SgtPappy Posted September 13, 2014 Share Posted September 13, 2014 The F-86 so far has no penalties for pulling more than 7 G at this point in the beta, but I want to make an MP mission for a few friends such that if any Sabre pulls over 7 G, it explodes. I'm trying to use the "Cockpit argument in range" condition as follows: TYPE: 1 Once NAME: G TEST EVENT: On take control CONDITION: X: COCKPIT ARGUMENT IN RANGE argument: 1002 min: 0.7 max: 0.72 ACTIONS: EXPLODE UNIT unit: Pilot #001 That being said, the game does not recognize the argument ID '1002' as valid. According to my mainpanel_init.lua, the Sabre's accelerometer script is: Accelerometer = CreateGauge() Accelerometer.arg_number = 6 Accelerometer.input = {-5 ,0,10} Accelerometer.output = {-0.5,0,1.0} Accelerometer.controller = controllers.Accelerometer AccelerometerMin = CreateGauge() AccelerometerMin.arg_number = 1003 AccelerometerMin.input = {-5.0, 0.0} AccelerometerMin.output = {-0.5, 0.0} AccelerometerMin.controller = controllers.AccelerometerMin AccelerometerMax = CreateGauge() AccelerometerMax.arg_number = 1002 AccelerometerMax.input = {0.0, 10} AccelerometerMax.output = {0.0, 1.0} AccelerometerMax.controller = controllers.AccelerometerMax Any ideas? Link to comment Share on other sites More sharing options...
Flagrum Posted September 13, 2014 Share Posted September 13, 2014 Any ideas? I'd try ID 6? Accelerometer = CreateGauge() [color=Blue][b]Accelerometer.arg_number = 6[/b][/color] Accelerometer.input = {-5 ,0,10} Accelerometer.output = {-0.5,0,1.0} Accelerometer.controller = controllers.[b][color=Blue]Accelerometer[/color][/b] AccelerometerMin = CreateGauge() AccelerometerMin.arg_number = [color=Red]1003[/color] AccelerometerMin.input = {-5.0, 0.0} AccelerometerMin.output = {-0.5, 0.0} AccelerometerMin.controller = controllers.[color=Red]Accelerometer[b]Min[/b][/color] AccelerometerMax = CreateGauge() AccelerometerMax.arg_number = [color=Red]1002[/color] AccelerometerMax.input = {0.0, 10} AccelerometerMax.output = {0.0, 1.0} AccelerometerMax.controller = controllers.[color=Red]Accelerometer[b]Max[/b][/color] Link to comment Share on other sites More sharing options...
FSFIan Posted September 13, 2014 Share Posted September 13, 2014 As far as I know, the cockpit argument triggers only work in single player mode. DCS-BIOS | How to export CMSP, RWR, etc. through MonitorSetup.lua Link to comment Share on other sites More sharing options...
SgtPappy Posted September 13, 2014 Author Share Posted September 13, 2014 So I tried 6, and nothing happened. Ian, I also tested all of these in SP and still nothing happens. My plane is fine as I pass the entire G range. Link to comment Share on other sites More sharing options...
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