happy cavin Posted August 23, 2014 Share Posted August 23, 2014 TRICKIR5, flying f-15c, when i am getting close to the hud or getting far from the hud, the hud display does not change. see the attachments. how to fix it? thank you. Link to comment Share on other sites More sharing options...
GGTharos Posted August 23, 2014 Share Posted August 23, 2014 (edited) There's no fix, this is the way it's supposed to work. Edited August 23, 2014 by GGTharos [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
EtherealN Posted August 23, 2014 Share Posted August 23, 2014 (edited) To perhaps elaborate: HUDs are collimated to infinity; that is, no matter the range you look at them from, they will display the exact same information relative to the terrain/airspace ahead of you. If you move your head a far way back, in order to relay the correct information relating to what's "on the other side" (ie. real airspace), you'll end up with not all of the HUD symbology being visible. This is as in reality. What you are seeing is not only "as in real aircraft", it is actually "as a HUD must work to be useful at all". To understand it, remember that the HUD is there to make symbols appear exactly on objects you might not see with your own eyes; the "boxes" indicating radar contacts must exactly enclose where the target contact actually really is. If it didn't do that, you might as well not have a HUD and just use the normal radar scope. (Or, for gunfire, regular crosshair.) Some further information: http://en.wikipedia.org/wiki/Collimation Edited August 23, 2014 by EtherealN [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester Link to comment Share on other sites More sharing options...
happy cavin Posted August 23, 2014 Author Share Posted August 23, 2014 but ,when fly su27, it works well. Link to comment Share on other sites More sharing options...
GGTharos Posted August 23, 2014 Share Posted August 23, 2014 Then the HUD is not correctly implemented in su27. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
Irregular programming Posted August 23, 2014 Share Posted August 23, 2014 It's the su27 that's broken, or not updated yet. Link to comment Share on other sites More sharing options...
flashben Posted August 24, 2014 Share Posted August 24, 2014 Su-27 HUD works fine. In the F-15C cockpit the trackir Z-axis is bound to head moving forward or backwards. In the Su-27 this could be binded to zoom in which it looks like the HUD changes size. Link to comment Share on other sites More sharing options...
Zabuzard Posted August 24, 2014 Share Posted August 24, 2014 As said theres a difference between zooming in and moving the head forwards, check your axis binding in the settings for that. First one will zoom the whole picture including the HUD, second one will not zoom the HUD like in reality :] Link to comment Share on other sites More sharing options...
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