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Far trees too conspicuous when getting in/out sight


Redglyph

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Hello,

 

Not sure it was there before, since 1.5 (probably) or 1.5.1, now I seem to see this problem all the time at 4k-12k altitude. The trees usually appear in triangular patches, they are highly contrasted with the background which makes them stand out way too much. It's looking weird.

 

Included a series of screenshots, taken at 12000 feet or so - last one showing the settings, and the log file.

 

System config:

- Windows 7 x64

- CPU: i7-4770K, RAM: 16 GB

- GPU: nVidia GTX 780 (drivers 353.06)

 

 

PS: Yep, I admit I was a little distracted and not paying much attention to the lesson. Please don't repeat this to the instructor.

Screen_151113_201426.thumb.jpg.ad3c9e026d91d01b1b7aa07498815dbe.jpg

Screen_151113_201428.thumb.jpg.875a3349990ded974447ae6856828fb1.jpg

Screen_151113_201429.thumb.jpg.46a8166b02e82253be6b1b12570cf668.jpg

Screen_151113_201431.thumb.jpg.e60463998d59fc1f07d113fee7f4942b.jpg

Screen_151113_204912.thumb.jpg.df679365d6fca566abc3a4b3ab2b1c21.jpg

dcs.zip


Edited by Redglyph

System specs: Win7 x64 | CPU: i7-4770K | RAM: 16 GB | GPU: GTX 980 Ti 6 GB | Thrustmaster HOTAS | MFG rudder pedals | SATA3 SSD | TrackIR

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Get the latest 1.5.1 update available this evening, it will fix this problem.

 

http://forums.eagle.ru/showthread.php?p=2553798#post2553798

 

"The broken trees blending, when seeing it from cockpit is fixed."

 

Thanks!

 

Looking much better now :)

System specs: Win7 x64 | CPU: i7-4770K | RAM: 16 GB | GPU: GTX 980 Ti 6 GB | Thrustmaster HOTAS | MFG rudder pedals | SATA3 SSD | TrackIR

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Waw. The time-to-fix here is unbeatable! :D

 

this just a rare exception. :lol:

normally DCS it takes years to fix something.

there are problems waiting to be corrected a few years :cry:

 

they are equally agile like the rulers of Brazil LOL. I just joke...

Brazilian government is piece of junk. DCS is not a piece of junk, are just sluggish.


Edited by paidapinga
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