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ISVA/USN flyable mods


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I apologize for the delay. Mod is ready and currently in test.

 

Delay is caused by the need to make changes in the F/A-18A loadouts.

AGM-154C JSOW, AGM-84A Harpoon and AGM-84E SLAM can be used now.

 

I also decided to make a compatible liveries packs for the new mod.

Packages are divided by operator countries and will be available for separate download.

 

Hi Morkva, terrific F-18 mod!. Question, it's working in takeof and landing with the CVN-77 Bush of the ISVA SHIPS mod?

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how about:

set_aircraft_draw_argument_value(17, -rudder * (-1.0))

 

(RudderValue) * (-1.0) = -(RudderValue)

.75 * (-1.0) = -.75

 

 

 

Morkva,

 

I just tested that string and it reversed the rudders...

 

if rudder > 0 or rudder < 0 then
   set_aircraft_draw_argument_value(17, -rudder * (-1.0))
   set_aircraft_draw_argument_value(18, -rudder * (-1.0))

 

also, I'd like to know how you were able to attach WorldID = 6 to use the F-15C Settings,

 

Everytime I've Tried, It would load the F-15C External Shape instead of my own.

Screen_160323_191831.thumb.jpg.8f217459eea38f44a29a07f080f98faf.jpg


Edited by SkateZilla
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Morkva,

 

I just tested that string and it reversed the rudders...

 

if rudder > 0 or rudder < 0 then
   set_aircraft_draw_argument_value(17, -rudder * (-1.0))
   set_aircraft_draw_argument_value(18, -rudder * (-1.0))

also, I'd like to know how you were able to attach WorldID = 6 to use the F-15C Settings,

 

Everytime I've Tried, It would load the F-15C External Shape instead of my own.

 

Thank you very much!

 

I tried to do this the other way:

if rudder ~= 0
   set_aircraft_draw_argument_value(17, (rudder)*(-1))
   set_aircraft_draw_argument_value(18, (rudder)*(-1))

In plane declaration file you can force the aircraft type by setting

WorldID = 6, instead WorldID = WstypePlaceholder.

 

ButWorldID = 6 makes AutoThrottle and IFR from IL-78 impossible due the AP bug.

So I decide to revert back to Index=4 (SU-33) with F-15C avionics.


Edited by Morkva_55

su-24.gif

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Yes it works
CVN-70 Vinson default model worked.\

p.s. Problem FLOLS.Need wait cash model new model CVN with ED.


Edited by ALF7

Онлайн-MG:joystick:

 

"Страшнее Шилки зверя нет".

"ПИСДРУНС СС ПП".

"Носи ППК с молоду-любить будешь до старости".

"СА-Танки решают все!"

"- А мы, старшина, ни за первую и не за вторую… Мы – за третью. За эту… За как её?.. За Родину!"

 

 

__|77|________:::::: =}-

\~~~~~~~~~/~~~~~~~ NAVAL AVIATION FAN ~~~~~~~

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CVN-70 Vinson default model worked.\

p.s. Problem FLOLS.Need wait cash model new model CVN with ED.

 

Now you can take off and recover to CVN-70.

In that moment FLOLS does not work.

We look forward to the imminent release of a new paid carrier module from ED.


Edited by Morkva_55

su-24.gif

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Now you can take off and recover to CVN-70.

In that moment FLOLS does not work.

We look forward to the imminent release of a new paid carrier module from ED.

:).

п.с.Не ,ну допросить я смогу.

Онлайн-MG:joystick:

 

"Страшнее Шилки зверя нет".

"ПИСДРУНС СС ПП".

"Носи ППК с молоду-любить будешь до старости".

"СА-Танки решают все!"

"- А мы, старшина, ни за первую и не за вторую… Мы – за третью. За эту… За как её?.. За Родину!"

 

 

__|77|________:::::: =}-

\~~~~~~~~~/~~~~~~~ NAVAL AVIATION FAN ~~~~~~~

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Thank you very much!

 

In plane declaration file you can force the aircraft type by setting

Index = 6 instead Index= WstypePlaceholder.

 

But Index=6 makes AutoThrottle and IFR from IL-78 impossible due the AP bug.

So I decide to revert back to Index=4 (SU-33) with F-15C avionics.

