Manuel_108 Posted September 16, 2015 Share Posted September 16, 2015 You can basically enlarge it as big as you want. Build 100 50cal towers around it or something :D Link to comment Share on other sites More sharing options...
Sn8ke Posted February 6, 2016 Share Posted February 6, 2016 Love the mod. How can I utilize this template in DCS 2.0 Nevada Map? Asus ROG Maximus X Apex//Core I7 8700K @ 5.3Ghz //32GB DDR4 RAM//Asus 3090 RTX//4K monitor w/ TrackIR 5 Link to comment Share on other sites More sharing options...
BackboneOne Posted February 7, 2016 Share Posted February 7, 2016 (edited) Love the mod. How can I utilize this template in DCS 2.0 Nevada Map? add template in ME in 1.5 goto ....\saved games\DCS.openbeta\MissionEditor\ copy templates.lua to ....\saved games\DCS.openalpha\MissionEditor\ or add appropriate lines to this file. you will then be able to select FOB template in 2.0's Edited February 7, 2016 by BackboneOne MB: Asus ROG Strix Z390-E \ CPU: i9-9900K NZXT Kraken X52\ DDR4: 3000MHz G.SKILL Trident Z Royal 32Gb RAM \ VID: MSI Nvidia RTX4070 12GB \ MON: Samsung ue49ks8000 49'', Lilliput 8'' x2 CNTRL: Thrustmaster HOTAS Warthog \ Saitek Combat Rudder pedals \ TrackIR 5 \ Thrustmaster MFD Cougar Pack Link to comment Share on other sites More sharing options...
Sn8ke Posted February 7, 2016 Share Posted February 7, 2016 add template in ME in 1.5 goto ....\saved games\DCS.openbeta\MissionEditor\ copy templates.lua to ....\saved games\DCS.openalpha\MissionEditor\ or add appropriate lines to this file. you will then be able to select FOB template in 2.0's ^^^Thanks! Asus ROG Maximus X Apex//Core I7 8700K @ 5.3Ghz //32GB DDR4 RAM//Asus 3090 RTX//4K monitor w/ TrackIR 5 Link to comment Share on other sites More sharing options...
Frank00 Posted February 13, 2016 Share Posted February 13, 2016 I can't use this item. :/ I copy all the files in the DCS world mod directory and the mission in the UH1 mission single directory but the FOB camp does not appear. I've only some truck and infantry. How can I add this item correctly? Link to comment Share on other sites More sharing options...
Jacks Posted February 13, 2016 Author Share Posted February 13, 2016 I can post the updated templates for the FOB as well the supporting mod pack tonight. I will post both 1.5 and 2.0 templates. I will also post a much smaller Patrol base that I have been using in some missions. The patrol base does not have a helicopter pad inside and so it uses a desert box. Hopefully this will solve your issues. Jacks System Specs: i7 8700k @ 5.0GHz (not delidded), ASRock Extreme4 Z370 MOBO, EVGA GTX 1080 SC 8GB, 32GB Corsair Vengeance LPX 3200MHz DDR4 RAM, Samsung Evo 240GB SSD, Samsung Evo 500GB SSD, 1TB HDD, Noctura NH-D15S Heat Sink, Acer VE278H 27" 1080p Monitor, Ocukus Rift CV1. Controllers: TrackIR 5, Thrustmaster HOTAS X, Saitek Throttle Quadrant (with DIY removable collective mod), Saitek Pro Flight Rudder Pedals. Just trying to keep my number of takeoffs and landings equal! Link to comment Share on other sites More sharing options...
Frank00 Posted February 13, 2016 Share Posted February 13, 2016 Thanks Jacks :D Link to comment Share on other sites More sharing options...
Jacks Posted February 14, 2016 Author Share Posted February 14, 2016 Hi, I had a slight issue uploading today so will finish it off tomorrow and post the links. Apologies for the delay. Jacks System Specs: i7 8700k @ 5.0GHz (not delidded), ASRock Extreme4 Z370 MOBO, EVGA GTX 1080 SC 8GB, 32GB Corsair Vengeance LPX 3200MHz DDR4 RAM, Samsung Evo 240GB SSD, Samsung Evo 500GB SSD, 1TB HDD, Noctura NH-D15S Heat Sink, Acer VE278H 27" 1080p Monitor, Ocukus Rift CV1. Controllers: TrackIR 5, Thrustmaster HOTAS X, Saitek Throttle Quadrant (with DIY removable collective mod), Saitek Pro Flight Rudder Pedals. Just trying to keep my number of takeoffs and landings equal! Link to comment Share on other sites More sharing options...
Frank00 Posted February 14, 2016 Share Posted February 14, 2016 No problem we will wait your incredible work. Link to comment Share on other sites More sharing options...
