module description in Main Menu.
  • User images in Kneeboard will no longer disappear after window switching.
  • ME: Fixed toolbar becoming inactive in some conditions.
  • ME: Corrected location of the buttons in mission goals window.
  • Added internal cargo trigger.
  • Reworked chaff and flare rejecting logic for AA and SAM missiles.
  • Improvements to the multiplayer scoring system.
  • Fixed Command Start not functioning for AI aircraft.
  • GUI Error, when you try to Record video is fixed.
  • Fixed flashing icons on F10 map.
  • Fixed setLandObject - now sets ID for all objects.
  • Fixed several issues in the input system.
  • Radio for ground units now works.
  • Fixed crash if allocation was made in third party code.
  • AI aircraft. Pinpoint strike. Fixed attack of map objects.
  • AI planes will no longer land on occupied runways.
  • Corrected Tu-22M3 model bugs.
  • Fixed saving of failures during the mission for clients.
  • IR missiles. The lock range increased.
  • AI aircrafts: The killed pilot will not disappear from the cockpit.
  • The uncontrolled aircraft on the ramp will not ejecting the nonexistent pilot after taking damage.
  • FFB function with ALT-TAB corrected.


DCS Mi-8MTV2 Magnificent Eight

  • Corrected campaign and single missions.
  • Emergency jettison switches are now wired correctly.
  • Fixed swapped buttons on the UV-26.
  • Hardpoint racks and additional armor can now be disabled.
  • Full function ADF (MV) ARK-9, ADF (UHF) ARK-UD.
  • Added instruments: magnetic compass, G-metr, outdoor thermometer.
  • External electric power supply bugfix.
  • Blade of main rotor gone off when runway start from a ship is fixed.
  • Taxi light switch command added (‘RCtrl + L’ by default).
  • Fixed right landing light.
  • Additional equipment weight will be accounted in total weight.
  • Fixed incorrect track replay with pedal trimmer.
  • Landing lights retract and rotate using key commands.
  • Fixed crash in en_SpringMi8-12.miz of campaign.
  • Fixed automatic rectifier engaging.
  • Fix TV3-117 engine start failure (after engine cut-off, and then again engine starting)
  • Impact of a surface to the helicopter wheels is corrected.


DCS: UH-1H Huey

  • ADF AN/ARN-83: Audio signal can now be heard in all modes.
  • Fixed animation of control lamp on flare dispenser control panel.
  • Fixed side M134 bracket arms clipping with side doors.
  • Added 3D model for wipers motor in cockpit.
  • Barrel block of M134 minigun now rotates in correct direction.
  • Pilot and co-pilot sights are now removed from the "civilian" variant.
  • Added additional armor option to the ME.
  • Fixed blurred texture of the tail rotor when damaged.
  • Added Sling Load mission capabilities
  • Update DCS UH-1H Flight Manual_EN
  • Cargo camera can be enabled after cargo hooking.
  • Cargo rope disappear Bounding box edited.
  • Helicopter will not destroy tank after colliding with it.
  • “Beta” label removed in the Main menu for UH-1H.
  • Removed gunsight reticle in civilian variant.
  • 3D. Fixed gaps in cockpit model.
  • 3D. Windows glass shape edited.


DCS: Flaming Cliffs 3

  • Added F-15C Advanced Flight Model (AFM)
  • Added Su-33 6DOF cockpit.
  • Su-25: SPO-15 sound is now muted when electric power is OFF.
  • A-10A: "Minimum Speed" sound is no longer heard during repairs.
  • MiG-29: EOS has had its detection range reduced to realistic performance levels.
  • Russian fighters. The angular size of HUD indication was reduced to real volumes.
  • A-10A: Bombs fall with undershoot in CCRP mode is fixed.
  • Su-33. Mirrors will have an image reflection.
  • Russian fighters. BVR. Corrected range of target marks on the HUD.
  • Fixed issue with Su-33 take-off from carrier.
  • Su-25. The plate of airbases list in the cockpit are corrected.
  • Su-25. Missed cockpit textures behind the right shoulder was added.
  • Su-25. The gaps in the gunsight are removed.
  • Su-27/33, MiG-29. HUD. Glideslope error ring and director ring are placed correctly now.


DCS: P-51D Mustang

  • Left smoke generator will no longer be present when user added to loadout through in-game menu {LAlt + '}.
  • Decreased count of tracers in the guns.


DCS: Ka-50 Black Shark 2

  • Corrected gun shell cases appearance point.


DCS: Combined Arms

  • Corrected color of bullet tracers for 23 and 30mm SPAAG and 2A42.
  • Added SAM unit acquisition/search radar display.
  • Manpads controlled by players.
  • Added ability to control naval units from the Command Map.
  • Laser ranging and automatic barrel elevation for tanks.
  • Increase destructiveness of artillery rounds.
  • Control of air units now possible for clients in multiplayer.
  • All ground group shoots on one target.
  • Corrected time reloading for artillery.
  • New Main Menu theme.
  • Flyable AC can detect laser ranger emission produced by controllable ground units.
  • Minimum attack distance for ATGMs has been fixed.
  • BTR-RD. 9M113 missile model reference corrected.
  • Corrected infantry descent on helicopters.
  • 3D. Added new model and animation of ATGM 9M113.
  • The lock and tracking range of SAM radars is increased.
  • Elevation of missile launchers corrected to prevent sinking missiles after launch.
  • Added Command Panel for tactical commander to the F7 View.
  • Command bar. After target designation the aircraft will attack units if even they are moving.
  • Aircraft can be activated from Command Bar in Uncontrolled mode.
  • Fixed options “Computer firing solution”.
  • Helicopters can easily destroy heavy tanks colliding with them is fixed.

Edited by Chizh

Когда государство начинает убивать людей, оно всегда именует себя Родиной (C)

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  • 5 weeks later...
  • ED Team

DCS 1.2.8 Update 1


DCS changelog


DCS World

- AI planes don't attack the targets assigned at the starting point when using Late activation: fixed.

- Static BMP-3 no longer able to apply smokescreen.

- TF-51D: Default input added for Game Mode.

- TF-51D: K-14 related commands deleted from axis settings.

- AI helicopters no longer sees “invisible” units.

- DE localization. Mixed languages and translations mistakes in the options menu fixed


DCS: Flaming Cliffs 3

- Radar now can be turned ON after player enters to plane by [RAlt+J].

- FPS in F-15C campaign improved .



- 19th mission in “Spring Tension” campaign corrected.


Combined Arms

- Fixed server crash when player attempts to set aircraft route.

- MANPAD’s indication and lock range tuned.

- CA Unit Control - RTB ability added.

- Fixed crash when MP-client takes control SAM Osa (SA-8 ) with disabled AI.

  • Like 1

Когда государство начинает убивать людей, оно всегда именует себя Родиной (C)

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