Why485 Posted December 14, 2015 Share Posted December 14, 2015 (edited) I made the model visibility imposters resolution independent with literally one line of code in the imposter shader. This means that they’re the same size regardless of what resolution you play at. Previously, the lower your resolution, the bigger and easier to see the imposters were. Conversely, the higher your resolution, the smaller and more difficult they were to see. Resolution INDEPENDENT (scales with resolution). Size of the impostors is exaggerated for clarity. Resolution DEPENDENT (stays a fixed size, regardless of resolution) The first gif is with my fix. The second is what happens normally. You can see how dramatic a difference this makes. The reason this is such a big deal is that you cannot even begin to decide what setting is realistic for seeing targets at a distance when nobody is even seeing the same thing. With this, the settings in the imposter.lua (which decide how big they are at each setting) are normalized to 1080p, and scale appropriately up or down with changes in resolution. Attached is a JSGME compatible version of the mod. If you have JSGME, just put the "Resolution Scaling Imposters" in your JGSME mod folder. If you want to do it the old fashioned way, then extract the contents of the "Resolution Scaling Imposters" into your DCS folder. Something else worth mentioning: I took the screenshots above with an imposter.lua that is similar to what the initial 1.5.0 values were. This is not what imposters look like in 1.5.2 or 2.0. Right now, the settings ED has put on the game are very strange and you'll see imposters that don't look like planes, but often lines or a series of dots. This is because the maxsize is both very low, and lower than the minsize. I don't like the current model visibility settings because they're prone to flickering and are in general inconsistent in appearance. FixedImposters.zip Edited March 31, 2023 by Why485 10 Link to comment Share on other sites More sharing options...
gospadin Posted December 14, 2015 Share Posted December 14, 2015 +92803984092834098230984092384 ED please make this happen in the base install My liveries, mods, and missions for DCS:World M-2000C English Cockpit | Extra Beacons Mod | Nav Kneeboard | Community A-4E Link to comment Share on other sites More sharing options...
Custard Posted December 14, 2015 Share Posted December 14, 2015 Frankly this belongs in the 1.5 bug fixing forum, not the modding sub forum. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
sniporbob Posted December 14, 2015 Share Posted December 14, 2015 +92803984092834098230984092384 ED please make this happen in the base install Seconded. Link to comment Share on other sites More sharing options...
gospadin Posted December 14, 2015 Share Posted December 14, 2015 Frankly this belongs in the 1.5 bug fixing forum, not the modding sub forum. Maybe, except that he wrote a mod to fix it. Hence, the mod forum. My liveries, mods, and missions for DCS:World M-2000C English Cockpit | Extra Beacons Mod | Nav Kneeboard | Community A-4E Link to comment Share on other sites More sharing options...
Viersbovsky Posted December 14, 2015 Share Posted December 14, 2015 Yes please, very yes. Callsign "Lion" Link to comment Share on other sites More sharing options...
HornedGod Posted December 14, 2015 Share Posted December 14, 2015 +1. ED should definitely integrate it into the base game. I find it strange they didn't do this from the outset. Link to comment Share on other sites More sharing options...
HornedGod Posted December 14, 2015 Share Posted December 14, 2015 Frankly this belongs in the 1.5 bug fixing forum, not the modding sub forum. There are threads in both the 1.5 and 2.0 forums about this already http://forums.eagle.ru/showthread.php?t=154027 http://forums.eagle.ru/showthread.php?t=155332 . Link to comment Share on other sites More sharing options...
cichlidfan Posted December 14, 2015 Share Posted December 14, 2015 +1 Excellent work! :thumbup: ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup: Link to comment Share on other sites More sharing options...
vicx Posted December 14, 2015 Share Posted December 14, 2015 Great work Why :thumbup: Link to comment Share on other sites More sharing options...
