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When stores are jettisoned, the "drop sound" is played lots of times


Corrigan

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See title. It happened both with the relevant pylons empty, and with one missile on one of the pylons. I guess no sound at all should be played in the first scenario, and just one CLUNK in the second (rather than the clunkclunkclunkclunkclunkclunkclunkclunkclunkclunk which actually played).

Win10 x64 | SSDs | i5 2500K @ 4.4 GHz | 16 GB RAM | GTX 970 | TM Warthog HOTAS | Saitek pedals | TIR5

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