PiedDroit Posted March 8, 2015 Posted March 8, 2015 You can, the depressible pipper is still there and works (UFC has controls for it)... So you can do "basic" deliveries like in the 70ies, 80ies... It would need the tables though, but yes, that makes "oldish" style deliveries completely possible (and even better) with the C versus using the A for that purpose.
SkateZilla Posted March 8, 2015 Posted March 8, 2015 Some elements from PFM are missing from the A-10A due to Simplified Systems: Which is why it and the SU-25 are AFM+, While the A-10C, F-15C etc are PFM. • Realistic simulation of Flight Control, CAS and Autopilot systems. • Realistic simulation of Hydraulics, Fuel, Electrical, Engine and other systems influence flight characteristics. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
Snoopy Posted March 9, 2015 Posted March 9, 2015 Actually only one A-10 in flight should take the TGP, rest is communication. Actually you're wrong. v303d Fighter Group Discord | Virtual 303d Fighter Group Website
cichlidfan Posted March 9, 2015 Posted March 9, 2015 Actually you're wrong. I had a feeling. Thanks. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
Snoopy Posted March 9, 2015 Posted March 9, 2015 I had a feeling. Thanks. They have contracts that layout what the wingman is/isn't allowed to do but they do carry a TGP. v303d Fighter Group Discord | Virtual 303d Fighter Group Website
FlyingHighAU Posted March 9, 2015 Posted March 9, 2015 If you like the A-10A better, just fly the A-10C slowly over a Shilka, and you'll lose your TADS and Targetting pod in seconds :P
SkateZilla Posted March 9, 2015 Posted March 9, 2015 or just remove the pod from the loadout and leave your MFDs Off. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
flashben Posted March 9, 2015 Posted March 9, 2015 But without the MFDs how do you manage the stores/weapons?
PFunk1606688187 Posted March 9, 2015 Posted March 9, 2015 Well, you need the MFCDs to use the DSMS and the Maverick, but if you leave them glued to those you're basically doing the same thing. To use the DSMS like the A-10As I think you would have to use manual profile selection, that is to say you select each station individually then customize the profile rather than use a pre-loaded one you entered before takeoff. Of course spend a few weeks flying like that and you'll quickly come to realize how much of a benefit the systems in the A-10C are purely in terms of helping with keeping the head up. This comes in stark contrast to the effect that say a TGP has on most simmers. Of course most simmers have no concept of realistic training which is what allows real wingmen to carry a targeting pod and still not be a useless tit. Warning: Nothing I say is automatically correct, even if I think it is.
WildBillKelsoe Posted March 10, 2015 Author Posted March 10, 2015 Thing is, I want to train myself into looking outside the cockpit. With A-10C, I can easily plan an attack with TAD, even set markpoints for an axis with wind, but I want the extra headache so to speak. In C version I am still refining my CCIP deliveries and I'm getting better everyday. Its just simpler and I like doing what I read in books of A-10 rather than have everything figured out. The real downside, is that CMSP is replaced with manual mashing of flares or chaffs, which is better as you don't have to cycle profiles A-Z when a MANPAD SA-18 streaks out of nowhere, but you have no indication on amounts of CH/FR remaining. I just wish ED implements INS update points (like sharks PVI, even though I've seen it in C it is not working), as well as gyro drift messing up navigation. I know there is a NVG mod for the A in DCS but rather use more difficult and hazy maverick seeker to locate targets. So the gist behind all this is I think A version can be a good trainer for advancing to the C version. When I started out in C 2 years ago, I always had my head inside the cockpit. With A, I force myself more to look outside cockpit, which is what real pilots do, regardless of suites and updates. I also find that pulling G's with A harder than C (unless flaps are deployed, meaning AoA can also train me to know limitations and apply to C). AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.
ttaylor0024 Posted March 10, 2015 Posted March 10, 2015 can be a good trainer for advancing to the C version. When I started out in C 2 years ago, I always had my head inside the cockpit. With A, I force myself more to look outside cockpit, which is what real pilots do, regardless of suites and updates. Good luck with the absolutely pitiful scaling in this game. IRL yeah, it's easy to spot ground targets and everything, but definitely not in this sim.
siipperi Posted March 10, 2015 Posted March 10, 2015 But without the MFDs how do you manage the stores/weapons? Hotas?
