whartsell Posted December 4, 2015 Author Share Posted December 4, 2015 I've made some changes in whartsells mod. I've made all options for the ATC commands enabled in every state you are, i.e. before startup, taxi, takeoff and in air. Reason for this is to have the same keybindings always despite your flight-state, so you can easy bind them to VAC. Keys for the ATC commands are as followed (in the ATC-submenu): F1 Request Startup F2 Request Taxi F3 Request Hover F4 Request Takeoff F5 Abort Takeoff F6 Inbound F7 Abort Inbound F8 Request Landing F9 Request Azimuth Also I've added my VAC profile file, but it is not yet complete. I've not added ground crew and not tested all the airports (as for now I'm unsure if VAC can detect, or me/you pronounce, the more complicated airport names). What I added, and no more: * Every airport name and ATC command, i.e. 'Kobuleti Request Landing' * Flight and Wingman commands which are (Wingman or Flight pronounced before): - Anchor Here - Return To Base - Fly To SPI - Fly To Steerpoint - Fly To Tanker - Engage Ground Targets - Engage Armor - Engage Artillery - Engage Air Defence - Engage Utility Vehicles - Engage Infantry - Engage Ships - Engage Bandits - Rejoin - Formation (when 'wingman' instead of 'flight' is pronounced before, he actually rejoins). EDIT: NOTE: VAP profile it is still premature and I added this just for people to look at, VAICOM is more recommended, but does not use realisitic comms. NOTE: There are some cavecats with the current ATC-script of mine, as the menu does not close after a command is sent. I cannot check this script this week as I'm out working. But I'll what I can do when I come home. Great. Idea..Ill check out what you have done and get it merged into the mod available for DL Arduino,EOS and Helios Tutorial Static ATC menu mod Link to comment Share on other sites More sharing options...
tifafan Posted December 9, 2015 Share Posted December 9, 2015 Hello,whartsell.I've found that in DCS 1.5 when I install Static ATC Menu Mod.On the top,it will show both old style and the new style of the contact information.When I uninstall the mod,it will be normal.Not a big deal,but a little little hard for me to read the information. Regards. Link to comment Share on other sites More sharing options...
whartsell Posted December 24, 2015 Author Share Posted December 24, 2015 Hello,whartsell.I've found that in DCS 1.5 when I install Static ATC Menu Mod.On the top,it will show both old style and the new style of the contact information.When I uninstall the mod,it will be normal.Not a big deal,but a little little hard for me to read the information. Regards. I have looked at the code and there are bits in 1.5 and 2.0 that conflict with the changes I made for the static menu mod. I have identified the problem areas and hope to get this knocked out before the end of the year (while on vacation). Arduino,EOS and Helios Tutorial Static ATC menu mod Link to comment Share on other sites More sharing options...
whartsell Posted December 24, 2015 Author Share Posted December 24, 2015 All, Currently this mod is not compatible in 1.5 (mostly works but gui is munged) or 2.0 (there are code conflicts in sections that i changed). I have identified the areas and hope to have a fix out by the end of the year. If that changes Ill let you know. Also remember that 1.5 and 2.0 are Beta and Alpha respectively so dont be surprised if it breaks again before they go RC as the velocity of code changes will be high Arduino,EOS and Helios Tutorial Static ATC menu mod Link to comment Share on other sites More sharing options...
tifafan Posted January 19, 2016 Share Posted January 19, 2016 any progress? Link to comment Share on other sites More sharing options...
Zeke Posted January 19, 2016 Share Posted January 19, 2016 If you use voice commands, this mod is a MUST HAVE! Link to comment Share on other sites More sharing options...
ginoc1 Posted January 26, 2016 Share Posted January 26, 2016 Very interested as well in 1.5 compatibility...appreciate your efforts! Link to comment Share on other sites More sharing options...
Winston60 Posted January 26, 2016 Share Posted January 26, 2016 I have looked at the code and there are bits in 1.5 and 2.0 that conflict with the changes I made for the static menu mod. I have identified the problem areas and hope to get this knocked out before the end of the year (while on vacation). Any progress on this? I'm also interested in 1.5 compatability. Link to comment Share on other sites More sharing options...