Skulleader Posted February 14, 2016 Share Posted February 14, 2016 Incredible job Jacks, Please can you tell me your method for placed all these elements with a so great precision ? Do you use two DCS and two PC for the placement of your elements ? In advance a great thnaks for your explanation and your sharing, Skull. [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic93192_6.gif[/sIGPIC] My Facebook: https://www.facebook.com/profile.php?id=100006748814655 My P-51D's Mod: http://forums.eagle.ru/showthread.php?t=142739 One of my few skins : https://www.digitalcombatsimulator.com/en/files/1452845/ Link to comment Share on other sites More sharing options...
Jacks Posted February 14, 2016 Author Share Posted February 14, 2016 Skullleader, I wish I had a good method but unfortunately I placed each unit by in the Me and that entered the the game and moved it it a small amount each time. I think I probably had to enter the game and move units about 2000 times to make this FOB! I used a spare unit as reference and placed the rectangular unit symbol so one of its corners aligned with the corner of the unit I wanted to move and then I used this a reference so I could move a unit precisely in the X and y direction. One issue I faced is adding them to a single group so a template could be created. By adding a new unit to a group, the unit is placed south of the last created unit which is not normally a problem but when you have to create 100 new units, they end spawning a good distance from you are working. So instead I created lots of groups containing a small number of units and then at the end edited the .miz config lua file and moved them into a single 100 unit group. There is no particular skill required to make these detailed templates just time and patience and the only specialist skill I had was probably experience of designing and building such fortifications in Afghanistan. I believe that if you have open beta and 1.5 installed at the same time you can run both together and use one to edit the template and one to view. Hope this helps, Jacks System Specs: i7 8700k @ 5.0GHz (not delidded), ASRock Extreme4 Z370 MOBO, EVGA GTX 1080 SC 8GB, 32GB Corsair Vengeance LPX 3200MHz DDR4 RAM, Samsung Evo 240GB SSD, Samsung Evo 500GB SSD, 1TB HDD, Noctura NH-D15S Heat Sink, Acer VE278H 27" 1080p Monitor, Ocukus Rift CV1. Controllers: TrackIR 5, Thrustmaster HOTAS X, Saitek Throttle Quadrant (with DIY removable collective mod), Saitek Pro Flight Rudder Pedals. Just trying to keep my number of takeoffs and landings equal! Link to comment Share on other sites More sharing options...
Skulleader Posted February 14, 2016 Share Posted February 14, 2016 (edited) Skullleader, I wish I had a good method but unfortunately I placed each unit by in the Me and that entered the the game and moved it it a small amount each time. I think I probably had to enter the game and move units about 2000 times to make this FOB! Jacks congratulation because this EM is a real nightmare for created one camp as your FOB... Sometime I make my camps for my missions but each time it's really not easy. I don't know if you know this video but I hope that one day the same EM will be available with our DCS World, it's really more easy like that. [ame] [/ame] Thanks again, Skull. Edited February 14, 2016 by Skulleader [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic93192_6.gif[/sIGPIC] My Facebook: https://www.facebook.com/profile.php?id=100006748814655 My P-51D's Mod: http://forums.eagle.ru/showthread.php?t=142739 One of my few skins : https://www.digitalcombatsimulator.com/en/files/1452845/ Link to comment Share on other sites More sharing options...
claw Posted February 14, 2016 Share Posted February 14, 2016 I can't use this item. :/ I copy all the files in the DCS world mod directory and the mission in the UH1 mission single directory but the FOB camp does not appear. I've only some truck and infantry. How can I add this item correctly? Same here. I only get the Chinook, some infantry and mortars. Must be doing something wrong. Link to comment Share on other sites More sharing options...
Jacks Posted February 14, 2016 Author Share Posted February 14, 2016 I will be uploading an updated mod pack and template. The mod pack will include all of the vehicles used (made by ranger79, the lights made by Lilkiki and a few mods by myself. Al you need to do is load the mod pack using JSGME and save the mission with the template. Then open the mission in ME, select the FOB group and click on create template. Save the template to the USA and name it to whatever you like. Then you can add the FOB into any of your missions by using the place template function in ME. System Specs: i7 8700k @ 5.0GHz (not delidded), ASRock Extreme4 Z370 MOBO, EVGA GTX 1080 SC 8GB, 32GB Corsair Vengeance LPX 3200MHz DDR4 RAM, Samsung Evo 240GB SSD, Samsung Evo 500GB SSD, 1TB HDD, Noctura NH-D15S Heat Sink, Acer VE278H 27" 1080p Monitor, Ocukus Rift CV1. Controllers: TrackIR 5, Thrustmaster HOTAS X, Saitek Throttle Quadrant (with DIY removable collective mod), Saitek Pro Flight Rudder Pedals. Just trying to keep my number of takeoffs and landings equal! Link to comment Share on other sites More sharing options...
