Manuel_108 Posted September 30, 2015 Share Posted September 30, 2015 It's 21:17 in Moscow, I hope the ED developers have a rest already! Link to comment Share on other sites More sharing options...
ED Team Wags Posted September 30, 2015 ED Team Share Posted September 30, 2015 It's 21:17 in Moscow, I hope the ED developers have a rest already! Team members needed to release the 1.5 and L-39 Open Betas are still in the office and will be working through the night. Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544 Link to comment Share on other sites More sharing options...
Radbes Posted September 30, 2015 Share Posted September 30, 2015 Team members needed to release the 1.5 and L-39 Open Betas are still in the office and will be working through the night. Increadible, the team is doing an awesome job! :) All Modules | TM HOTAS Warthog | Saitek Combat Pedals | TrackIR | Link to comment Share on other sites More sharing options...
amigastar Posted September 30, 2015 Share Posted September 30, 2015 (edited) Working through the night? Is this meant to be a joke (serious question with all respect) If that's true then even more hats up to ED. @Sithspawn Alright,thanks for clarification. Edited September 30, 2015 by amigastar Link to comment Share on other sites More sharing options...
ED Team NineLine Posted September 30, 2015 Author ED Team Share Posted September 30, 2015 Working through the night? Is this meant to be a joke (serious question with all respect) If that's true then even more hats up to ED. Not a joke, these guys are busting their butts on this, but ED has a hard working group on any given day, not just today. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
cichlidfan Posted September 30, 2015 Share Posted September 30, 2015 No disrespect intended, but I would not expect anything different under the circumstances. Over the years I have missed numerous nights sleep, and weekends, when the demands of a project dictated it. No overtime pay either. 1 ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup: Link to comment Share on other sites More sharing options...
ED Team NineLine Posted September 30, 2015 Author ED Team Share Posted September 30, 2015 No disrespect intended, but I would not expect anything different under the circumstances. Over the years I have missed numerous nights sleep, and weekends, when the demands of a project dictated it. No overtime pay either. These guys do it all the time, there is not many times of day I cant get a hold of Yo-Yo... its only because the spot light is on them right now that people notice it, but these guys put in some long hours many times... Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
ED Team NineLine Posted September 30, 2015 Author ED Team Share Posted September 30, 2015 General discussion here guys http://forums.eagle.ru/showthread.php?t=147602 Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
T_A Posted September 30, 2015 Share Posted September 30, 2015 Any estimation on how big the update will be? Just saw I have only 20GB free :music_whistling: if you already have the open beta installed i`m guessing very little extra data (3-5GB maybe) since very little actual assets are updated in the current Aircrafts and the Georgia map. NTTR on the other hand is probably gonna make you buy a new HD... IAF.Tomer My Rig: Core i7 6700K + Corsair Hydro H100i GTX Gigabyte Z170X Gaming 7,G.Skill 32GB DDR4 3000Mhz Gigabyte GTX 980 OC Samsung 840EVO 250GB + 3xCrucial 275GB in RAID 0 (1500 MB/s) Asus MG279Q | TM Warthog + Saitek Combat Pedals + TrackIR 5 [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
domini99 Posted September 30, 2015 Share Posted September 30, 2015 Hello. In case DCS 1.5 is too heavy on my graphics card, does it have an option to fall back to DirectX 9 (or DirectX 10) or can it only use DirectX 11? Link to comment Share on other sites More sharing options...
ED Team NineLine Posted September 30, 2015 Author ED Team Share Posted September 30, 2015 Hello. In case DCS 1.5 is too heavy on my graphics card, does it have an option to fall back to DirectX 9 (or DirectX 10) or can it only use DirectX 11? No, DirectX11 only Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Focha Posted September 30, 2015 Share Posted September 30, 2015 I have a question. Maybe it was answered before but I don't see any of this information in the Changelog. What kind of changes were made to the weather system? Regards ASUS N552VX | i7-6700HQ @ 2.59GHz | 16 GB DDR3 | NVIDIA GF GTX 950M 4 Gb | 250 Gb SSD | 1 Tb HD SATA II Backup | TIR4 | Microsoft S. FF 2+X52 Throttle+Saitek Pedals | Win 10 64 bits Link to comment Share on other sites More sharing options...
Pizzicato Posted October 1, 2015 Share Posted October 1, 2015 I have a question. Maybe it was answered before but I don't see any of this information in the Changelog. What kind of changes were made to the weather system? Regards The foundational code is in place, but there will be no visible changes to the weather in 1.5. That'll come later in 2.0 i7-7700K @ 4.9Ghz | 16Gb DDR4 @ 3200Mhz | MSI Z270 Gaming M7 | MSI GeForce GTX 1080ti Gaming X | Win 10 Home | Thrustmaster Warthog | MFG Crosswind pedals | Oculus Rift S Link to comment Share on other sites More sharing options...
AussieFX Posted October 1, 2015 Share Posted October 1, 2015 I just had a UAC prompt from DCS so I accepted it and the updater asked if I wanted to update to 1.5.1 which I did but then nothing happened. It didn't work. I haven't seen anything since. Link to comment Share on other sites More sharing options...
nomdeplume Posted October 1, 2015 Share Posted October 1, 2015 I just had a UAC prompt from DCS so I accepted it and the updater asked if I wanted to update to 1.5.1 which I did but then nothing happened. They released an updated version of the updater, Version 2.5.1, so this is probably what you saw. It's a very small and fast update. Link to comment Share on other sites More sharing options...