Snacko Posted February 29, 2016 Share Posted February 29, 2016 Yes, hope this is being worked on. Intel I9-10850K (OC @ 5.0ghz) │ Asus Maximus XII Hero │ G.Skill Ripjaws 64GB (4x16GB) DDR4 3200 │ Thermaltake Water 360mm Gigabyte RTX 4090 Gaming OC 24gb │ 2TB M.2 EVO Pro; 1T M.2 EVO; Sandisk SSD Drives │ 49" Samsung Curved Widescreen │ 28" Touchscreen - ҉ - Blackshark Cockpit Trainer - ҉ - ♣ Thread | ♥ Download Link to comment Share on other sites More sharing options...
Winston60 Posted March 11, 2016 Share Posted March 11, 2016 Has work been abandoned on making this mod compatible with ver. 1.5 ? Link to comment Share on other sites More sharing options...
Winston60 Posted March 16, 2016 Share Posted March 16, 2016 Bump for the question above. Link to comment Share on other sites More sharing options...
Dami Posted March 23, 2016 Share Posted March 23, 2016 Joining the question above - a version for 1.5 is absolutely must have. Did try to look into it, but the code seems a bit too complicated for my current LUA skill. If someone could at least explain where to find the part that silences player talking, I could jump on the board and try to continue this mod, if the initial author allows me to do it, of course. Gigabyte Z97X SLI i5 4670K OC + СoolerMaster 212 Evo inno3D GTX980 iChill 16 GB RAM OCZ Vector 128 GB SSD + 3TB Seagate HDD M-Audio 2496 Audiophile Pimax 4K HMD Self-made air mouse controller VKB Cobra Z (BRD Mod) Gametrix ECS; VKB T-Rudder Custom Mjoy 16 switch panel Wireless Inertial Tracker + Opentrack Link to comment Share on other sites More sharing options...
tribundf Posted June 14, 2016 Share Posted June 14, 2016 Guess there are no news about a new version compatible with 2.0? Link to comment Share on other sites More sharing options...
GregP Posted June 15, 2016 Share Posted June 15, 2016 Joining the question above - a version for 1.5 is absolutely must have. Did try to look into it, but the code seems a bit too complicated for my current LUA skill. If someone could at least explain where to find the part that silences player talking, I could jump on the board and try to continue this mod, if the initial author allows me to do it, of course. Dami -- this mod doesn't silence player talking, that's Milli's "No Pilot Voice Mod": http://forums.eagle.ru/showthread.php?t=134767 Link to comment Share on other sites More sharing options...
Bassam Posted February 19, 2017 Share Posted February 19, 2017 Hi, First thank you for the mod it is a very good mod indeed. However I'm having a problem with it lately. I'll try to give as much info as possible and please fell free to ask for more details that you might need. Whats happening: when I activate the mod ( using JSGAM ) the game runs I start a mission ( in any mode e.x campaigns , instant action or create a mission) the mission starts but the com manu wont appear when I press "". VICOM doesn't work either even though the command is recognized by VoiceAttack. If I deactivate the mod the menu work. When/Why did it happen: I don't know exactly but I have to theories. The first is: it happened around the time of the new update 1.5.6 few days ago, so it seems that the update might have something to do with it The second is: I was playing with some mods and skins at the time so that might have something to do with it as well; however, this is very unlikely since I removed everything as I will explain below. What did I try to fix it: 1-Remove everything including files in Saved Games folder. install a fresh copy of DCS Install JSGAM again, download a new copy of the mod and activate the mod only nothing else no effect what so ever. 2-Tried to unzip the zip file in DCS World as mentioned above in your description. That didn't do anything ( like the mod is not installed ). 3-I found the path for the original files in DCS "Eagle Dynamics\DCS World\Scripts\UI\RadioCommandDialogPanel", and did text compare of the files in mod folder and the files in the path I mentioned and they didn't mach ( I made sure the mod is installed when I did the comparison assuming that the mod will replace the original files with the one inside the mod folder). so I tried to replace the game files with the one inside the mod. the game worked but the problem still exist, and when I deactivated the mod in JSGAM the game start to crash at loading screen when you first start the game. Some of what I tried might sound stupid since I don't really know how the mods work. I just tried to do debugging, and that what I came up with. :) I appropriate it if you can find a solution for the problem since its really ruining the game for me. Thank you very much Bassam Link to comment Share on other sites More sharing options...
