Jump to content

A10 and F-15 summary for beginners by a beginner


Recommended Posts

To all lomac beginners (like me).

 

After countless hours reading the manuals, flying the training missions, experimenting in the Quick Flights, and asking many dumb questions here on this forum, I have put together a Quick Reference Summary on the A10 and the F-15. I feel I've done a decent job of reducing everything down into a reasonably organized quick reference summary. I thought I would share it with any of you who have been wanting something like this. Hope you enjoy. Comments/edits welcome.

-mark

 

Note: I had to put the doc in a follow-up message due to length constraints

signature.jpg

---------- Click here for details ----------





Abit AV8 MB, AMD Athlon 64 3200+, 1.5 GB DDR, GeForce 6600GT/256MB AGP,

CH Fighterstick/Pro Throttle/Pro Pedals/Throttle Quad/DT225 Trackball, TIR4

Link to comment
Share on other sites

A10 Quick Reference Summary

I Navigation Mode

  • [1] NAV mode. ILS mode automatic upon IAF (Only shows up at "landing" airport in flight plan)
  • [l] Cockpit Lights
  • [ALT c] Reset Flight Clock
  • [~] Cycle Waypoints
  • [ALT l] Toggle Gear Light
  • [CTL l] NAV Lights
  • [CTL c] Toggle Canopy

II Cannon (GAU-8A)

Two methods:

  1. AIM-9M Sidewinder Mode [6][sPACE] "Funnel"
  2. A2G Mode [7][c] LCOS Pipper

III A2A - AIM-9M

[6] AIM-9M Mode [ENTER] Target in Reticule, Launch Missile

 

IV A2G

  • Unguided Bombs (Mk20 Rockeye, Mk82 500lb, Mk84 2,000 lb)

Bomb Settings
  • [sHFT SPACE]
    Set Bomb Release Mode

  • [v][V]
    Set Ripple Interval

  • [CTL SPACE]
    Set Ripple Quantity

Two Bombing Methods -
  • CCIP
    Continuously Computed Impact Point
  1. [7]
    A2G Mode

  2. [d]
    --> [Mk20, Mk82, Mk84]

  3. [ENTER]
    Release weapon when Pipper passes over Target (Must hold button if using Ripple Mode)

  • CCRP
    Continuously Computed Release Point

  1. Steps 1-2 from CCIP Mode

  2. [.][;][,][/]
    Slew dashed circle over Target

  3. [o]
    Select CCRP Mode

  4. Align TDC on top of Bomb Fall Line. Bomb(s) drop automatically
  • Unguided Rockets -- LAU-61 Rocket Canister (19 rockets)

  • [7]
    A2G Mode

  • [d]
    --> Rockets

  • [ENTER]
    Launch Rocket

  • Guided Missiles -- Maverick AGM-65K (TV) and AGM-65D (IR)

  • [7]
    A2G Mode

  • [d]
    --> [AGM-65K, AGM-65D]

  • Slew Sensor on TVM
    [.][;][,][/].

  • [CTL i]
    Center Sensor

  • [TAB]
    Ground Stabilize Sensor

  • [-][=]
    Adjust Magnification of AGM-65D (3X/6X)

  • [ENTER]
    Launch Missile

F-15 Quick Reference Summary

I BVR Beyond Visual Range

[2]
Set BVR Mode

Turn on RADAR

 

BVR Modes -

  • RWS
    Range While Search
    • Sweep the Airspace

      1. [-][=]
        Set RADAR Range between 40-160 (40 typical)

      2. [sHFT .]
        (DN)
        [sHFT ;]
        (UP) Sample altitudes by tilting RADAR antenna up and down

      3. [CTL -]
        (Narrow)
        [CTL =]
        (Wide) Adjust Azimuth +/- (10 deg, 30 deg, 60 deg)


    • Designate Target

      1. [.][;][,][/]
        Slew TDC over Target

      2. [TAB]
        Lock on Target --> STT (Single Target Tracking) Mode

         

    • [d]
      --> [AIM-9M, AIM-7M, AIM-120C] or
      [c]
      (cannon) Select Weapon

       


    • Center the Dot Before Taking the Shot

       


    • [ENTER]
      Launch Missile or
      [sPACE] Fire Cannon (NOTE: If AIM-7M, must guide missile all the way to impact)

  • TWS
    Track While Scan

[ALT i]
Set TWS Mode.

NOTE: TWS only works with AIM-120C

    • [d]
      --> AIM-120C

       


    • Designate Target(s) as in RWS. First Target will be PDT, subsequent Targets will be SDT.

      Note: Does not enter STT Mode

    • [ENTER]
      Launch Missile for each Target

II WVR Within Visual Range

  • Non-RADAR Modes
    • [c] Select Static Cannon. Gun Mode (Static Sighting Cue)
       

    • SRM (Short Range Missile) Mode. AIM-9M Sidewinder
      • Caged (Non-Scan) Mode [6][d] --> AIM-9M [ENTER] Launch
         

      • Non-Caged (Scan) Mode [6][d] --> AIM-9M [6][ENTER] Launch

    [*]RADAR Modes

     

    • BoreSight
      [4][d] --> [AIM-9M, AIM-7M, AIM-120C] [ENTER] Launch

    • Vertical Scan
      [3][d] --> [AIM-9M, AIM-7M, AIM-120C] [ENTER] Launch

    • Auto-Lock Guns
      [2][c][sPACE] Fire Cannon

    • Flood Mode
      [6] --> [ AIM-7M (Must Hold till Impact), AIM-120C] [ENTER] Launch

    • Home On Jam (HOJ)
      From any RADAR Mode, vertical line of boxes appear on VSD.

  1. Slew TDC to one of the boxes

  2. [TAB]
    Designate box

  3. [d]
    --> [AIM-7M, AIM-120C]
    [ENTER]
    Launch
  • Like 1

signature.jpg

---------- Click here for details ----------





Abit AV8 MB, AMD Athlon 64 3200+, 1.5 GB DDR, GeForce 6600GT/256MB AGP,

CH Fighterstick/Pro Throttle/Pro Pedals/Throttle Quad/DT225 Trackball, TIR4

Link to comment
Share on other sites

Not bad, not bad at all.

 

But your avatar keeps creeping me out! Make here stop!

 

-Chris

Alienware P4 3.0 GHz 800 MHz FSB | WinXP Pro SP2 | 2 GB PC3200 | ATI X850 256 MB with XT PE BIOS | Saitek X52 | TrackIR 3 Pro with Vector Expansion | Voice Buddy v3.0

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...