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[REPORTED]Stutter/Frame Drops when.. holding a key


Harke

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I've noticed that almost anything causes stutter now.

 

Just opening the chat menu already causes massive stutter.

Trying to slew around the tgp = stutter and freezup.

 

I didn't have any of these issues in hotfix 2

 

Verstuurd vanaf mijn XT1068 met Tapatalk

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I have made some quick test and deleted the max.fps line out of my autoexec.

Will do some further test tomorow but this could be an issue. Will say the engine is trying to hold the given fps.....propably :-)

 

 

Gesendet von meinem K00E mit Tapatalk

My Rig: Windows 11 Pro, Intel i7-13700k@5.4GHz, 64GB DDR5 5200 RAM, Gigabyte Z790 AORUS Elite AX, 1TB Samsung EVO 970, RTX4080, Thrustmaster HOTAS WARTHOG + Saitek Pro Flight Pedals, LG 32" 4K 60FPS, ACER 30" 4K 60FPS GSync Display, HP Reverb G2 V2

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holding a keyboard key en F2 views

same behavior if you doing this in cockpit

 

Same here, normally most of DCS World does not require holding any keys, I just noticed it when applying wheel brakes on the ground by holding the W key.

 

Not a serious problem, in fact it doesn't even seem to reduce the 'action' framerate; it just makes looking around with the mouse happen in jumps--everything else around me seems to run normally.

 

Peace

Ian

Kit:

B550 Aorus Elite AX V2, Ryzen 7 5800X w/ Thermalright Phantom Spirit 120 SE, 2 x 16GB Kingston Fury DDR4 @3600MHz C16, Gigabyte RTX 3070 Windforce 8GB, EVGA SuperNova 750 G2 PSU, HP Omen 32" 2560x1440, Thrustmaster Cougar HOTAS fitted with Leo Bodnar's BU0836A controller.

--Flying is the art of throwing yourself at the ground, and having all the rules and regulations get in the way!

If man was meant to fly, he would have been born with a lot more money!

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Same here, normally most of DCS World does not require holding any keys

 

i'm using an SST profile for my x52, so I hold a key when I want to zoom in/out, gun pac and fire, trim, air brake and more so there is important action that need to hold a key :)

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