Holbeach 发布于2015年6月27日 发布于2015年6月27日 (已编辑) This is a collection of videos I made to illustrate the effect of air to ground bombs and rockets on tanks, which I had used to illustrate other posts. .. 本帖最后于2016年1月28日,由Holbeach编辑 ASUS 2600K 3.8. P8Z68-V. ASUS ROG Strix RTX 2080Ti, RAM 16gb Corsair. M2 NVME 2gb. 2 SSD. 3 HDD. 1 kW ps. X-52. Saitek pedals. ..
Tello 发布于2015年6月28日 发布于2015年6月28日 Great videos with all angles. o7 I thought that the Air to Air missile selector should be kept in neutral position while using bombs and rockets. I might remember wrong(more than likely) about what the manual state. But none the less good videos for quick reference =) Going to keep them close. I hope Chuck get around to see them and maybe ad them to his good manual(s) [sIGPIC][/sIGPIC]
Holbeach 发布于2015年6月28日 楼主 发布于2015年6月28日 Great videos with all angles. o7 I thought that the Air to Air missile selector should be kept in neutral position while using bombs and rockets. I might remember wrong(more than likely) about what the manual state. But none the less good videos for quick reference =) Going to keep them close. I hope Chuck get around to see them and maybe ad them to his good manual(s) thanks for the positive comments. You can leave the A/A switch where it is. All you need for bombs are. Master to gnd. ASP-PFD to bombardement. Select relevant pylon (1-4 if you want them all to go). .. ASUS 2600K 3.8. P8Z68-V. ASUS ROG Strix RTX 2080Ti, RAM 16gb Corsair. M2 NVME 2gb. 2 SSD. 3 HDD. 1 kW ps. X-52. Saitek pedals. ..
WinterH 发布于2015年6月28日 发布于2015年6月28日 All you need for bombs are. Master to gnd. ASP-PFD to bombardement. Select relevant pylon (1-4 if you want them all to go). .. aand the tactical release switch up, if you want them to actually go boom after the release :) Wishlist: F-4E Block 53 +, MiG-27K, Su-17M3 or M4, AH-1F or W circa 80s or early 90s, J35 Draken, Kfir C7, Mirage III/V DCS-Dismounts Script
Holbeach 发布于2015年6月28日 楼主 发布于2015年6月28日 aand the tactical release switch up, if you want them to actually go boom after the release :) I'm glad you're paying attention. :doh: Don't forget the tactical release switch and bombs armed light, tucked in behind the stick. :joystick: .. 1 ASUS 2600K 3.8. P8Z68-V. ASUS ROG Strix RTX 2080Ti, RAM 16gb Corsair. M2 NVME 2gb. 2 SSD. 3 HDD. 1 kW ps. X-52. Saitek pedals. ..
TheSnark 发布于2015年6月28日 发布于2015年6月28日 So, is there any special trick to using the retarded bombs, been trying them out but sometimes they work, sometimes they don't. I have the Sapphire in Locked Beam Mode so the piper gets an accurate measurement, flying low level and releasing when the pipper is on target. Sometimes I get a succesful hit, sometimes the bomb is way off. I really feel a bit foolish that I cannot figure this out! Excellent video's as well, gives me a good idea on how the bombs work and what the result is!
Holbeach 发布于2015年6月28日 楼主 发布于2015年6月28日 So, is there any special trick to using the retarded bombs, been trying them out but sometimes they work, sometimes they don't. I have the Sapphire in Locked Beam Mode so the piper gets an accurate measurement, flying low level and releasing when the pipper is on target. Sometimes I get a succesful hit, sometimes the bomb is way off. I really feel a bit foolish that I cannot figure this out! Excellent video's as well, gives me a good idea on how the bombs work and what the result is! Thanks. I never use the radar for GA, just the straight bomb sight. When traveling fast at low level, the release delay makes a big difference, especially with retards, so you need to allow for that. If using clusters, they always fall extra short, so more allowance is necessary. I set the outer ring and use that as the pipper and adjust as required. GL. ASUS 2600K 3.8. P8Z68-V. ASUS ROG Strix RTX 2080Ti, RAM 16gb Corsair. M2 NVME 2gb. 2 SSD. 3 HDD. 1 kW ps. X-52. Saitek pedals. ..
