zaelu Posted September 24, 2014 Share Posted September 24, 2014 The texture is this: cockpit_mi-8mtv3_central_inscr.dds and looks like this: No mater what size is (1024 or 2048 ) no matter the number of mip maps... this texture gets filtered in very bad ugly way. Look at this video below and see how it is starts to shimmer very quickly after starting to zoom out while other textures with numbers don't have that problem. Look in full screen 1080. Anyone has any idea? [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least Link to comment Share on other sites More sharing options...
Devrim Posted September 25, 2014 Share Posted September 25, 2014 Yes, that happens always. If I'm not wrong, that was not happening in earlier versions of Mi8, later it came out... i7-2600 @3.4GHz | Corsair 16GB @1600MHz. | MSI GTX1660Ti Gaming X | Samsung 256GB SSD (Win10HPx64) Samsung G5 32" + Samsung 18" + 2x8"TFT Displays | Saitek X-55 Rhino & Rudder | TM MFD Cougars | Logitech G13, G230, G510, PZ55 & Farming Sim Panel | TIR5 >>MY MODS<< | Discord: Devrim#1068 Link to comment Share on other sites More sharing options...
Wolf Rider Posted September 25, 2014 Share Posted September 25, 2014 Try turning Auto Threading to Off in the NV control panel City Hall is easier to fight, than a boys' club - an observation :P "Resort is had to ridicule only when reason is against us." - Jefferson "Give a group of potheads a bunch of weed and nothing to smoke out of, and they'll quickly turn into engineers... its simply amazing." EVGA X99 FTW, EVGA GTX980Ti FTW, i7 5930K, 16Gb Corsair Dominator 2666Hz, Windows 7 Ultimate 64Bit, Intel 520 SSD x 2, Samsung PX2370 monitor and all the other toys - "I am a leaf on the wind, watch how I soar" Link to comment Share on other sites More sharing options...
Recommended Posts