AJaromir Posted February 25, 2015 Share Posted February 25, 2015 (edited) Good day. I use Thrustmaster HOTAS warthog. I have found that when I trim pitch to some direction then I am not able to fully deflect elevators in opposite direction. Edited March 12, 2015 by Cobra847 Link to comment Share on other sites More sharing options...
Mainstay Posted February 27, 2015 Share Posted February 27, 2015 Good day. I use Thrustmaster HOTAS warthog. I have found that when I trim pitch to some direction then I am not able to fully deflect elevators in opposite direction. Have you enabled trim? Because i noticed they added trim on/off with this build Link to comment Share on other sites More sharing options...
AJaromir Posted February 28, 2015 Author Share Posted February 28, 2015 You mean pitch trim Circuit Breaker? Of course. Link to comment Share on other sites More sharing options...
xxJohnxx Posted March 1, 2015 Share Posted March 1, 2015 Good day. I use Thrustmaster HOTAS warthog. I have found that when I trim pitch to some direction then I am not able to fully deflect elevators in opposite direction. That was like that before and as far as I know is affecting the other aircraft as well. The problem here (or the reason why it is the way like this) is that you have to simulate trim without actually being able to shift the re-centering point of the joystick (as long as there is no FFB involved). For example: 100% full forward deflection of the joystick hits the maximum forward limit 0% deflection is the mechanical center of the joystick -100% full backwards deflection of the joystick hits the maximum backwards limit If you don't trim the joystick deflection percentage equals the deflection percentage of the simulator input (the deflection of the simulated joystick). However, let's assume you are holding the joystick at -10% backwards deflection. Now you want the trim this out and you depress the "Nose Up" trim. You will slowly bring your joystick to the 0% deflection position which means that you are trimmed. However, by doing that, your real joystick and the simulator input are now off by 10%. These 10% are missing or too much when you reach the end of the deflection areas. For example, if you now push your stick fully forward, it might be at 100% deflection, however the simulated joystick is only at 90%. If you pull your stick to -90% backwards, the simulated joystick already is at -100% deflection. This is pretty much the only way too do trimming with currently used joysticks. The only real solution too that is a force-feedback joystick which has the capability to represent the real stick deflection during the whole movement range at all trim settings. The Huey and the Mi-8 as well as the other airframes are affected by this as well. Check out my YouTube: xxJohnxx Intel i7 6800k watercooled | ASUS Rampage V Edition 10 | 32 GB RAM | Asus GTX1080 watercooled Link to comment Share on other sites More sharing options...
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