shagrat Posted March 10, 2015 Posted March 10, 2015 HOF changes, EO Timer for Mavericks? Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)
Snoopy Posted March 10, 2015 Posted March 10, 2015 Thing is, I want to train myself into looking outside the cockpit. Uhm....just don't look in the pit then lol:joystick: v303d Fighter Group Discord | Virtual 303d Fighter Group Website
PFunk1606688187 Posted March 11, 2015 Posted March 11, 2015 Thing is, I want to train myself into looking outside the cockpit. With A-10C, I can easily plan an attack with TAD, even set markpoints for an axis with wind, but I want the extra headache so to speak. Its just a matter of personal discipline. Just don't use the C's systems that are outside the scope of what you want to do. There are many things though that you would want to use that are better eyes out helpers. The UFC for instance combined with the CDU repeater is an excellent tool to make you a better eyes out pilot than an A pilot could ever be if you need to use that system for some reason, and they did use it. There's no reason you can't just put two distant points in your CDU then fly DR between them. Drop a point on Senaki then another on Gori east of the Kashuri gap and all you gotta do there is go south from Senaki, find the Rioni river, follow that east til the gap, fly the valley then follow a certain road east to the Gori and bam thats Dead Reckoning. If you got your maps you can try and use those rather than the TAD or CDU to check that out. For doing CCIP attacks just don't use mark points, which is actually pretty darned hard to do anyway without a TGP, and just prosecute targets based on visual references. Pick an IP for yourself, pick a visual reference for flying to the target on your run in, bring along WP and self mark or memorize where other targets are in relation to the existing wrecks that give off big smoke plumes. Fly a wheel over or offset from the target and use that zoom to get a good look. It takes lots of practice and training to quickly and efficiently use sensors in the attack. It really takes little effort to fly the airplane visually because people naturally want to fly where their eyes are looking. So look where you want to go, look where you want to start your run in, and do everything by looking. Once you get a few visual references and get a feel for the surrounding terrain you can basically spend the entire attack sequence with your eyes out of the pit only glancing at the HUD and maybe the DSMS to confirm weapons. Of course you then in that situation realize how good the DSMS is as well since you can cycle profiles heads up via the HUD instead of having to go heads down to manually set up everything. The C is far better than the A in so many respects. Its entirely the self discipline (or lack thereof) of sim pilots that makes the C into this heads down monster that overloads you. Just keep your big eyes out and leave the pod at home and its amazing how old school the C lets you fly. Warning: Nothing I say is automatically correct, even if I think it is.
313_Nevo Posted March 11, 2015 Posted March 11, 2015 I would also prefer all the aircrafts to be early versions. F14A? perfect less demanding on devs, less demanding on players
SilentGun Posted March 11, 2015 Posted March 11, 2015 here is why I may switch to A version of A-10 I would also prefer all the aircrafts to be early versions. F14A? perfect less demanding on devs, less demanding on players What!? Less demanding on devs and players? Umm last time I checked modern technology is much easier to learn and use then old stuff. And for the devs, older steam gauge aircraft are a lot harder to simulate then a screen with pages on it. Link to my Imgur screenshots and motto http://imgur.com/a/Gt7dF One day in DCS... Vipers will fly along side Tomcats... Bugs with Superbugs, Tiffy's with Tornado's, Fulcrums with Flankers and Mirage with Rafales... :)The Future of DCS is a bright one:)
Scarecrow Posted March 13, 2015 Posted March 13, 2015 The A10-A would be great if it weren't for the Mavericks, they are pretty much useless unless your target is out in the middle of field. The Su25 makes a better trainer for target spotting and reading the instruments imho. :)
Wrecking Crew Posted March 13, 2015 Posted March 13, 2015 Oh, you could easily change that as a mission designer... Just, empty the warehouses and stores until you have only left what should be available. :D Try that and see what people say! GEEEZ they get all twisted up about it, too. "Where's my TGP, whaaaaaaa! WHO puts up an A-10 mission w/o TGPs?" :joystick: Visit the Hollo Pointe DCS World server -- an open server with a variety of COOP & H2H missions including Combined Arms. All released missions are available for free download, modification and public hosting, from my Wrecking Crew Projects site.
Wrecking Crew Posted March 13, 2015 Posted March 13, 2015 WildBill -- You might want to check out the HOGS series of books by Jim DeFelice. Great stuff! Google this: jim de felice + HOGS WC Visit the Hollo Pointe DCS World server -- an open server with a variety of COOP & H2H missions including Combined Arms. All released missions are available for free download, modification and public hosting, from my Wrecking Crew Projects site.
WildBillKelsoe Posted March 18, 2015 Author Posted March 18, 2015 I will, I'm just reading OAF for like the 3rd time (actually enjoying it), then Smallwood's, then I'll get these. AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.
HiJack Posted March 18, 2015 Posted March 18, 2015 I would love the full version simulated of the A-10A :thumbup: But what we need is a timeline chart for all aircrafts, vehicles and weapons so we could create more correctly timed missions! As mission is now it is a mix of all time ever flown ;)
Haukka81 Posted May 6, 2015 Posted May 6, 2015 +1 for A-10A full simulated, i like to make cold war missions. But im happy with FC3 A-10A too, its still feels really nice to fly and systems are not too simplifed. Just good for oc rift use (IMHO) Oculus CV1, Odyssey, Pimax 5k+ (i5 8400, 24gb ddr4 3000mhz, 1080Ti OC ) [sIGPIC][/sIGPIC]
WildBillKelsoe Posted May 23, 2015 Author Posted May 23, 2015 Uhm....just don't look in the pit then lol:joystick: I won't...:joystick::joystick::joystick: AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.
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