Ce_Zeta 发布于2015年7月28日 发布于2015年7月28日 Radio and RSBN will be fixed? [sIGPIC]http://i.imgur.com/YexElgV.jpg[/sIGPIC]
YoYo 发布于2015年7月28日 发布于2015年7月28日 All cockpit mods will work, there isn't much (almost none) change in the cockpit apart from a few bugfixes. All external textures will need to be updated to match the new UV. Yes on Paint Kit. Will it work after 1.5 and 2.0 or for 2.0 will be modified again? Just a question. Maybe this "missing" Polish repaints :)? Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 5090 32Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
-Rudel- 发布于2015年7月29日 发布于2015年7月29日 1.5 is EDGE w/o new maps https://magnitude-3.com/ https://www.facebook.com/magnitude3llc https://www.youtube.com/@magnitude_3 i9 13900K, 128GB RAM, RTX 4090, Win10Pro, 2 x 2TB SSD, 1 x 15TB SSD U.2 i9 10980XE, 128GB RAM, RTX 3090Ti, Win10 Pro, 2 x 256GB SSD, 4 x 512GB SSD RAID 0, 6 x 4TB HDD RAID 6, 9361-8i RAID Controller i7 4960X, 64GB RAM, GTX Titan X Black, Win10 Pro, 512GB PCIe SSD, 2 x 256GB SSD
KansasCS 发布于2015年7月29日 发布于2015年7月29日 I just hope they will revise the mapping system so I'll be able to map my warthog throttle switches more effectively. It's a shame I need to map two switches for gear up and down. Also the damage model wherein the pylons remain after getting your wing blown off.
Hook47 发布于2015年7月29日 发布于2015年7月29日 And what's gonna become of the ECM pod? I am wondering the same. Otherwise great news!
terence44 发布于2015年7月29日 发布于2015年7月29日 And what's gonna become of the ECM pod? Good question .... [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic104172_5.gif[/sIGPIC] Steam: http://steamcommunity.com/id/terence44/
amigastar 发布于2015年7月30日 发布于2015年7月30日 Looking forward to the 1.5 Release. Noob question but is the MIG-21 still in Beta status? If so whens the estimated date to leave Beta Status?
Cobra847 发布于2015年7月30日 发布于2015年7月30日 There will be a full changelog posted in August. We are aware of the ECM pod bug. Nicholas Dackard Founder & Lead Artist Heatblur Simulations https://www.facebook.com/heatblur/
BlackLion213 发布于2015年8月1日 发布于2015年8月1日 There will be a full changelog posted in August. With this and the possible announcement of your other two modules in August: http://forums.eagle.ru/showpost.php?p=2414848&postcount=1017 Is there a tentative plan for a comprehensive Leatherneck Simulations update in late August? -Nick
MiG21bisFishbedL 发布于2015年8月1日 发布于2015年8月1日 There will be a full changelog posted in August. We are aware of the ECM pod bug. :thumbup: Awesome stuff. They oughta hand you guys the keys to the whole DCS operation, frankly. Reformers hate him! This one weird trick found by a bush pilot will make gunfighter obsessed old farts angry at your multi-role carrier deck line up!
wormeaten 发布于2015年8月2日 发布于2015年8月2日 Is random numbering on skin coming back? In the beginning of release it was on and you could deal to the different planes with same skin true Editor. After some announcement they working on updating 3D model it was turned off. Today is still off. When we could be expected this feature coming back? I have two skins waiting just this feature t come back.
Cobra847 发布于2015年8月2日 发布于2015年8月2日 Is random numbering on skin coming back? In the beginning of release it was on and you could deal to the different planes with same skin true Editor. After some announcement they working on updating 3D model it was turned off. Today is still off. When we could be expected this feature coming back? I have two skins waiting just this feature t come back. Yes, Tac numbers are back. Nicholas Dackard Founder & Lead Artist Heatblur Simulations https://www.facebook.com/heatblur/
ThorBrasil 发布于2015年8月2日 楼主 发布于2015年8月2日 Cobra847 please respond. Will have the sound recorded from the real aircraft? Thank you! |Motherboard|: Asus TUF Gaming X570-PLUS, |WaterCooler|: Corsair H115i Pro, |CPU|: AMD Ryzen 7 3800X, |RAM|: Corsair Vengeance LPX 32GB 3200MHz DDR4, |SSD|: Kingston A2000 500GB M.2 NVMe, |SSD|: Kingston 2.5´ 480GB UV400 SATA III, |SSHD|: Seagate Híbrido 2TB 7200RPM SATA III, |GPU|: MSI Gaming 980Ti, |Monitor|: LG UltraWide 34UM68, |Joystick 1|: Thrustmaster Hotas Warthog, |Joystick 2|: T.Flight Rudder Pedals, |Head Motion|: TrackIr 5.
lleviatan 发布于2015年8月3日 发布于2015年8月3日 I think the priority is to fix bugs, as close as possible to the Mig 21 Real and leave the rest for later.
