Flagrum Posted September 28, 2014 Share Posted September 28, 2014 You two guys are so funny... You're actually asking from me to prove something which is clearly stated even in DCS manual by ED developers :huh:?! I guess you're not really accustomed to check that PDF from time to time and that's the reason for you spamming and raging in this thread. I encountered that so many times, people just don't like to read manuals, ... IF you two little fellows are OK with vikhr missile speeding up to almost mach 3 in the sim even if in the manual is clearly stated that speed should be mach 1.8 I really don't care. I don't have time or will for filling two leisured forum bots with knowledge nor do I want to pinpoint you to manual pages... Do your own research and actually learn something! First post of this thread is aimed toward competent people which will acknowledge or dismiss this bug report with the proper facts and maybe a bit more detailed explanation than it's given in DCS manual. Those people are certainly NOT you two! And, by the way , tnx for negative rep outlaw :thumbup: , it's actually my first one since I registered on ED forums...The time when you probably didn't even hear for FC and DCS series... Nobody here says that your claim is wrong, but without knowing the exact circumstances that lead to your observation, your observation is somewhat useless. Assuming that you already had gathered the data you compare your observation to - how else could you otherwise claim that there is something off? - why is it too much for you to provide these references as well? To present a consistent and complete picture of the issue - if not for us "lazy forum peasants", then for the guys who shall take care of it? It is called "methodical work" - a skill not only helpfull here, but in RL as well. You really should try it sometime - it is probably better for your reputation and more effective than resorting to personal attacks when you run out of arguments. Well, that is at least my personal opinion - facts > personal attacks. :o) Link to comment Share on other sites More sharing options...
GGTharos Posted September 28, 2014 Share Posted September 28, 2014 (edited) How about this? Incidentally, it's pretty unlikely for this missile to go anywhere near M3 ... it's a matter of available fuel, and this missile isn't heavy enough to have the requisite amount of fuel. It is as large as a sidewinder, but half the weight - and the amount of fuel Sidewinder uses is half the weight of this missile. Edited September 28, 2014 by GGTharos [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
Frostie Posted September 28, 2014 Share Posted September 28, 2014 23 seconds to impact at 8 km that is a lot longer than we have now. The fast destruction of ground units on servers by Ka50 may be over. "[51☭] FROSTIE" #55 51st PVO "BISONS" Fastest MiG pilot in the world - TCR'10 https://100kiap.org Link to comment Share on other sites More sharing options...
karambiatos Posted September 28, 2014 Share Posted September 28, 2014 https://www.youtube.com/watch?v=yG-_AVqeiT8 this video says it takes the vikhr 28s to cover 10km, so that's an average speed of 1285.7142 kmh or whatever these videos are showing, the distance is either 3600 or 2800m at the time of the recoding and it takes the missile 3 seconds to cover that so the missiles either going 4320kmhor 3360kmh A 1000 flights, a 1000 crashes, perfect record. =&arrFilter_pf[gameversion]=&arrFilter_pf[filelang]=&arrFilter_pf[aircraft]=&arrFilter_DATE_CREATE_1_DAYS_TO_BACK=&sort_by_order=TIMESTAMP_X_DESC"] Check out my random mods and things Link to comment Share on other sites More sharing options...
GGTharos Posted September 28, 2014 Share Posted September 28, 2014 There's a actually an official or semi-official time-to-distance chart floating around for the Vikhr somewhere. I couldn't find it though. In any case, your second video is not useful for determining missile speed. There's not enough information shown on it. As for taking 28s to cover 10km, that might be because of the long rocket motor sustain operation, thus keeping average speed high (ie. near M1.6 or 1.8 for a long duration). The missile probably slows down quite quickly once the rocket motor ceases operating. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
Vecko Posted September 28, 2014 Author Share Posted September 28, 2014 How about this? Incidentally, it's pretty unlikely for this missile to go anywhere near M3 ... it's a matter of available fuel, and this missile isn't heavy enough to have the requisite amount of fuel. It is as large as a sidewinder, but half the weight - and the amount of fuel Sidewinder uses is half the weight of this missile. Heh, as always, when is needed to degrade performance of Russian build weapons, GG is there! :D But this time , that's precisely what I was looking for, I must agree...:thumbup: Will you report this issue then? [sIGPIC][/sIGPIC] Virtual Aerial Operations Link to comment Share on other sites More sharing options...