Tello 发布于2015年6月28日 发布于2015年6月28日 Thank you for corrections and tips. Have a nice day [sIGPIC][/sIGPIC]
Holbeach 发布于2015年7月9日 楼主 发布于2015年7月9日 (已编辑) Here are a few more I made for other posts to see the effect of nukes and clusters on massed vehicles. .. 本帖最后于2015年9月1日,由Holbeach编辑 Moved the nukes. ASUS 2600K 3.8. P8Z68-V. ASUS ROG Strix RTX 2080Ti, RAM 16gb Corsair. M2 NVME 2gb. 2 SSD. 3 HDD. 1 kW ps. X-52. Saitek pedals. ..
Holbeach 发布于2015年7月11日 楼主 发布于2015年7月11日 .. ASUS 2600K 3.8. P8Z68-V. ASUS ROG Strix RTX 2080Ti, RAM 16gb Corsair. M2 NVME 2gb. 2 SSD. 3 HDD. 1 kW ps. X-52. Saitek pedals. ..
Holbeach 发布于2015年7月13日 楼主 发布于2015年7月13日 Updated "Holbeach AWR" file. This is the weapon range as it currently stands . At the moment being used for Mig-21 pop up bombing. 1 ASUS 2600K 3.8. P8Z68-V. ASUS ROG Strix RTX 2080Ti, RAM 16gb Corsair. M2 NVME 2gb. 2 SSD. 3 HDD. 1 kW ps. X-52. Saitek pedals. ..
Holbeach 发布于2015年7月13日 楼主 发布于2015年7月13日 Very nice once again! Thanks. It's appreciated. .. ASUS 2600K 3.8. P8Z68-V. ASUS ROG Strix RTX 2080Ti, RAM 16gb Corsair. M2 NVME 2gb. 2 SSD. 3 HDD. 1 kW ps. X-52. Saitek pedals. ..
Holbeach 发布于2015年7月21日 楼主 发布于2015年7月21日 Trying retarded bomb delivery at 300' AGL on static SPGs. Bombing arty column on the move with retarded bomb at 300' AGL. A near miss was good enough for a kill. .. ASUS 2600K 3.8. P8Z68-V. ASUS ROG Strix RTX 2080Ti, RAM 16gb Corsair. M2 NVME 2gb. 2 SSD. 3 HDD. 1 kW ps. X-52. Saitek pedals. ..
Holbeach 发布于2015年7月21日 楼主 发布于2015年7月21日 (已编辑) Rockets produce no recoil, but you can see the recoil effect on this Mig-21, shown from several different angles, when using the S-24B A/G missile. This should not be here. The recoil is pushing the nose down and also reducing the speed. .. 本帖最后于2015年7月30日,由Holbeach编辑 Added 1 video ASUS 2600K 3.8. P8Z68-V. ASUS ROG Strix RTX 2080Ti, RAM 16gb Corsair. M2 NVME 2gb. 2 SSD. 3 HDD. 1 kW ps. X-52. Saitek pedals. ..
Holbeach 发布于2015年7月24日 楼主 发布于2015年7月24日 The S5 M rocket is meant for light armour and soft targets, but if you concentrate enough on one spot you can kill a tank, in this case a T-72. Just over on the right is a soft convoy. We'll do that one next. How many trucks can you get in 1 run. I'm on 12 at the moment. There is a 23 mm cannon at the rear of the line to discourage a slow approach and it will kill you if you don't get it straight away. Sea Level is the start alt. .. ASUS 2600K 3.8. P8Z68-V. ASUS ROG Strix RTX 2080Ti, RAM 16gb Corsair. M2 NVME 2gb. 2 SSD. 3 HDD. 1 kW ps. X-52. Saitek pedals. ..
Holbeach 发布于2015年8月29日 楼主 发布于2015年8月29日 (已编辑) Adding ground to air stuff I made to see what SAMs get up to and using the Mig-21 as target. These were used to illustrate other posts. .. 本帖最后于2017年2月18日,由Holbeach编辑 Adding videos 1 ASUS 2600K 3.8. P8Z68-V. ASUS ROG Strix RTX 2080Ti, RAM 16gb Corsair. M2 NVME 2gb. 2 SSD. 3 HDD. 1 kW ps. X-52. Saitek pedals. ..
lokodehortaleza 发布于2015年8月30日 发布于2015年8月30日 This thread has been very useful to me, thanks for all the good work!