AussieFX Posted October 1, 2015 Share Posted October 1, 2015 Ah ok, makes sense thanks. It was on my laptop which I don't use that often. Link to comment Share on other sites More sharing options...
Jazz_44 Posted October 1, 2015 Share Posted October 1, 2015 Couldn't find a formal answer - Does anyone know if the new scaling options are dynamic? So the farther away an object is, the "bigger" it appears and as you move closer it retains its "standard/original" size? Link to comment Share on other sites More sharing options...
Pizzicato Posted October 1, 2015 Share Posted October 1, 2015 Couldn't find a formal answer - Does anyone know if the new scaling options are dynamic? So the farther away an object is, the "bigger" it appears and as you move closer it retains its "standard/original" size? No. It's apparently a different system to the sort of dynamic scaling seen in Falcon 4.0,m for example. Wags hasn't really spoken about specifics to the best of my knowledge, so I guess we'll find out more about the actual implementation in the coming hours/days. i7-7700K @ 4.9Ghz | 16Gb DDR4 @ 3200Mhz | MSI Z270 Gaming M7 | MSI GeForce GTX 1080ti Gaming X | Win 10 Home | Thrustmaster Warthog | MFG Crosswind pedals | Oculus Rift S Link to comment Share on other sites More sharing options...
OnlyforDCS Posted October 1, 2015 Share Posted October 1, 2015 (edited) No. It's apparently a different system to the sort of dynamic scaling seen in Falcon 4.0,m for example. Wags hasn't really spoken about specifics to the best of my knowledge, so I guess we'll find out more about the actual implementation in the coming hours/days. Actually he has spoken quite a bit about it. It's not a 3d scaling option at all. At a certain distance where the object would be below a few pixels it is replaced (or rather superimposed with) by a larger 2d representation (sprite) which allows us to see objects up to similar distances to how we would see them in the real sky. From what Ive seen of it in the streams it looks very good. As I understand it each 3d object will have these representations and we will have three options, Off, Normal, Enlarged. Oh and it should work for ground units too :) Edited October 1, 2015 by OnlyforDCS 1 Current specs: Windows 10 Home 64bit, i5-9600K @ 3.7 Ghz, 32GB DDR4 RAM, 1TB Samsung EVO 860 M.2 SSD, GAINWARD RTX2060 6GB, Oculus Rift S, MS FFB2 Sidewinder + Warthog Throttle Quadrant, Saitek Pro rudder pedals. Link to comment Share on other sites More sharing options...
Vitesse2l Posted October 1, 2015 Share Posted October 1, 2015 allows us to see objects up to similar distances to how we would see them in the real sky Idly wondering - if you view those distant objects through a targeting system do they revert to proper 3d objects? I suspect ED have thought of that, mind. Link to comment Share on other sites More sharing options...
OnlyforDCS Posted October 1, 2015 Share Posted October 1, 2015 (edited) Idly wondering - if you view those distant objects through a targeting system do they revert to proper 3d objects? The targeting systems views objects just like another in-game viewpoint would, so past a certain level of zoom (pixel count) you would see them as 3d objects again. Short answer, yes. In fact one of the reasons why smart scaling wasn't used is because scaling changes the size of the 3d objects themselves, which in turn wreaks havoc with radar crossections, IR imaging sensors, within the simulation engine itself at least thats the way I understand it. Edited October 1, 2015 by OnlyforDCS Current specs: Windows 10 Home 64bit, i5-9600K @ 3.7 Ghz, 32GB DDR4 RAM, 1TB Samsung EVO 860 M.2 SSD, GAINWARD RTX2060 6GB, Oculus Rift S, MS FFB2 Sidewinder + Warthog Throttle Quadrant, Saitek Pro rudder pedals. Link to comment Share on other sites More sharing options...
Czar66 Posted October 1, 2015 Share Posted October 1, 2015 If that's the case, it's much better than what's implanted on IL-2 Battle of Stalingrad. Re sizing 3d model of aircraft at distance is VERY misleading and confusing when making combat approach. Link to comment Share on other sites More sharing options...
Celestiale Posted October 1, 2015 Share Posted October 1, 2015 Sorry, if this was asked before, but i couldn't find it so far. Will the multiplayer performance (especially when shooting tracers) already be better with Update 1.5, or is this a 2.0 thing? Thanks for your answers Link to comment Share on other sites More sharing options...
ED Team NineLine Posted October 1, 2015 Author ED Team Share Posted October 1, 2015 Sorry, if this was asked before, but i couldn't find it so far. Will the multiplayer performance (especially when shooting tracers) already be better with Update 1.5, or is this a 2.0 thing? Thanks for your answers Effects and such are being re done, so yes, graphics performance will increase. If you look at the 1.5 Changelog you will also see a quote from one of the programmers, c0ff stating that netcode is being fixed as well, but its a large undertaking and will not make initial beta release most likely. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Celestiale Posted October 1, 2015 Share Posted October 1, 2015 Effects and such are being re done, so yes, graphics performance will increase. If you look at the 1.5 Changelog you will also see a quote from one of the programmers, c0ff stating that netcode is being fixed as well, but its a large undertaking and will not make initial beta release most likely. ok, all right, thanks for the answer. Guess i have to test it then, when it's out. Link to comment Share on other sites More sharing options...
Recommended Posts