Hollywood_315 Posted March 8, 2017 Share Posted March 8, 2017 Guys be aware that a fix exists for this mod for version 1.5 https://forums.eagle.ru/showpost.php?p=2986946&postcount=499 Props to sthompson Cheers Hollywood There is no spoon. VAICOM PRO plugin for DCS World www.vaicompro.com Link to comment Share on other sites More sharing options...
Frusheen Posted March 10, 2017 Share Posted March 10, 2017 Are there any plans to update this mod for 2.0? I currently get a crash to desktop if I try to run it on NTTR. __________________________________________________Win 10 64bit | i7 7700k delid @ 5.1gHz | 32Gb 3466mhz TridentZ memory | Asus ROG Apex motherboard | Asus ROG Strix 1080Ti overclocked Komodosim Cyclic | C-tek anti torque pedals and collective | Warthog stick and throttle | Oculus Rift CV1 | KW-908 Jetseat | Buttkicker with Simshaker for Aviators RiftFlyer VR G-Seat project: http://forums.eagle.ru/showthread.php?p=2733051#post2733051 Link to comment Share on other sites More sharing options...
sthompson Posted March 28, 2017 Share Posted March 28, 2017 (edited) Static ATC Mod for 2.0.5 and 1.5.6 All: I have created a new version that seems to work in 2.0.5 and 1.5.6. See post https://forums.eagle.ru/showthread.php?p=3090920#post3090920. This may also solve some issues that others have had with helos since some of the newer lua code involves helo support that was not present when the original mod was created. But I don't fly helos and can't confirm that. Thanks to Whartsell for the brilliant original! sthompson (Softball in MP) Edited March 29, 2017 by sthompson I'm Softball on Multiplayer. NZXT Player Three Prime, i9-13900K@3.00GHz, 64GB DDR5, Win 11 Home, Nvidia GeForce RTX 4090 24GB, TrackIR 5, VKB Gunfighter III with MCG Ultimate grip, VKB STECS Standard Throttle, CH Pro pedals Link to comment Share on other sites More sharing options...
Dehuman Posted March 29, 2017 Share Posted March 29, 2017 Great job! :D I can confirm it's working on the DCS side of things for me (1.5.6 release) However seem to be having some compatability issues with VAICOM -> I can only talk to Sochi. Plenty of parking, two long runways, could be worse ;) Link to comment Share on other sites More sharing options...
sthompson Posted March 30, 2017 Share Posted March 30, 2017 Great job! :D I can confirm it's working on the DCS side of things for me (1.5.6 release) However seem to be having some compatability issues with VAICOM -> I can only talk to Sochi. Plenty of parking, two long runways, could be worse ;) Do the static menus show up for you correctly? What do you mean when you say you can only talk to Sochi? What happens if you call ATC at a different airfield? Can you confirm that Voice Attack is correctly identifying the recipient? It's possible that the new mod has caused a change in the static ordering of airfields, which would affect interaction with VAICOM. I would not expect that, but realize now that I did not check that. I can try to look at it this weekend. I'm Softball on Multiplayer. NZXT Player Three Prime, i9-13900K@3.00GHz, 64GB DDR5, Win 11 Home, Nvidia GeForce RTX 4090 24GB, TrackIR 5, VKB Gunfighter III with MCG Ultimate grip, VKB STECS Standard Throttle, CH Pro pedals Link to comment Share on other sites More sharing options...
