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The All Things Combined Past Release Date Discussions


statrekmike

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Did I miss something?

 

Is it me or has this thread been very inactive lately?

 

Usually this thread is booming with new threads and post's by the dev's.

 

I remember them saying some update was coming? Or is that wrong? Or did I miss it in some other thread?

Wanna see my latest DCS: World movie?

 

Follow this link!

 

My YouTube channel- https://www.youtube.com/user/Gargoyle792nd

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Is it me or has this thread been very inactive lately?

 

Usually this thread is booming with new threads and post's by the dev's.

 

I remember them saying some update was coming? Or is that wrong? Or did I miss it in some other thread?

 

No updates yet, I guess it's quiet because people are waiting.....

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Is it me or has this thread been very inactive lately?

 

Usually this thread is booming with new threads and post's by the dev's.

 

I remember them saying some update was coming? Or is that wrong? Or did I miss it in some other thread?

Hrmmm ... well, considering that you only just started this thread .... hrm ...:D

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Deja Vu....

 

Here we go again?

 

@Gargoyle: this is the last development update, from July 22nd.

http://forums.eagle.ru/showpost.php?p=2124817&postcount=153

 

I have no ETA for a bigger, consolidary update. We're all hammered with various tasks at the moment.

Search my posts for what I've written in the last week.

Nicholas Dackard

 

Founder & Lead Artist

Heatblur Simulations

 

https://www.facebook.com/heatblur/

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Luckily I signed up for the minute to minute updates by text messages to my phone...

 

Wise choice. The real time surveillance option was just Too Much Information!! :P

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Luckily I signed up for the minute to minute updates by text messages to my phone...

 

Minute by minute? no way!! I need to hear it as the developers fingers strike the keyboard... :music_whistling: :lol: :megalol:

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Oh, Can you tell us what that might be?

 

Minor bugfixing, more liveries, store assets, video creation, more new icon sets/GUI artwork, backer information consolidation, physical items, bureaucratic (contracts, etc.), some FM improvements, some art improvements (new nrm, spc), in-house tool creation and framework for future modules, site security headaches (someone is very intent on hacking leatherneck-sim.com), rebuilding PC for 64GB ram (told you -rudel- is nuts), writing some tasty riffs while rendering, and some more that I'm forgetting.

Nicholas Dackard

 

Founder & Lead Artist

Heatblur Simulations

 

https://www.facebook.com/heatblur/

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NDA for the NDA wing, so the NDA task works with NDA's NDA.

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Minor bugfixing, more liveries, store assets, video creation, more new icon sets/GUI artwork, backer information consolidation, physical items, bureaucratic (contracts, etc.), some FM improvements, some art improvements (new nrm, spc), in-house tool creation and framework for future modules, site security headaches (someone is very intent on hacking leatherneck-sim.com), rebuilding PC for 64GB ram (told you -rudel- is nuts), writing some tasty riffs while rendering, and some more that I'm forgetting.

 

 

Wow! Quite the list there. Someone is hacking Leatherneck sim site? Do you know what they are trying to even do with it?

 

By the way, Thanks for the speedy response!

Wanna see my latest DCS: World movie?

 

Follow this link!

 

My YouTube channel- https://www.youtube.com/user/Gargoyle792nd

[sIGPIC][/sIGPIC]

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Someone wants to hack their website... what reason could there be? It doesn't matter the reason, bottom line is they need to prevent it, so they have more headache then they need (enough headaches with modeling the thing, setting up website, juggling all other things at the same time, and now they also get hacking problems on top of that... they have a lot on their plate... like any other developer)

No longer active in DCS...

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Again, I can see why developers charge a price that is the equivalent of any other full priced game - I think we consistently underestimate the colossal amount of work that goes into getting a modern aircraft 'out the door', so to speak.

 

Keep tapping away guys.

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Again, I can see why developers charge a price that is the equivalent of any other full priced game - I think we consistently underestimate the colossal amount of work that goes into getting a modern aircraft 'out the door', so to speak.

 

Keep tapping away guys.

 

I think the price is down to team size and comercial success after release. There is enought games that go for 60$ that have 300+ people working for 5 years on it. But that only works when you sell 5 million copys after :D

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