Nooch 发布于2015年8月3日 发布于2015年8月3日 The gyro switch for the gunsight isn't working right now. It was in the past I don't know what happened. Basically it's stuck to "gyro on" no matter what position the switch is at. Also there is something I don't understand. When in gun combat and radar on fixed beam mode, pipper size should move accordingly to the distance to the target. Right now it doesn't. Distance to the target can only be adjusted by hand when in manual gunsight mode. Maybe I'm wrong lol but I'd like to know if it's a bug or not. On the same principle, distance to the ground should not be gaged when Fixed Beam is off, right? [sIGPIC][/sIGPIC]
Art-J 发布于2015年8月3日 发布于2015年8月3日 The gyro switch for the gunsight isn't working right now. It was in the past I don't know what happened. Basically it's stuck to "gyro on" no matter what position the switch is at. Also there is something I don't understand. When in gun combat and radar on fixed beam mode, pipper size should move accordingly to the distance to the target. Right now it doesn't. Distance to the target can only be adjusted by hand when in manual gunsight mode. Maybe I'm wrong lol but I'd like to know if it's a bug or not. On the same principle, distance to the ground should not be gaged when Fixed Beam is off, right? Oh, if You do some searching in this subsection of the forum, You will find a couple of old threads with loooong and heated debates about gunsight/radar functionality. Simply put, current ASP operation is a mix of historic stuff, gameplay-related simplifications and some bugs. Cobra confirmed, however, that some changes and fixes are coming here as well, so let's wait and see what next patches bring. i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.
ThorBrasil 发布于2015年8月7日 楼主 发布于2015年8月7日 (已编辑) Look at my face if not output the sound of the MiG-21 in DCSv1.5. lol :P :D https://www.facebook.com/tdinteressante/videos/960276244015012/ 本帖最后于2015年8月7日,由ThorBrasil编辑 |Motherboard|: Asus TUF Gaming X570-PLUS, |WaterCooler|: Corsair H115i Pro, |CPU|: AMD Ryzen 7 3800X, |RAM|: Corsair Vengeance LPX 32GB 3200MHz DDR4, |SSD|: Kingston A2000 500GB M.2 NVMe, |SSD|: Kingston 2.5´ 480GB UV400 SATA III, |SSHD|: Seagate Híbrido 2TB 7200RPM SATA III, |GPU|: MSI Gaming 980Ti, |Monitor|: LG UltraWide 34UM68, |Joystick 1|: Thrustmaster Hotas Warthog, |Joystick 2|: T.Flight Rudder Pedals, |Head Motion|: TrackIr 5.
CoBlue 发布于2015年8月14日 发布于2015年8月14日 http://forums.eagle.ru/showthread.php?t=139768 Will the FM be upgraded? i7 8700k@4.7, 1080ti, DDR4 32GB, 2x SSD , HD 2TB, W10, ASUS 27", TrackIr5, TMWH, X-56, GProR.
Andrei 发布于2015年8月14日 发布于2015年8月14日 Wish it is. Dolphin mentioned stalls will be re-introduced at IAS < 600km/h which is good news for me :) AMD R7 5800X3D | Aorus B550 Pro | 32GB DDR4-3600 | RTX 4080 | VKB MGC Pro Gunfighter Mk III + STECS + VKB T-Rudder Mk4 | Pimax Crystal | A-10C II | Ка-50 | P-51 | UH-1 | Ми-8 | F-86F | МиГ-21 | FW-190 | МиГ-15 | Л-39 | Bf 109 | M-2000C | F-5 | Spitfire | AJS-37 | AV-8B | F/A-18C | Як-52 | F-14 | F-16 | Ми-24 | AH-64 | F-15E | F-4 | CH-47 | МиГ-29 | C-130 NTTR | Normandy | Gulf | Syria | Supercarrier | Afghanistan | Kola | Germany | Afganistan
Harle 发布于2015年8月14日 发布于2015年8月14日 Wish it is. Dolphin mentioned stalls will be re-introduced at IAS < 600km/h which is good news for me :) What kind of stalls? At high AoA? Or in level flight?
Andrei 发布于2015年8月17日 发布于2015年8月17日 I can't find the original post anymore :( However I believe that it's stalls at high angle of attack when the airspeed is in the the low range. Right now the a/c wouldn't stall almost no matter how hard you try. AMD R7 5800X3D | Aorus B550 Pro | 32GB DDR4-3600 | RTX 4080 | VKB MGC Pro Gunfighter Mk III + STECS + VKB T-Rudder Mk4 | Pimax Crystal | A-10C II | Ка-50 | P-51 | UH-1 | Ми-8 | F-86F | МиГ-21 | FW-190 | МиГ-15 | Л-39 | Bf 109 | M-2000C | F-5 | Spitfire | AJS-37 | AV-8B | F/A-18C | Як-52 | F-14 | F-16 | Ми-24 | AH-64 | F-15E | F-4 | CH-47 | МиГ-29 | C-130 NTTR | Normandy | Gulf | Syria | Supercarrier | Afghanistan | Kola | Germany | Afganistan
grunf 发布于2015年8月17日 发布于2015年8月17日 Right now the a/c wouldn't stall almost no matter how hard you try. Just pull the stick all the way back, step on the rudder and watch the mig turn into a brick. :D But getting out of it is hard.
Dav IRL 发布于2015年8月17日 发布于2015年8月17日 Just getting into the 21 and its so hands on but very rewarding after initial 8 hours training. 4.8 I7, 1080, TMW&T, SSD, VKB MK.IV.
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