sthompson Posted June 1, 2017 Share Posted June 1, 2017 Static ATC menu mod updated for DCS open alpha 2.1.0 Normandy and Nevada I have updated the files from Whartsell's original to work in versions 2.1.0 and 1.5.6, including all currently available maps (Normandy, Nevada, Caucusus). Use the attached files to replace the files of the same name in Whartsell's original distribution. Note that because there are 31 Airbases with ATC frequencies on the Normandy map I had to create additional slots in the static menus. There are now four pages of static ATC choices (corresponding to F2, F3, F4, and F5). As a consequence the menus for Ships and FARPS are now associated with new function keys F6 and F7. This may require updates to VAICOM profiles that use the FARPS or Ships menus. I do not know if there are any! Thanks again to Whartsell for the original! sthompson (I go by "Softball" in MP). Vote me some reputation if you like this! :smilewink:RadioCommandDialogsPanel.luaATC.lua 4 I'm Softball on Multiplayer. NZXT Player Three Prime, i9-13900K@3.00GHz, 64GB DDR5, Win 11 Home, Nvidia GeForce RTX 4090 24GB, TrackIR 5, VKB Gunfighter III with MCG Ultimate grip, VKB STECS Standard Throttle, CH Pro pedals Link to comment Share on other sites More sharing options...
the_soupdragon Posted June 1, 2017 Share Posted June 1, 2017 Nice work sthompson. Good to see this mod still has legs. Rep inbound :) SD [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Fisherman82 Posted June 1, 2017 Share Posted June 1, 2017 Nice work indeed! Does anyone know if it would be possible to do a mod for the JTAC menu also so that the F-keys always stays the same on the different menu pages so that it could be set up with VAC? Link to comment Share on other sites More sharing options...
sthompson Posted June 1, 2017 Share Posted June 1, 2017 Nice work indeed! Does anyone know if it would be possible to do a mod for the JTAC menu also so that the F-keys always stays the same on the different menu pages so that it could be set up with VAC? It might be possible, but since I primarily fly aerobatics and A2A missions I haven't gotten familiar with the JTAC menus. For AWACs, tankers, ships and FARPs a complication is that the set of possible units (and their names) with which you might communicate is dependent on mission design and can even change dynamically within the mission. I don't know if this is an issue for JTAC as well. After messing with these menus and with VAICOM for a few months I think that we are going to have to wait for 2.5 before there is significant further improvement. The ideal approach would be to establish a plugin for VAICOM that communicates directly with LUA code running in the sim so that the menu system could be bypassed completely. The Simple Radio Standalone (SRS) package interacts with DCS this way so I think it is doable. But developing this would involve significant code development, and possibly 2.5 would break that code. However we can hope that Hollywood has something similar in mind for VAICOM! I'm Softball on Multiplayer. NZXT Player Three Prime, i9-13900K@3.00GHz, 64GB DDR5, Win 11 Home, Nvidia GeForce RTX 4090 24GB, TrackIR 5, VKB Gunfighter III with MCG Ultimate grip, VKB STECS Standard Throttle, CH Pro pedals Link to comment Share on other sites More sharing options...
mr_mojo97 Posted June 1, 2017 Share Posted June 1, 2017 (edited) I'm going crrraaazzzzyyyyy with this again!!! Now I updated to Normandy, all fine and dandy. Everythging was working beforehand beatifully and I know there is now an issue with comms in Nevada. But now my Comms menu doesn't work in either map - 1.5.6 or in 2.1!!!. Funny thing is when I try to rebind with key (In either 1.5.6 or 2.1) the same key it goes F12-F11-OEM102 when I press the OEM102 key (never noticed that before). So the key can be bound it just doesn't work in game. I have changed no setttings in VC/VA. Another issue in 2.1 is when I ask for a 'tanker to refuel' - it goes to outside view, If I ask for 'landing' the game pauses - I get no response from either - radios are set to correct frequency. Edit Scratch that, did a repair opn both and reinstalled VA/VC now everything is good -Even in Nevada - and I thought that was goosed?! Any ideas? Thanks Edited June 1, 2017 by mr_mojo97 MSI M5 z270 | Intel i5 7600k (OC) 4.8GHz | MSI GTX1080ti Gaming X 11Gb | 500gb Samsung 970 Evo NVME M.2 (DCS World) | 500gb Samsung 850 Evo SSD (OS and Apps) | 32Gb 2400MHz DDR4 - Crucial Ballistix | Be Quiet Silent Loop 240mm | NZXT H440 case | Thrustmaster Warthog - 47608 with Virpil Mongoose joystick base | MFG Crosswinds - 1241 | Westland Lynx collective with Bodnar X board | Pilot's seat from ZH832 Merlin | JetSeat | Oculus Rift S | Windows 10 | VA | Link to comment Share on other sites More sharing options...
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