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What do you want to see most in DCS World?


Wags

What do you want to see most in DCS World?  

1607 members have voted

  1. 1. What do you want to see most in DCS World?

    • 4th generation, multirole fighters
      295
    • Dynamic campaign system
      593
    • New combat theater maps
      170
    • Improved multiplayer with dedicated server and online performance tracking
      144
    • New and improved air traffic control system
      76
    • New and improved effects and audio and visuals
      51
    • More content in the form of missions and campaigns
      29
    • Other. Please list in discussion
      41
    • New helicopters, like attack helos
      118
    • Older era aricraft from WWII to Vietnam
      96


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  • 6 years later...

Better performance, lower (true) hardware requirements.

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Changes to the AI:

 - AI aircraft that can’t do things that pilots can’t 

- AAA that isn’t ridiculously accurate

- Flak unit that should only be engaging high flying bomber formations, not lone fighters that are on the deck

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C130 with high fidelity cockpit, controls, and systems or a MH-53E Helo

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There are some things I want in DCS World.  I want the ability to lay sea mines (mine laying ships, ability to drop sea mines from aircraft, and the ability to clear sea mines).  The sea mine capability is for the WW 2 campaigns as well as in all other current and future maps.  For the weather, add the ability to create hail, control the size/frequency of hail, and that the model damaging resulting from hail is accurately modeled on all aircraft, ships, and personnel.  Improve the visual effects in wet weather for the plane's tires.  That is, create the water spray that is created when the planes are taxiing on taxiways or are taking/landing on runways.  Can we add napalm bombs?  This is good for Korean War and Viet Name missions and campaigns.  Can you make napalm available for the current generation jets?  

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I'm gonna lean more to vietnam era aircraft. I think the vietnam conflict had one of the most interesting air campaigns. Also a south-east asian map of that time would be a wet dream! 

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Terrains:Nevada, Persian gulf, Normandy + Asset pack, Syria

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I would like to see more varied damage modeling for the ground units.  Be nice to see a tank turret blown off or a truck flipped upside down, or different poses of "dead" ground troops, etc.  

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DCS Modules: A-10C II,  A/V-8B NA, Bf-109 K4, P-51D, P-47D, F/A-18C, F-14 A/B, F-16 CM, F-86F, JF-17, KA-50 Black Shark 2, UH-1H, Mosquito, AH-64D Longbow 

Terrains & Tech:  Caucasus, Persian Gulf, Normandy, Syria, Nevada, The Channel, Combined Arms, WWII Assets, Supercarrier

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5 minutes ago, draconus said:

I'd like to see necro warning before posting reply.

That comment has made my day a much happier one! 🙂

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My top choices in any order

  • more old aircraft, there is no way in hell we are getting the latest Russian and Chinese aircraft as flyable modules so unless we get old models of the F-teens so we can have something contemporary with the playable Redfor I'm really not interested. 
  • Combined Arms II- if we can get full fedility tanks and other ground vehicles that would be awesome but in the mean time I'd at least like to see VR get fixed and to get as much detail in a multi unit pack as possible. As I have said before I think this would be a great way to get assets without an asset pack. So CA II should be a family of modules focused on theater/ era. 
  • Fleet Ops- Similar to combined arms, except it would be focused on ships.  I want each ship to have a few different stations, the main focus would be a good damage model as well as adding assets.  The main focus for single player would have you as the captain of the differnt classes. Multi-player could be multi ship or a multi-station bridge similator
  • Get vulcan and multi-core support implemented 
  • Improvements to the mission and payload editors.
  • More maps- I'm especially interested in Korea, Vietnam and Central Europe 
  • I'm interested in a dynamic campaign like the rest of ya'll but I want to have a good campaign for the F-86 , F-8, F-8, MiG-15, 19 or 21

 


Edited by upyr1
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A B-1B module, or at the very least a new B-1B model.

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Better ground units damage model, especially infantry. Would make some of the chopper stuff way more enjoyable.

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Jets: A-10A A-10C Warthog A-10C II F-14 Tomcat F-16C Viper F-5E Tiger II F/A-18C Hornet F-15C Su-33 MiG-29 F-86F Sabre 
Choppers: AH-64D Mi-8MTV2 UH-1H Huey Black shark 2 Maps: Nevada Normandy Persian gulf Syria The Channel 
WW2: BF-109 K4 Fw 190 D-9 Dora Mosquito FB VI P-51D Mustang Spitfire LF Mk. IX  Other: Supercarrier WWII Assets Pack NS 430 Navigation System Combined Arms 

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People be making more requests on a thread that concluded six years ago 😆
@Spectrum48kYou've dug up this thread from beyond the grave lol


Edited by Magic Zach
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Modules: AH-64D, Ka-50, Mi-8MTV2, F-16C, F-15E, F/A-18C, F-14B, F-5E, P-51D, Spitfire Mk LF Mk. IXc, Bf-109K-4, Fw-190A-8

Maps: Normandy, Nevada, Persian Gulf, Syria

 

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On 11/10/2021 at 1:21 PM, LucShep said:

Better performance, lower (true) hardware requirements.

 

Absolutely crucial ^

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Mi-8 MTV2

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I voted for Dynamic campaign.

But I would also like civilian air traffic. It would make great use of ROE, air policy, interceptions, ....


Edited by Wagner
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One whole day where a VR-er doesnt make a general issue all about them. 

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