Rabbit_ 发布于2014年7月8日 发布于2014年7月8日 Yes, sound is currently a little on the basic side and will be vastly improved. This has mainly been due to the way that sound is implemented in the core engine, and changes therein. This might come with a day 1 patch, before release itself or just after -- depending on how fast we can implement our new soundset. It's great to read this. Thank You.
Sceptre 发布于2014年7月8日 发布于2014年7月8日 Yes, sound is currently a little on the basic side and will be vastly improved. This has mainly been due to the way that sound is implemented in the core engine, and changes therein. This might come with a day 1 patch, before release itself or just after -- depending on how fast we can implement our new soundset. is good! RTX 2070 8GB | 32GB DDR4 2666 RAM | AMD Ryzen 5 3600 4.2Ghz | Asrock X570 | CH Fighterstick/Pro Throttle | TM MFDs | TrackIR 5
mig29movt 发布于2014年7月8日 发布于2014年7月8日 Yes, sound is currently a little on the basic side and will be vastly improved. This has mainly been due to the way that sound is implemented in the core engine, and changes therein. This might come with a day 1 patch, before release itself or just after -- depending on how fast we can implement our new soundset. Souns like you are on the edge of finishing :beer: [sIGPIC][/sIGPIC] Waiting to build a F/A-18C home-pit... ex - Swiss Air Force Pilatus PC-21 Ground Crew SFM? AFM? EFM?? What's this? i7-5960X (8 core @3.00GHz)¦32GB DDR4 RAM¦Asus X99-WS/IPMI¦2x GTX970 4GB SLI¦Samsung 850 PRO 512GB SSD¦TrackIR 5 Pro¦TM Warthog¦MFG Crosswind Rudder Pedals
Sceptre 发布于2014年7月8日 发布于2014年7月8日 Souns like you are on the edge of finishing :beer: I see what you did there ( ͡º ͜ʖ ͡º) 1 RTX 2070 8GB | 32GB DDR4 2666 RAM | AMD Ryzen 5 3600 4.2Ghz | Asrock X570 | CH Fighterstick/Pro Throttle | TM MFDs | TrackIR 5
Cedaway 发布于2014年7月9日 发布于2014年7月9日 Thanks for the answer Cobra. Very satisfied with it :) DCS Wish: Turbulences affecting surrounding aircraft... [sIGPIC] [/sIGPIC] Gigabyte GA-Z170-HD3P - Intel Core i5 6600K - 16Gb RAM DDR4-2133 - Gigabyte GeForce GTX 1080 G1 Gaming - 8 Go - 2 x SSD Crucial MX300 - 750 Go RAID0 - Screens: HP OMEN 32'' 2560x1440 + Oculus Rift CV1 - Win 10 - 64bits - TM WARTHOG #889 - Saitek Pro Rudder.
Skulleader 发布于2014年7月9日 发布于2014年7月9日 WOW super work guys, what can I say ? After have watch this video I'm on my knees and I pray the ED god for one very close release. This video is awesome, the cockpit is a real master piece, the sound is just incredible and the 3D model perfect !!! I really love all the detail from the undercarriage, it's awesome... My credit card is ready and hot, now wait, wait... Leatherneck I would like to thank you again for this incredible and beautiful video. Bye Skull. [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic93192_6.gif[/sIGPIC] My Facebook: https://www.facebook.com/profile.php?id=100006748814655 My P-51D's Mod: http://forums.eagle.ru/showthread.php?t=142739 One of my few skins : https://www.digitalcombatsimulator.com/en/files/1452845/
FoReIgNeR 发布于2014年7月9日 发布于2014年7月9日 Insta-buy, can't wait for this module to release! [sIGPIC][/sIGPIC] Limitless Aerobatics Team Facebook
Sceptre 发布于2014年7月9日 发布于2014年7月9日 I'm on my knees and I pray the ED god for one very close release. ( ͡º ͜ʖ ͡º) RTX 2070 8GB | 32GB DDR4 2666 RAM | AMD Ryzen 5 3600 4.2Ghz | Asrock X570 | CH Fighterstick/Pro Throttle | TM MFDs | TrackIR 5
ED Team f-18hornet 发布于2014年7月9日 ED Team 发布于2014年7月9日 Today I just watched start up from one year old beczl's video and I compared it to this one and it's like totally different plane.:thumbup: AMD Ryzen 9 3900X, GeForce RTX 2080Ti, 32 GB DRAM, HOTAS TM Warthog, FSSB R3 Lighting, MFG Crosswind, Win 10 Pro
ff4life4 发布于2014年7月9日 发布于2014年7月9日 Today I just watched start up from one year old beczl's video and I compared it to this one and it's like totally different plane.:thumbup: Link?
