Hook47 发布于2015年11月28日 发布于2015年11月28日 I cannot get Pylons 1 or 2 to accept the X2 R-60 racks. Even when in game requesting rearm the crew will load it on to pylons 2, 3 and 4 but leave one empty.
Hadwell 发布于2015年11月28日 发布于2015年11月28日 (已编辑) you can have 4x R60 and 4x R60M, 8 missiles in total, but you can't have 8x R60 or 8x R60M... it makes absolutely no sense, but that's how it works. 本帖最后于2015年11月28日,由Hadwell编辑 My youtube channel Remember: the fun is in the fight, not the kill, so say NO! to the AIM-120. System specs:ROG Maximus XI Hero, Intel I9 9900K, 32GB 3200MHz ram, EVGA 1080ti FTW3, Samsung 970 EVO 1TB NVME, 27" Samsung SA350 1080p, 27" BenQ GW2765HT 1440p, ASUS ROG PG278Q 1440p G-SYNC Controls: Saitekt rudder pedals,Virpil MongoosT50 throttle, warBRD base, CM2 stick, TrackIR 5+pro clip, WMR VR headset. [sIGPIC][/sIGPIC]
Hook47 发布于2015年11月29日 楼主 发布于2015年11月29日 you can have 4x R60 and 4x R60M, 8 missiles in total, but you can't have 8x R60 or 8x R60M... it makes absolutely no sense, but that's how it works. I believe that to be a glitch as I was able to do full load-outs on prior builds.
Cantiga 发布于2015年11月30日 发布于2015年11月30日 Guys, whenever your payload disappears from some pylon, it means: you are trying to load conflicting payload. So ME will erase some of it, to keep the aircraft within defined payload. EDITED: this is wrong [For example, you can't have 800 lit fuel tank + 2 x 490 lit, but you can have 3 x 490 lit.] but truth is it is currently disabled... It will be available in one of next patches. Apologies - exhaustion is extreme. Same goes with SPS + ASO -> because SPS already contains ASO... So we can assume that "limitation" not working properly... 4 R-60s + 4 R-60Ms could be bugging loadout.
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