GGTharos Posted September 28, 2014 Share Posted September 28, 2014 Yep. But I want to find that time-to-target chart. Then I can change the missile profile myself and just give them a solution to test, so they can work on other stuff. Max speed of 610m/s and 23s to 8km is really not much information to go on. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
Buzpilot Posted September 28, 2014 Share Posted September 28, 2014 (edited) Nobody here says that your claim is wrong, but without knowing the exact circumstances that lead to your observation, your observation is somewhat useless. Assuming that you already had gathered the data you compare your observation to - how else could you otherwise claim that there is something off? - why is it too much for you to provide these references as well? To present a consistent and complete picture of the issue - if not for us "lazy forum peasants", then for the guys who shall take care of it? It is called "methodical work" - a skill not only helpfull here, but in RL as well. You really should try it sometime - it is probably better for your reputation and more effective than resorting to personal attacks when you run out of arguments. Well, that is at least my personal opinion - facts > personal attacks. :o) Fact of most data is secret, but if you ask me I have a big problem believing any data here is real, and you ask people to come up with some real data, that nobody are allowed to post? A few of us know for instance, the computer in a tank can compute the impact point really good, but the hydraulic and the gearing to do that, don't come cheap, so a few of us have a real problem believing a cheaper tank kan hit at same distance. ( at the same rate) Edited September 28, 2014 by Buzpilot i5 4670 - Sabertooth Z87- GTX Titan - Dell U3011 30" - 2x8GB RAM 1800 - Samsung 840 EVO 512GB SSD - Warthog HOTAS - CH Pro pedals - TrackIR5 - Win7 64bit EVERYTHING IS SUBJECT TO CHANGE :thumbup: Link to comment Share on other sites More sharing options...
Flagrum Posted September 28, 2014 Share Posted September 28, 2014 Fact of most data is secret, but if you ask me I have a big problem believing any data here is real, and you ask people to come up with some real data, that nobody are allowed to post? A few of us know for instance, the computer in a tank can compute the impact point really good, but the hydraulic and the gearing to do that, don't come cheap, so a few of us have a real problem believing a cheaper tank kan hit at same distance. I had just so simple things in mind like "600 m/s according to DCS manual" and "Launched from a stationary Ka-50". It makes probably a slight difference if you launch a missile from 0 km/h off a Ka-50 or from 500 km/h off a Su-25T ... Something like that, just the usual stuff we commonly consider, that was my impression up to day, as usefull and helpfull when it comes to issues and problems. A track file would probably been gold ... but hey ... Link to comment Share on other sites More sharing options...
Buzpilot Posted September 28, 2014 Share Posted September 28, 2014 I had just so simple things in mind like "600 m/s according to DCS manual" and "Launched from a stationary Ka-50". It makes probably a slight difference if you launch a missile from 0 km/h off a Ka-50 or from 500 km/h off a Su-25T ... Something like that, just the usual stuff we commonly consider, that was my impression up to day, as usefull and helpfull when it comes to issues and problems. A track file would probably been gold ... but hey ... Usually the data on a weapon system don't include other factor like platform shooting, using random speed, so it's natural to asume it's fired from 0m/s on the platform doing the shooting. i5 4670 - Sabertooth Z87- GTX Titan - Dell U3011 30" - 2x8GB RAM 1800 - Samsung 840 EVO 512GB SSD - Warthog HOTAS - CH Pro pedals - TrackIR5 - Win7 64bit EVERYTHING IS SUBJECT TO CHANGE :thumbup: Link to comment Share on other sites More sharing options...
159th_Viper Posted September 28, 2014 Share Posted September 28, 2014 Also need to remember that the new Vikhr-1 missiles might be a wee bitty faster than advertised, although they themselves are now a legacy system with the operational testing of the Ka-52 mounted Hermes-A anti-tank missiles, no slouches at 1000m/s. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
Flagrum Posted September 28, 2014 Share Posted September 28, 2014 Usually the data on a weapon system don't include other factor like platform shooting, using random speed, so it's natural to asume it's fired from 0m/s on the platform doing the shooting. Ok, then it is natural to assume things, regardless of the background of the person who states something. We assume that the OP's assumptions are the same as our assumptions. No more tracks necessary, no more screenshots, natural assumptions suffice. Link to comment Share on other sites More sharing options...
opps Posted September 28, 2014 Share Posted September 28, 2014 In DCS vikhr fries 8km in 15sec.Ka-50 vikhr @ 8km.trk 1 Link to comment Share on other sites More sharing options...
SnowTiger Posted September 28, 2014 Share Posted September 28, 2014 I think "opps" has the right idea to prove the actual speed. That is to do the simple mathematical calculation of a vikhr shot within any mission. Laze the target to get the distance, fire the shot and time it. This should confirm the actual Fps or Fpm or M/sec etc. But I don't see any of this being worth any arguments or insults. The Screenshot doesn't lie. Whether the increments or values are correct ... who knows ? It's worth further exploration by all those interested in knowing for sure. I know I'm going to check it out for myself. SnowTiger:joystick: Link to comment Share on other sites More sharing options...
159th_Viper Posted September 28, 2014 Share Posted September 28, 2014 In DCS vikhr fries 8km in 15sec. Which is 533m/s, well within valid parameters, yes? Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
SnowTiger Posted September 28, 2014 Share Posted September 28, 2014 Agreed ! SnowTiger:joystick: Link to comment Share on other sites More sharing options...
effte Posted September 28, 2014 Share Posted September 28, 2014 Average speed != maximum speed. :vertag: And open source material in this field requires one to be vary of equipment versions (as always) and the fact that published data is what they want the world to believe regarding the capabilities of the product. Not that I see much reason to fudge the time to target value in this case. Is it the same version though? ----- Introduction to UTM/MGRS - Trying to get your head around what trim is, how it works and how to use it? - DCS helos vs the real world. Link to comment Share on other sites More sharing options...
