Croaker47 Posted February 16, 2016 Share Posted February 16, 2016 Can't seem to figure out how to get this to work, any tips? Is it implemented? Link to comment Share on other sites More sharing options...
Sk1nn3r Posted February 16, 2016 Share Posted February 16, 2016 http://forums.eagle.ru/showpost.php?p=2618507&postcount=1 It's being fixed. [sIGPIC][/sIGPIC] http://www.159thgar.com/ Link to comment Share on other sites More sharing options...
Croaker47 Posted February 16, 2016 Author Share Posted February 16, 2016 Thanks for that. Link to comment Share on other sites More sharing options...
Pikey Posted February 16, 2016 Share Posted February 16, 2016 Presumably the AUX gunsight, but is there another? ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING * Link to comment Share on other sites More sharing options...
Zeus67 Posted February 17, 2016 Share Posted February 17, 2016 The AUX gunsight is available. The computed gunsight is in a fixed position for now. I am trying to find a way to make it work. It is hard since it wants to behave as an Air-to-Air gunsight as opposed to an Air-to-Ground one. "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning." "The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea." Link to comment Share on other sites More sharing options...
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