Holbeach 发布于2015年8月31日 楼主 发布于2015年8月31日 (已编辑) lokodehortaleza. Thanks for the comment. Here are the last set of videos I made on the Mig-21 A/G weapon effects and deals with the RN-24/RN-28 nuclear bombs. Historical delivery methods are used throughout. These have all been used in previous threads. The end. .. 本帖最后于2017年2月18日,由Holbeach编辑 Adding videos. ASUS 2600K 3.8. P8Z68-V. ASUS ROG Strix RTX 2080Ti, RAM 16gb Corsair. M2 NVME 2gb. 2 SSD. 3 HDD. 1 kW ps. X-52. Saitek pedals. ..
Holbeach 发布于2016年1月11日 楼主 发布于2016年1月11日 After a break from DCS, I've updated to 1.5, so it's back on the range to get some practice in and see what the differences are from the previous videos. Here is the updated Air Weapons Range.Holbeach AWR Copy .miz ASUS 2600K 3.8. P8Z68-V. ASUS ROG Strix RTX 2080Ti, RAM 16gb Corsair. M2 NVME 2gb. 2 SSD. 3 HDD. 1 kW ps. X-52. Saitek pedals. ..
Holbeach 发布于2016年1月26日 楼主 发布于2016年1月26日 (已编辑) Trying the 10 kt nuclear bomb on the test range to see if there is anything different after 1.5.2. update and using a standard 45 deg toss delivery method. Survivors are --- Hemmit @ 2.7nm, M818 @ 2.2nm, Paladin @ 1.8 nm, Mortar @ 6nm, Leclerc @ 0.5nm, Abrams @ 0.3nm. M270 @ 2.4nm, Bradley @ 1.4 nm, Marder @ 1.7nm. Tanks seem tougher than they use to be. I'm overflying the target to watch the impact, but an Immelman would be the normal escape method. .. 本帖最后于2016年1月27日,由Holbeach编辑 Added some data. ASUS 2600K 3.8. P8Z68-V. ASUS ROG Strix RTX 2080Ti, RAM 16gb Corsair. M2 NVME 2gb. 2 SSD. 3 HDD. 1 kW ps. X-52. Saitek pedals. ..
RAZBAM_ELMO 发布于2016年1月27日 发布于2016年1月27日 So what do you find are the best parameters to get an average hit using the retarded FAB250 M54 TU? Speed Altitude Target size dial Point in sight reticule at which to release weapon Know and use all the capabilities in your airplane. If you don't, sooner or later, some guy who does use them all will kick your ass. — Dave 'Preacher' Pace, USN.
Hook47 发布于2016年1月28日 发布于2016年1月28日 Trying the 10 kt nuclear bomb on the test range to see if there is anything different after 1.5.2. update and using a standard 45 deg toss delivery method. Survivors are --- Hemmit @ 2.7nm, M818 @ 2.2nm, Paladin @ 1.8 nm, Mortar @ 6nm, Leclerc @ 0.5nm, Abrams @ 0.3nm. M270 @ 2.4nm, Bradley @ 1.4 nm, Marder @ 1.7nm. Tanks seem tougher than they use to be. I'm overflying the target to watch the impact, but an Immelman would be the normal escape method. .. Was that a new sound for the RN impact? Sounded cool!
Holbeach 发布于2016年1月28日 楼主 发布于2016年1月28日 So what do you find are the best parameters to get an average hit using the retarded FAB250 M54 TU? Speed Altitude Target size dial Point in sight reticule at which to release weapon The type of LL attack seen in the video is best suited to fixed targets, where you know the exact location, but you can go slower. I've used auto sight, but it's not accurate using the center pipper for retarded or CBUs, it will always drop short so i've adjusted the wingspan ring and use the lower part to aim with, you also need to allow for the release time delay. It takes a lot of practice to get decent repeat hits. For better accuracy it would be better to pop up and use a shallow dive. GL. .. ASUS 2600K 3.8. P8Z68-V. ASUS ROG Strix RTX 2080Ti, RAM 16gb Corsair. M2 NVME 2gb. 2 SSD. 3 HDD. 1 kW ps. X-52. Saitek pedals. ..
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