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DX11 problem


Leto

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5 seconds after the DCS 1.5.0 screen appears I get a crash of DCS saying

 

Problemsignatur:

Problemereignisname: APPCRASH

Anwendungsname: DCS.exe

Anwendungsversion: 1.5.0.45166

Anwendungszeitstempel: 560d37aa

Fehlermodulname: dx11backend.dll

Fehlermodulversion: 1.5.0.45166

Fehlermodulzeitstempel: 560bf15e

Ausnahmecode: c0000005

Ausnahmeoffset: 000000000004170d

Betriebsystemversion: 6.1.7601.2.1.0.256.1

Gebietsschema-ID: 1031

Zusatzinformation 1: 465f

Zusatzinformation 2: 465ff3b965f38867287210d85d2e8c98

Zusatzinformation 3: eba3

Zusatzinformation 4: eba33d946d4cde3d29f95a7dac7e3f54

 

 

dxdiag says DX11 is fine. I re-installed dx11 without any change, still crashes

[sIGPIC][/sIGPIC]

Ariescon.com

 

Intel i7-6700K | 32GB RAM | NVIDIA GTX 1080 | 1TB m.2 SSD | TM Warthog | Logitech G-35 | TrackIR 5 | Windows 10 Ultimate 64bit | 3 monitor setup @5760x1080 | Occulus Rift

 

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Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.150722-0600)

Language: German (Regional Setting: German)

System Manufacturer: MSI

System Model: MS-7845

BIOS: BIOS Date: 12/03/13 14:49:31 Ver: 04.06.05

Processor: Intel® Core i5-4670K CPU @ 3.40GHz (4 CPUs), ~3.4GHz

Memory: 8192MB RAM

Available OS Memory: 7876MB RAM

Page File: 3092MB used, 12656MB available

Windows Dir: C:\Windows

DirectX Version: DirectX 11

DX Setup Parameters: Not found

User DPI Setting: Using System DPI

System DPI Setting: 96 DPI (100 percent)

DWM DPI Scaling: Disabled

DxDiag Version: 6.01.7601.17514 64bit Unicode

 

 

Card name: NVIDIA GeForce GTX 970

Manufacturer: NVIDIA

Chip type: GeForce GTX 970

DAC type: Integrated RAMDAC

Device Key: Enum\PCI\VEN_10DE&DEV_13C2&SUBSYS_13C210B0&REV_A1

Display Memory: 3593 MB

Dedicated Memory: 4008 MB

Shared Memory: 3681 MB

 

GPU with latest 355.98 drivers (22.9.2015)

[sIGPIC][/sIGPIC]

Ariescon.com

 

Intel i7-6700K | 32GB RAM | NVIDIA GTX 1080 | 1TB m.2 SSD | TM Warthog | Logitech G-35 | TrackIR 5 | Windows 10 Ultimate 64bit | 3 monitor setup @5760x1080 | Occulus Rift

 

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# -------------- 20151001-195611 --------------

 

# C0000005 ACCESS_VIOLATION at E234170D 00:00000000

00000000 00000000 0000:00000000

E234170D 0030ECA0 0000:00000000 ??1DX11Renderer@RenderAPI@@QEAA@XZ()+34B4D

E234A6A6 0030ECF0 0000:00000000 ?createFrameBuffer@DX11Renderer@RenderAPI@@UEAAPEAUIFrameBuffer@2@AEBV?$vector@V?$Ptr@UITexture@RenderAPI@@UDeleter@12@@ed@@V?$allocator@V?$Ptr@UITexture@RenderAPI@@UDeleter@12@@ed@@@2@@ed@@V?$Ptr@UITexture@RenderAPI@@UDeleter@12@@5@@Z()+46

E5F40F7A 0030EDA0 0000:00000000 ?FillObjectLights@SceneManager_Implement@@AEAAXAEAVSceneContainer@@@Z()+A4A

E5F638A5 0030EF20 0000:00000000 ?initMainFrameBuffer@SceneManager_Implement@@AEAAXAEAVVec2i@osg@@AEAW4MSAA_ENUM@render@@@Z()+215

E5F672A7 0030EFA0 0000:00000000 ?StartInterface@SceneManager_Implement@@UEAAXXZ()+217

E5F62EFE 0030F090 0000:00000000 ??0SceneManager_Implement@@QEAA@XZ()+82E

E5F6DC6A 0030F0D0 0000:00000000 ?CreateSceneManager@smSceneManager@@SAXXZ()+2A

40068C65 0030F1B0 0000:00000000

40067F99 0030F230 0000:00000000

4012B4A1 0030F8E0 0000:00000000

4012D365 0030F920 0000:00000000

77A15A4D 0030F950 0000:00000000 BaseThreadInitThunk()+D

77C4B831 0030F9A0 0000:00000000 RtlUserThreadStart()+21

[sIGPIC][/sIGPIC]

Ariescon.com

 

Intel i7-6700K | 32GB RAM | NVIDIA GTX 1080 | 1TB m.2 SSD | TM Warthog | Logitech G-35 | TrackIR 5 | Windows 10 Ultimate 64bit | 3 monitor setup @5760x1080 | Occulus Rift

 

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Ran once, got an instant mission (soooo Purdy), updated rift to 0.7 and restarted now I get this. Verifying cache at the moment on steam and downloading the beta.

 

(this is not a complaint :) )

 

** Verifying the game cache did not work. will rule out my setup before submitting logs


Edited by Chris1012

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Why yes, I did just crash...

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