Hoirtel Posted August 16, 2022 Share Posted August 16, 2022 35 minutes ago, nukeproof said: I'm contemplating upgrading my CV1 to a Quest 2. What's the state of the current Quest 2 hand tracking implementation in DCS? Hand tracking is not supported in DCS Link to comment Share on other sites More sharing options...
VR Flight Guy in PJ Pants Posted August 16, 2022 Share Posted August 16, 2022 To be correct, it is the Rift-S mode, through both AirLink and Oculus Link, which does not support hand tracking. VR Flight Guy in PJ Pants -- this is how I fly. We do not fly at treetop height, we fly between trees(TM) YouTube: https://www.youtube.com/channel/UCc9BDi-STaqgWsjNiHbW0fA My simple missions: https://forum.dcs.world/topic/284071-vr-flight-guy-in-pj-pants-simple-missions/ NSRI - National Strategy Research Institution, a fictional organisation based on wordplay of Strategic Naval Research Institution (SNRI), a fictional institution appears in Mobile Suit Gundam UC timeline. Link to comment Share on other sites More sharing options...
Hoirtel Posted August 16, 2022 Share Posted August 16, 2022 (edited) 1 hour ago, VR Flight Guy in PJ Pants said: To be correct, it is the Rift-S mode, through both AirLink and Oculus Link, which does not support hand tracking. Ummm, you mean hand tracking is not supported over link? That is correct. My Q2 does not have a rift-S mode..... Edited August 16, 2022 by Hoirtel Link to comment Share on other sites More sharing options...
VR Flight Guy in PJ Pants Posted August 16, 2022 Share Posted August 16, 2022 Oh, it is identified as "Rift" when connect to the PCVR Oculus Link.mp4 VR Flight Guy in PJ Pants -- this is how I fly. We do not fly at treetop height, we fly between trees(TM) YouTube: https://www.youtube.com/channel/UCc9BDi-STaqgWsjNiHbW0fA My simple missions: https://forum.dcs.world/topic/284071-vr-flight-guy-in-pj-pants-simple-missions/ NSRI - National Strategy Research Institution, a fictional organisation based on wordplay of Strategic Naval Research Institution (SNRI), a fictional institution appears in Mobile Suit Gundam UC timeline. Link to comment Share on other sites More sharing options...
5ephir0th Posted August 16, 2022 Share Posted August 16, 2022 Hand tracking works over Link, it's just DCS has not support for it NZXT H9 Flow Black | Intel Core i5 13600KF OCed P5.6 E4.4 | Gigabyte Z790 Aorus Elite AX | G.Skill Trident Z5 Neo DDR5-6000 32GB C30 OCed 6600 C32 | nVidia GeForce RTX 4090 Founders Edition | Western Digital SN770 2TB | Gigabyte GP-UD1000GM PG5 ATX 3.0 1000W | SteelSeries Apex 7 | Razer Viper Mini | SteelSeries Artics Nova 7 | LG OLED42C2 | Xiaomi P1 55" Virpil T-50 CM2 Base + Thrustmaster Warthog Stick | WinWing Orion 2 F16EX Viper Throttle | WinWing ICP | 3 x Thrustmaster MFD | Saitek Combat Rudder Pedals | Oculus Quest 2 DCS World | Persian Gulf | Syria | Flaming Cliff 3 | P-51D Mustang | Spitfire LF Mk. IX | Fw-109 A-8 | A-10C II Tank Killer | F/A-18C Hornet | F-14B Tomcat | F-16C Viper | F-15E Strike Eagle | M2000C | Ka-50 BlackShark III | Mi-24P Hind | AH-64D Apache | SuperCarrier Link to comment Share on other sites More sharing options...
Hoirtel Posted August 16, 2022 Share Posted August 16, 2022 1 hour ago, 5ephir0th said: Hand tracking works over Link, it's just DCS has not support for it That's cool. Never seen it, where can you use it? Link to comment Share on other sites More sharing options...
VR Flight Guy in PJ Pants Posted August 16, 2022 Share Posted August 16, 2022 1 hour ago, Hoirtel said: That's cool. Never seen it, where can you use it? I want to know too. If this is possible, I would like DCS to support it too. VR Flight Guy in PJ Pants -- this is how I fly. We do not fly at treetop height, we fly between trees(TM) YouTube: https://www.youtube.com/channel/UCc9BDi-STaqgWsjNiHbW0fA My simple missions: https://forum.dcs.world/topic/284071-vr-flight-guy-in-pj-pants-simple-missions/ NSRI - National Strategy Research Institution, a fictional organisation based on wordplay of Strategic Naval Research Institution (SNRI), a fictional institution appears in Mobile Suit Gundam UC timeline. Link to comment Share on other sites More sharing options...
5ephir0th Posted August 16, 2022 Share Posted August 16, 2022 2 hours ago, Hoirtel said: That's cool. Never seen it, where can you use it? I dont have any game that supports it, i think with the last update it works on Myst remake. I made it recognize on DCS with OpenXR but i cant make it to interact with buttons, dont know if because its still on testing on OpenXR or my fault NZXT H9 Flow Black | Intel Core i5 13600KF OCed P5.6 E4.4 | Gigabyte Z790 Aorus Elite AX | G.Skill Trident Z5 Neo DDR5-6000 32GB C30 OCed 6600 C32 | nVidia GeForce RTX 4090 Founders Edition | Western Digital SN770 2TB | Gigabyte GP-UD1000GM PG5 ATX 3.0 1000W | SteelSeries Apex 7 | Razer Viper Mini | SteelSeries Artics Nova 7 | LG OLED42C2 | Xiaomi P1 55" Virpil T-50 CM2 Base + Thrustmaster Warthog Stick | WinWing Orion 2 F16EX Viper Throttle | WinWing ICP | 3 x Thrustmaster MFD | Saitek Combat Rudder Pedals | Oculus Quest 2 DCS World | Persian Gulf | Syria | Flaming Cliff 3 | P-51D Mustang | Spitfire LF Mk. IX | Fw-109 A-8 | A-10C II Tank Killer | F/A-18C Hornet | F-14B Tomcat | F-16C Viper | F-15E Strike Eagle | M2000C | Ka-50 BlackShark III | Mi-24P Hind | AH-64D Apache | SuperCarrier Link to comment Share on other sites More sharing options...
