Raven68 Posted June 24, 2014 Share Posted June 24, 2014 A few WIP pics from ED's Facebook. Interesting for CA. Intel i5-9600K @ 3.7GHz Gigabyte Z370XP SLI Mobo G.SKILL Ripjaws V Series 32GB (2 x 16GB) 288-Pin DDR4 GIGABYTE GeForce RTX 2070 8GB 256-Bit GDDR6(Assume the latest driver version) Thermaltake Water 3.0 Certified Liquid Cooling System Windows 10 Professional Oculus Rift-S /TrackIR 5 in case VR dies Thrustmaster HOTAS Warthog w/ Thrustmaster T-Flight Rudder Pedals Link to comment Share on other sites More sharing options...
Stratos Posted July 1, 2014 Share Posted July 1, 2014 As you say can b interesting for CA and to attack/defend with our planes. I don't understand anything in russian except Davai Davai! Link to comment Share on other sites More sharing options...
ENO Posted July 1, 2014 Share Posted July 1, 2014 Yes I've been anxious to do some scud hunt (style) missions. Ground commander would need to hit certain targets in a certain amount of time and air forces need to destroy his assets before it happens. "ENO" Type in anger and you will make the greatest post you will ever regret. "Sweetest's" Military Aviation Art Link to comment Share on other sites More sharing options...
uboats Posted July 1, 2014 Share Posted July 1, 2014 (edited) Hope this SS-21 mod can bring new features like destroying runway or airport devices from distance to prevent taking-off/landing or result in a malfunction of refueling/rearming Edited July 1, 2014 by uboats [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn | Link to comment Share on other sites More sharing options...
ENO Posted July 2, 2014 Share Posted July 2, 2014 I hadn't thought of it before but used in tandem with MIST destroyed map objects in zones you could probably jury rig something in the interim. Basically pick your depot area and if it gets destroyed (or a building in a zone around it gets destroyed) you can "plant" an enemy soldier somewhere- which ends up preventing airports from providing services. At least in theory that would work but yes I agree would be a lot easier if these functions were built in. "ENO" Type in anger and you will make the greatest post you will ever regret. "Sweetest's" Military Aviation Art Link to comment Share on other sites More sharing options...
uboats Posted July 2, 2014 Share Posted July 2, 2014 I hadn't thought of it before but used in tandem with MIST destroyed map objects in zones you could probably jury rig something in the interim. Basically pick your depot area and if it gets destroyed (or a building in a zone around it gets destroyed) you can "plant" an enemy soldier somewhere- which ends up preventing airports from providing services. At least in theory that would work but yes I agree would be a lot easier if these functions were built in. Well, if this SS-21 is man-controlled, it should include a more complex mechanism of launch parameters. Otherwise, there would not be enough time budget for air attack or even taking-off ;) [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn | Link to comment Share on other sites More sharing options...
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