 

 

Didnt work for me, still loads Aircraft External Model of Whatever WorldID I set.

 

maybe I added to the wrong section, but who knows, lol.

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

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Hey Morkva thank you for the Hornet mod.

Could you be so kind to tell us when the main files are updated with the correction for the reversed rudders?

 

Thank you in advance.

 

you only need updated ext_sys file.

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

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Hey Morkva thank you for the Hornet mod.

Could you be so kind to tell us when the main files are updated with the correction for the reversed rudders?

 

Thank you in advance.

 

Yesterday I was very busy at work.

I'll post fixed ext_sys file for download today.

su-24.gif

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Hello,

 

I am giving a try to the f-18 mod I found here

(http://forums.eagle.ru/showpost.php?p=2714734&postcount=370)

 

And things seem to work well though I have a question about buttons and axis assignation. The F-18C do not show up in the command assignation menu but in flight, the plane uses my A-10A settings (fopr the ground attack version).

 

Is that normal and part of the mod ? do I have to edit my controls directly from the A-10 and F-15 settings ?

 

Thanks for any help.

 

And really thank you for sharing this huge mod, just the first minutes of flight were awesome !

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I don't fly the A model so I can't say for sure but for the C model, we use the SU-33 controls so you might be right. Just run it in single player and adjust the controls from there. Whatever comes up in the controls menu is what you're using.

[sIGPIC][/sIGPIC]

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Hello,

 

I am giving a try to the f-18 mod I found here

(http://forums.eagle.ru/showpost.php?p=2714734&postcount=370)

 

And things seem to work well though I have a question about buttons and axis assignation. The F-18C do not show up in the command assignation menu but in flight, the plane uses my A-10A settings (fopr the ground attack version).

 

Is that normal and part of the mod ? do I have to edit my controls directly from the A-10 and F-15 settings ?

 

Thanks for any help.

 

And really thank you for sharing this huge mod, just the first minutes of flight were awesome !

 

This mod has not been updated.

Input settings for F/A-18C and F/A-18A still from F-15C.

 

 

I don't fly the A model so I can't say for sure but for the C model, we use the SU-33 controls so you might be right. Just run it in single player and adjust the controls from there. Whatever comes up in the controls menu is what you're using.

 

That's because you have an updated test build.

su-24.gif

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For installing the mod you can use JSGME which you can download here:

http://forums.eagle.ru/showthread.php?t=98607

 

You can download the mod here:

https://drive.google.com/file/d/0B70d_QPZ4dRuQ0xNRVE4RXc2LUk/view

 

 

For more information about the mod check page 37 of this Thread.

 

By the way nice mod Morkva!

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The option zoom out seems to be limited.

Can i modify this ?

Thank you

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The option zoom out seems to be limited.

Can i modify this ?

Thank you

 

Yes, you can.

 

Open file:

[X:\Games\DCS World\_MODS\FA-18C_Private\Mods\aircraft\FA-18C\Entry\Views-FA_18A.lua]

or

[X:\Games\DCS World\_MODS\FA-18C_Private\Mods\aircraft\FA-18C\Entry\Views-FA_18C.lua]

 

And edit angle limits by your taste...

 

ViewSettings = {
   Cockpit = {
   [1] = {-- player slot 1
       CockpitLocalPoint      = {3.620000,1.200000,0.000000},
       CameraViewAngleLimits  = {20.000000,100.000000},
       CameraAngleRestriction = {false,90.000000,0.600000},
       CameraAngleLimits      = {190.000000,-75.000000,115.000000},
       EyePoint               = {0.020000,0.000000,0.000000},--front/back,up/down,left/right}
       limits_6DOF            = {x = {0.030000,0.400000},y ={-0.300000,0.100000},z = {-0.300000,0.300000},roll = 90.000000},
       ShoulderSize             = 0.25,
       Allow360rotation         = false,
   },    
   }, -- Cockpit 
   Chase = {
       LocalPoint      = {2.510000,3.604000,0.000000},
       AnglesDefault   = {180.000000,-8.000000},
   }, -- Chase 
   Arcade = {
       LocalPoint      = {-13.790000,6.204000,0.000000},
       AnglesDefault   = {0.000000,-8.000000},
   }, -- Arcade 
}

su-24.gif

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