GGTharos Posted September 28, 2014 Share Posted September 28, 2014 No, it is absolutely not. The stated time to target is between 23 and 28s, and the maximum NOT average missile speed is 600-610m/s. Treating it as average has huge implications regarding tracking of fast-moving targets at long ranges for example, as well as significant implications for threat reaction time. Which is 533m/s, well within valid parameters, yes? [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
Vecko Posted September 28, 2014 Author Share Posted September 28, 2014 (edited) Which is 533m/s, well within valid parameters, yes? I'm not sure...According to GG document 600m/s is max missile speed in flight while in game max speed is way of that scale. Also, 23s as presented in the vikhr commercial is significantly slower that 15s. Now , I dont think that producer of the vikhr missiles will degrade their own product in their commercial. Something is strange here and it would be nice IMO to present this issue to the developers. I'm also glad to hear that some testers are (GG) willing to investigate this issue further more... EDIT: If you could find that time to distance chart GG, that would be very helpful... Edited September 28, 2014 by Vecko [sIGPIC][/sIGPIC] Virtual Aerial Operations Link to comment Share on other sites More sharing options...
Emu Posted September 28, 2014 Share Posted September 28, 2014 A lot of missiles may be too fast. The AIM-54 gets to about 9,000kph from a high speed launch. 1 Link to comment Share on other sites More sharing options...
outlawal2 Posted September 29, 2014 Share Posted September 29, 2014 You two guys are so funny... You're actually asking from me to prove something which is clearly stated even in DCS manual by ED developers :huh:?! I guess you're not really accustomed to check that PDF from time to time and that's the reason for you spamming and raging in this thread. I encountered that so many times, people just don't like to read manuals, ... IF you two little fellows are OK with vikhr missile speeding up to almost mach 3 in the sim even if in the manual is clearly stated that speed should be mach 1.8 I really don't care. I don't have time or will for filling two leisured forum bots with knowledge nor do I want to pinpoint you to manual pages... Do your own research and actually learn something! First post of this thread is aimed toward competent people which will acknowledge or dismiss this bug report with the proper facts and maybe a bit more detailed explanation than it's given in DCS manual. Those people are certainly NOT you two! And, by the way , tnx for negative rep outlaw :thumbup: , it's actually my first one since I registered on ED forums...The time when you probably didn't even hear for FC and DCS series... LOL Wow the attitude is awesome! Please be sure to let us know how this approach works on getting what you want.. Spout BS with zero reinforcing info, then get nasty when asked for specific info and tell those you are trying to convince to look it up for ourselves... Dale Carnegie would be proud! LOL What a RAY of sunshine... :thumbup: 2 "Pride is a poor substitute for intelligence." RAMBO Link to comment Share on other sites More sharing options...
Vecko Posted September 29, 2014 Author Share Posted September 29, 2014 A lot of missiles may be too fast. The AIM-54 gets to about 9,000kph from a high speed launch. Maybe, but again AIM-54 is a rarely used missile while vikhrs are commonly used, therefore their proper behavior is more important for realism... LOL Wow the attitude is awesome! Please be sure to let us know how this approach works on getting what you want.. Spout BS with zero reinforcing info, then get nasty when asked for specific info and tell those you are trying to convince to look it up for ourselves... Oh please, knock it off already, or en least say something constructive , will ya? The bug is recognized by one of the main ED testers so my request is fulfilled. Fell free to check few last pages of this thread, especially GG Tharos's posting. You are giving your selves to much credits if you think that I'll report progres regarding thiss issue to you...:D [sIGPIC][/sIGPIC] Virtual Aerial Operations Link to comment Share on other sites More sharing options...
GGTharos Posted September 29, 2014 Share Posted September 29, 2014 AIM-54 is in need of its own tuning, but like Vecko said, you don't see it on player-used aircraft anyway. Y'all knock it off now. It's an acknowledged issue, it'll be resolved when it's resolved. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
Frostie Posted September 29, 2014 Share Posted September 29, 2014 I expect to see a detailed report in my pm box by morning or else.:spam_laser: P.S. So is the Maverick and probably a few more missiles. "[51☭] FROSTIE" #55 51st PVO "BISONS" Fastest MiG pilot in the world - TCR'10 https://100kiap.org Link to comment Share on other sites More sharing options...
GGTharos Posted September 29, 2014 Share Posted September 29, 2014 (edited) Maverick is about right, but I think it still uses the old FM so I'm a bit reluctant to touch it. I have to see if I can dig up peak speed docs for the -65, not sure I'll be able to find them any more though. Edit: I just checked one known AGM-65G test launch, ~2600m range flown in 7.3 sec, indicating that AGM-65 definitely breaks the sound barrier ... soundly. :) Edited September 29, 2014 by GGTharos [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
Recommended Posts