Sceptre Posted May 29, 2014 Posted May 29, 2014 Hi, could anyone be kind enough to send me a small file from DCS World? It's name is PlaneAfterburner.sdef and it is located in DCS World\Sounds\sdef. Just messing around with some sound mods and I forgot to backup this file. Thanks! RTX 2070 8GB | 32GB DDR4 2666 RAM | AMD Ryzen 5 3600 4.2Ghz | Asrock X570 | CH Fighterstick/Pro Throttle | TM MFDs | TrackIR 5
Falcon_S Posted May 29, 2014 Posted May 29, 2014 From Engines folder?PlaneAfterburner.rar Quote Немој ништа силом, узми већи чекић! MSI Tomahawk MAX | Ryzen 7 3700x | 32GB DDR4 3200MHz | RX 5700 XT OC Red Dragon 8GB | VPC Throttle CM3 + VPC Constellation ALPHA on VPC WarBRD Base | HP Reverb G2 Youtube | Follow Me on TWITCH!
Sceptre Posted May 29, 2014 Author Posted May 29, 2014 Its not the wav file, its the .sdef file from the path I put in the first post RTX 2070 8GB | 32GB DDR4 2666 RAM | AMD Ryzen 5 3600 4.2Ghz | Asrock X570 | CH Fighterstick/Pro Throttle | TM MFDs | TrackIR 5
cichlidfan Posted May 29, 2014 Posted May 29, 2014 I have that file in DCS World\Sounds\sdef\Aircrafts\Engines but not in the path you specified. Are you sure about that? Mine is an unpatched v1.2.8 release. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
Sceptre Posted May 29, 2014 Author Posted May 29, 2014 Mine is also 1.2.8..... Guess I just have a wierd install then lol, because I can play MP without isues. RTX 2070 8GB | 32GB DDR4 2666 RAM | AMD Ryzen 5 3600 4.2Ghz | Asrock X570 | CH Fighterstick/Pro Throttle | TM MFDs | TrackIR 5
cichlidfan Posted May 29, 2014 Posted May 29, 2014 I think you might have a file in a place where it doesn't belong but depending on how the path search for sound files works it might still get used. I have checked the 1.2.8 Open Beta and a clean 1.2.7 install and all have that file in the path I noted above. Here is the file anyway.PlaneAfterburner.zip ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
Sceptre Posted May 29, 2014 Author Posted May 29, 2014 Thanks RTX 2070 8GB | 32GB DDR4 2666 RAM | AMD Ryzen 5 3600 4.2Ghz | Asrock X570 | CH Fighterstick/Pro Throttle | TM MFDs | TrackIR 5
Flagrum Posted May 29, 2014 Posted May 29, 2014 Hi, could anyone be kind enough to send me a small file from DCS World? It's name is PlaneAfterburner.sdef and it is located in DCS World\Sounds\sdef. Just messing around with some sound mods and I forgot to backup this file. Thanks! You can always run a DCS Repair to restore files. Ofc preferably after you disabled your mods first - to reduce the download size that DCS Repair produces. (you are using JSGME for your mods - so you can enable/disable them with a mouse click, aren't you? :o)
Sceptre Posted May 29, 2014 Author Posted May 29, 2014 You can always run a DCS Repair to restore files. Ofc preferably after you disabled your mods first - to reduce the download size that DCS Repair produces. (you are using JSGME for your mods - so you can enable/disable them with a mouse click, aren't you? :o) I thought only certain mods worked with JGSME.... I used it a lot for IL-2 but not all mod authors put in their description that it works with JGSME. RTX 2070 8GB | 32GB DDR4 2666 RAM | AMD Ryzen 5 3600 4.2Ghz | Asrock X570 | CH Fighterstick/Pro Throttle | TM MFDs | TrackIR 5
Flagrum Posted May 29, 2014 Posted May 29, 2014 I thought only certain mods worked with JGSME.... I used it a lot for IL-2 but not all mod authors put in their description that it works with JGSME. JGSME is at least nowadays the defacto standard for DCS. Especially because it is easy to use - for the user of the mods and for the mod creators. Basically all a what is needed for a mod to be JGSME compatible is a directory and beneath that, the DCS directory structure for the files that are added or modified by the mod. Example: PeterP's "Unchain Rudder from Trim" Mod consists of these files: Ka-50 - Unchain Rudder\Mods\aircrafts\Ka-50\Cockpit\Scripts\Macro_sequencies.lua Ka-50 - Unchain Rudder\Scripts\Aircrafts\_Common\Cockpit\Macro_handler.luaThey are then just copied to: ...\DCS World\Mods\aircrafts\Ka-50\Cockpit\Scripts\Macro_sequencies.lua ...\DCS World\Scripts\Aircrafts\_Common\Cockpit\Macro_handler.luaby JGSME (after making backup copies automatically, etc.). There is somewhere in the forums a more in-depth tutorial about how to juse JGSME.
cichlidfan Posted May 29, 2014 Posted May 29, 2014 The Ultimate DCS World JSGME Guide - If you use mods, you need this ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
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