ED Team f-18hornet 发布于2014年7月9日 ED Team 发布于2014年7月9日 I downloaded it from Youtube previous year. I was collecting videos with that MiG. So it is not available there anymore. 1 AMD Ryzen 9 3900X, GeForce RTX 2080Ti, 32 GB DRAM, HOTAS TM Warthog, FSSB R3 Lighting, MFG Crosswind, Win 10 Pro
mongol-29 发布于2014年7月10日 发布于2014年7月10日 LS you have not properly animated leaf feeding the engine. On earth when the engine is idling, taxiing, when the engine is not enough air entering through air intake they appear under the action of suction pressure in the channel of the air intake. In flight, the pressure in the channel increases due to the incident flow of air and they are closed. You, on the contrary. Mongol-29 [sIGPIC][/sIGPIC]
Cobra847 发布于2014年7月10日 楼主 发布于2014年7月10日 (已编辑) LS you have not properly animated leaf feeding the engine. On earth when the engine is idling, taxiing, when the engine is not enough air entering through air intake they appear under the action of suction pressure in the channel of the air intake. In flight, the pressure in the channel increases due to the incident flow of air and they are closed. You, on the contrary. Check 4:02, the auxiliary intakes open at that point due to increased engine thrust. In the final shot (where I throttle down), the excess air doors open (front). Note that my speed is still very low in the last shot (due to the vertical meanouvre) 本帖最后于2014年7月10日,由Cobra847编辑 Nicholas Dackard Founder & Lead Artist Heatblur Simulations https://www.facebook.com/heatblur/
Sauer Kaese 发布于2014年7月10日 发布于2014年7月10日 Check 4:02, the auxiliary intakes open at that point due to increased engine thrust. In the final shot (where I throttle down), the excess air doors open (front). Note that my speed is still very low in the last shot (due to the vertical meanouvre) Hi Cobra, many thanks for this great update! I have a question: on the video the wheels are still rotating further though. But in the true life take off the wheels braked by a automatic braking system after take off. Thus the question is: is either the brake of the wheels after take off not also modeled (which I think is not bad at all), or the system was not turned on? greeting
Cobra847 发布于2014年7月10日 楼主 发布于2014年7月10日 Hi Cobra, many thanks for this great update! I have a question: on the video the wheels are still rotating further though. But in the true life take off the wheels braked by a automatic braking system after take off. Thus the question is: is either the brake of the wheels after take off not also modeled (which I think is not bad at all), or the system was not turned on? greeting Apologies, I saw your post on this previously and forgot to reply. I lack the expertise to answer this actually. I believe ABS was on, but I'm honestly not sure if it deals with braking the gear when collapsing them. I'll consult with Novak, this might be a bug. :) Nicholas Dackard Founder & Lead Artist Heatblur Simulations https://www.facebook.com/heatblur/
mongol-29 发布于2014年7月11日 发布于2014年7月11日 (已编辑) Here for example MiG-21MF - sash recharge discovered since the launch of the engine and all the while taxiing. start MiG-21bis taxiing see from 2:47 http://www.youtube.com/watch?v=NmSiujVaJk4 and there is still much everywhere and immediately after starting the engine shutters opened it's just physics;) 本帖最后于2014年7月11日,由mongol-29编辑 Mongol-29 [sIGPIC][/sIGPIC]
ff4life4 发布于2014年7月11日 发布于2014年7月11日 (已编辑) 1.2.9 будет включать в себя только Сейбр и несколько исправлений. Изначально 1.2.9 не планировали, но в связи с незавершенностью нового рендера в 1.3.0 приняли решение выпускать Сейбр в старом рендере, т.е. в рамках 1.2.9. Translation 1.2.9 will include only a few fixes and Sabre. Initially 1.2.9 not planned, but due to the incompleteness of the new renderer in 1.3.0 Sabre decided to release the old render, ie under 1.2.9. So they are going to have release 1.2.9 for the Sabre, because 1.3 and Edge isnt ready yet. Is there any chance that the Mig-21 will be release along with Sabre. More reading on this http://forums.eagle.ru/showthread.php?t=80468&page=552 Edit: 1.3.0 seems delayed for few months 本帖最后于2014年7月11日,由ff4life4编辑