Jacks Posted February 14, 2016 Author Share Posted February 14, 2016 (edited) So as promised here is the updated mod. Here is a link to the mod pack which works for both 1.5.2 and 2.0. the mod pack includes the updated Ranger79 Pack and the LZ Lights by Lilkiki (all credit to them) and so this one mod pack can be used in place of theirs. the mod pack also includes a small mod I did that allows the ISO containers to appear. The mod pack is JSGME ready. https://www.dropbox.com/s/gpurkubr37g0bvu/FOB%20RANGER%20Mod%20Pack.zip?dl=0 Attached is a .miz file containing a template for FOB RANGER for 1.5.2 only and another .miz file containing the templates for FOB RANGER and a small Patrol Base called PB HAMILTON for DCSW 2.0 (i.e this version only works in NTTR!). For both of these .miz files, open them in ME, select each group and save them as templates. Here is a screenshot of the two bases in NTTR. FOB RANGER 1.5.2.mizFOB RANGER & PB HAMILTON Templates DCS 2.0 NTTR.miz Edited February 14, 2016 by Jacks System Specs: i7 8700k @ 5.0GHz (not delidded), ASRock Extreme4 Z370 MOBO, EVGA GTX 1080 SC 8GB, 32GB Corsair Vengeance LPX 3200MHz DDR4 RAM, Samsung Evo 240GB SSD, Samsung Evo 500GB SSD, 1TB HDD, Noctura NH-D15S Heat Sink, Acer VE278H 27" 1080p Monitor, Ocukus Rift CV1. Controllers: TrackIR 5, Thrustmaster HOTAS X, Saitek Throttle Quadrant (with DIY removable collective mod), Saitek Pro Flight Rudder Pedals. Just trying to keep my number of takeoffs and landings equal! Link to comment Share on other sites More sharing options...
claw Posted February 15, 2016 Share Posted February 15, 2016 Same here. I only get the Chinook, some infantry and mortars. Must be doing something wrong. Works for me now. Thank you very much! Link to comment Share on other sites More sharing options...
Red.01 Posted February 15, 2016 Share Posted February 15, 2016 Hi Jacks, Great work m8.Can I ask how you've managed to group all the units in to one template.This has been a real pain for my own mission building,is to do with naming?? Many thanks Link to comment Share on other sites More sharing options...
Jacks Posted February 15, 2016 Author Share Posted February 15, 2016 H Red, sadly it involving editing the mission lua and cutting and pasting each unit into the same group ensuring the correctly numbering convention is used. To edit the lua file you will need to change the file name from .miz to .zip and then unzip to gain access to the individual files. System Specs: i7 8700k @ 5.0GHz (not delidded), ASRock Extreme4 Z370 MOBO, EVGA GTX 1080 SC 8GB, 32GB Corsair Vengeance LPX 3200MHz DDR4 RAM, Samsung Evo 240GB SSD, Samsung Evo 500GB SSD, 1TB HDD, Noctura NH-D15S Heat Sink, Acer VE278H 27" 1080p Monitor, Ocukus Rift CV1. Controllers: TrackIR 5, Thrustmaster HOTAS X, Saitek Throttle Quadrant (with DIY removable collective mod), Saitek Pro Flight Rudder Pedals. Just trying to keep my number of takeoffs and landings equal! Link to comment Share on other sites More sharing options...
Red.01 Posted February 15, 2016 Share Posted February 15, 2016 Dame thats alot of work,I wonder how ED manage to put together the Nevada map surly not with the method we use.Guess I will carry on the good old fashioned way. Thanks for the advice Link to comment Share on other sites More sharing options...
Frank00 Posted February 16, 2016 Share Posted February 16, 2016 Big big thanks Jacks Link to comment Share on other sites More sharing options...
Deathmechanic Posted July 26, 2016 Share Posted July 26, 2016 Dose not seem to be working now in ver. 1.5.4 Link to comment Share on other sites More sharing options...
drack Posted October 14, 2016 Share Posted October 14, 2016 Was looking forward to flying this this weekend in my new Gazelle. Anybody know where these files now go to make it work? Link to comment Share on other sites More sharing options...
Giantearlessgnome Posted October 29, 2016 Share Posted October 29, 2016 Also tried installing this in the latest version of dcs Nevada but only get some troops, chinook and mortars. No joy. Really hoping this gets an update as it looks fantastic! Link to comment Share on other sites More sharing options...
Pikey Posted October 31, 2016 Share Posted October 31, 2016 This mod is a template of the units supplied in the Ranger79 mod and relies on that mod for the units. If there are no units, you will need to check the ranger79 mod files and placement. ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING * Link to comment Share on other sites More sharing options...
Giantearlessgnome Posted November 1, 2016 Share Posted November 1, 2016 This mod is a template of the units supplied in the Ranger79 mod and relies on that mod for the units. If there are no units, you will need to check the ranger79 mod files and placement. I downloaded the mod pack which included ranger79s mod (as far as I could tell). When I checked the folder they were there. I also tried installing ranger79's object pack separately but then dcs Nevada wouldn't even load. I am probably making a basic error so will start checking everything again. Link to comment Share on other sites More sharing options...
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