OnlyforDCS Posted December 14, 2015 Share Posted December 14, 2015 I think the model visibility fixes in 1.5.2 and 2.0 are kind of bugged. As for this mod, its great news for those who feel that visibility settings are some kind of cheat. I play at 1080p so it doesn't really affect me but still, good work. Current specs: Windows 10 Home 64bit, i5-9600K @ 3.7 Ghz, 32GB DDR4 RAM, 1TB Samsung EVO 860 M.2 SSD, GAINWARD RTX2060 6GB, Oculus Rift S, MS FFB2 Sidewinder + Warthog Throttle Quadrant, Saitek Pro rudder pedals. Link to comment Share on other sites More sharing options...
JawsMa Posted December 14, 2015 Share Posted December 14, 2015 Brilliant! Great work! /Jaws Link to comment Share on other sites More sharing options...
CHSubZero Posted December 14, 2015 Share Posted December 14, 2015 Superb Mod! I hope this mod/fix is making it's way into DCS World My Mods: DCS User Files Modules owned: EVERY Module :pilotfly: Link to comment Share on other sites More sharing options...
TwilightZone Posted December 14, 2015 Share Posted December 14, 2015 this is awesome, i too hope this makes it into DCS........great job......;-) P-51, 190-D9, 109-K4, Spitfire MK IX, Normandy, and everything else:joystick: i7 4770K, 4.3ghz, 32gb ram, Windows-10 Pro, Z87 Exstreme4, Corsair 850w psu, Samsung Evo 1T SSD & 250 SSD, Titan-X 12gb OC, Asus ROG Swift 27"/1440p/144hz/1ms monitor, Trackir 5, TM Warthog & 10cm extension, Saitek TPM, MFG crosswind pedals Link to comment Share on other sites More sharing options...
StealthyNeo Posted December 14, 2015 Share Posted December 14, 2015 thats perfect! Link to comment Share on other sites More sharing options...
Aginor Posted December 15, 2015 Share Posted December 15, 2015 wow! ED should definitely look at that. DCSW weapons cheat sheet speed cheat sheet Link to comment Share on other sites More sharing options...
lokodehortaleza Posted December 15, 2015 Share Posted December 15, 2015 This is how it should be. Link to comment Share on other sites More sharing options...
theGozr Posted December 16, 2015 Share Posted December 16, 2015 Would be good to add a reflective line in the mix having not only the dot but a fuselage/cockpit reflection added to it. Great work. Fly it like you stole it.. Link to comment Share on other sites More sharing options...
PiedDroit Posted December 16, 2015 Share Posted December 16, 2015 Thanks! :cheer3nc: Link to comment Share on other sites More sharing options...
Lucas Posted December 17, 2015 Share Posted December 17, 2015 This absolutely needs to make it's way into 1.5.3. ASAP. Plus the visibility shouldn't be set serverside. Link to comment Share on other sites More sharing options...
Rider1 Posted December 18, 2015 Share Posted December 18, 2015 VERY NICE Link to comment Share on other sites More sharing options...
*Rage* Posted December 22, 2015 Share Posted December 22, 2015 Does this work for 4K? [sIGPIC][/sIGPIC] 64th "Scorpions" Aggressor Squadron Discord: 64th Aggressor Squadron TS: 195.201.110.22 Link to comment Share on other sites More sharing options...
CHSubZero Posted December 22, 2015 Share Posted December 22, 2015 Is it working correctly in latest DCS 2.0 Patch? My Mods: DCS User Files Modules owned: EVERY Module :pilotfly: Link to comment Share on other sites More sharing options...
lokodehortaleza Posted December 22, 2015 Share Posted December 22, 2015 Yes it does work with the latest 2.0. Link to comment Share on other sites More sharing options...
CHSubZero Posted December 22, 2015 Share Posted December 22, 2015 No I mean is it correctly working in DCS 2.0 after the patch by default or do I still need this superb mod/fix? My Mods: DCS User Files Modules owned: EVERY Module :pilotfly: Link to comment Share on other sites More sharing options...
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