Cobra847 发布于2014年7月11日 楼主 发布于2014年7月11日 Here for example MiG-21MF - sash recharge discovered since the launch of the engine and all the while taxiing. start MiG-21bis taxiing see from 2:47 http://www.youtube.com/watch?v=NmSiujVaJk4 and there is still much everywhere and immediately after starting the engine shutters opened it's just physics;) Confirmed, and fixed. The animation argument was flipped by mistake and we missed it. Thank you! Gear braking on closing is also now implemented. 1 Nicholas Dackard Founder & Lead Artist Heatblur Simulations https://www.facebook.com/heatblur/
Teeter 发布于2014年7月11日 发布于2014年7月11日 Confirmed, and fixed. The animation argument was flipped by mistake and we missed it. Thank you! Gear braking on closing is also now implemented. Great recommendations happening here and fantastic responses by you as well Cobra. Good feelings in general about the way this is working. Can't wait to hear some more news! /Gregory Smiddy Programming Heatblur Simulations https://www.facebook.com/heatblur/
outlawal2 发布于2014年7月11日 发布于2014年7月11日 Man, I read some of these posts and continue to be amazed at the detail level that these DEVS are putting into these modules... Then I am blown away by the knowledge of the folks on this forum that can point out absolutely miniscule details about these planes... the level of detail is extraordinary in both cases! "Pride is a poor substitute for intelligence." RAMBO
Teeter 发布于2014年7月11日 发布于2014年7月11日 Man, I read some of these posts and continue to be amazed at the detail level that these DEVS are putting into these modules... Then I am blown away by the knowledge of the folks on this forum that can point out absolutely miniscule details about these planes... the level of detail is extraordinary in both cases! The wonders of collaboration never cease to amaze me. There are many developers out there who would raise their chin to suggestions like these and ignore consumer input. Good feelings, LN /Gregory Smiddy Programming Heatblur Simulations https://www.facebook.com/heatblur/
Esac_mirmidon 发布于2014年7月11日 发布于2014年7月11日 The EDGE and 1.3.0 delay could boost in any way the Mig-21 release? Now it seems that integration on 1.3.0 and EDGE could be made with more time and this could means an earlier release than expected if there are no urgent work to integrate it now so fast. Only a personal thought. Please don´t read this as "Are we there yet? " " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4
ff4life4 发布于2014年7月11日 发布于2014年7月11日 The EDGE and 1.3.0 delay could boost in any way the Mig-21 release? Now it seems that integration on 1.3.0 and EDGE could be made with more time and this could means an earlier release than expected if there are no urgent work to integrate it now so fast. Only a personal thought. Please don´t read this as "Are we there yet? " As i Mentioned before they are doing a 1.2.9 release for Sabre, Hope they consider doing the Mig21 as well
Auger73 发布于2014年7月11日 发布于2014年7月11日 (已编辑) Check 4:02, the auxiliary intakes open at that point due to increased engine thrust. In the final shot (where I throttle down), the excess air doors open (front). Note that my speed is still very low in the last shot (due to the vertical meanouvre) I never paid attention to these doors on MiG-21's before, but after watching a number of videos of 21s on the ground, it looks like the door position on your excellent model has a bug. From the videos, the purpose of the doors seems to be to allow sufficient airflow into the engine in conditions when ram air pressure into the main intake is low. The doors seem to follow these basic rules: 1. If the engine is off, the doors are closed. 2. If the engine is on, and the plane is not moving, the doors are open. 3. If the engine is on, and the plane is moving quickly, the doors are closed. If you looks at the following pictures of 21s, you can see the door position in shutdown 21s, as well as 21s that are taxiing: http://www.hottail.nl/airforces/czech/Mig-21.html 本帖最后于2014年7月11日,由Auger73编辑
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