sniperpr1 Posted September 15, 2022 Share Posted September 15, 2022 I'm having an issue in which at a point during use of the Rift-S I can use only the rotation of the headset, but the movement along the axes stops working. i can rotate my head around any axis but not close along it. Does anyone have an idea of how to fix this? Thanks Link to comment Share on other sites More sharing options...
draconus Posted September 15, 2022 Share Posted September 15, 2022 7 hours ago, sniperpr1 said: Does anyone have an idea of how to fix this? Does room lighting affect the issue? Win10 i7-10700KF 32GB RTX3060 Rift S T16000M HOTAS FC3, F-14A/B, F-15E CA SC NTTR, PG, Syria Link to comment Share on other sites More sharing options...
Lange_666 Posted September 16, 2022 Share Posted September 16, 2022 Camera's clean? Win11 Pro 64-bit, Ryzen 5800X3D, Corsair H115i, Gigabyte X570S UD, EVGA 3080Ti XC3 Ultra 12GB, 64 GB DDR4 G.Skill 3600. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base, MFG Crosswind combat pedals, TrackIR4, Rift-S. Personal Wish List: A6 Intruder, Vietnam theater, decent ATC module, better VR performance! Link to comment Share on other sites More sharing options...
fab.13 Posted October 4, 2022 Share Posted October 4, 2022 Hello, You think about using OpenXR with your occulus headset ? Take a look there : https://fredemmott.com/blog/2022/05/29/vr-software-components.html I can read the writer answer there is no need for now. Maybe useful when DCS will support OpenXR native in the futur, and we'll have nothing to install/change in this case. 1 Link to comment Share on other sites More sharing options...
Rapierarch Posted November 18, 2022 Share Posted November 18, 2022 On 4/3/2019 at 6:58 PM, Wags said: Hey everyone, Earlier we mentioned that we have been working on DCS VR optimization. I have good news today! After much investigation and work, we traced the issue back to the terrain engine. We have since adjusted the terrain engine, and this has resulted in a 50% increase in VR performance! We will continue to test and optimize this further, but we hope to have this great improvement to you soon. Thanks How is the latest situation of VR optimizations? Can we get an update on this? 1 Link to comment Share on other sites More sharing options...
SebastianR Posted January 29, 2023 Share Posted January 29, 2023 Well, now with openxr and openxr toolkit we can change the saturation and vibrance of colours. Thats's nice option for quest 2 Link to comment Share on other sites More sharing options...
Hoirtel Posted January 29, 2023 Share Posted January 29, 2023 (edited) It it really worth using the open XR tool kit with DCS? The main app still works just fine for me. Edited January 29, 2023 by Hoirtel Link to comment Share on other sites More sharing options...
fab.13 Posted February 1, 2023 Share Posted February 1, 2023 On 1/29/2023 at 4:26 PM, Hoirtel said: It it really worth using the open XR tool kit with DCS? The main app still works just fine for me. Hello on my side i get some random stutter with open xr ( rift ) i stay on native occulus api for now ( i will Check open xr sometime in futur ) Link to comment Share on other sites More sharing options...
DB 605 Posted March 11, 2023 Share Posted March 11, 2023 Anyone else have problem with MT update & rift? As i wrote in other thread MT built seems to start with openxr only and that will cause worse performance at least for me. Default beta exe works like should. CPU: Intel Core i7-2600k @3.40GHz | Motherboard: Asus P8P67-M | Memory: Kingston 8GB DDR3 | OS W10 | GPU: Sapphire R9 290x 8GBDDR5 | Monitor: Samsung Syncmaster 24" | Devices: Oculus Rift, MS FFB 2 joystick, Saitek X 52 Pro throttle, Saitek Pro pedals, Gametrix Jetseat [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
tigayot228 Posted March 11, 2023 Share Posted March 11, 2023 (edited) 9 minutes ago, DB 605 said: Anyone else have problem with MT update & rift? As i wrote in other thread MT built seems to start with openxr only and that will cause worse performance at least for me. Default beta exe works like should. Here no problems. Is more smooth then before. Edited March 11, 2023 by tigayot228 Link to comment Share on other sites More sharing options...
DB 605 Posted March 11, 2023 Share Posted March 11, 2023 6 minutes ago, tigayot228 said: Here no problems. Is more smooth then before. Ok. Did you run dcs with openxr before update? CPU: Intel Core i7-2600k @3.40GHz | Motherboard: Asus P8P67-M | Memory: Kingston 8GB DDR3 | OS W10 | GPU: Sapphire R9 290x 8GBDDR5 | Monitor: Samsung Syncmaster 24" | Devices: Oculus Rift, MS FFB 2 joystick, Saitek X 52 Pro throttle, Saitek Pro pedals, Gametrix Jetseat [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
draconus Posted March 11, 2023 Share Posted March 11, 2023 55 minutes ago, DB 605 said: Anyone else have problem with MT update & rift? As i wrote in other thread MT built seems to start with openxr only and that will cause worse performance at least for me. I made a few tests in both ST and MT, and both OVR and OXR. No problems found. All modes changed through proper dcs.exe shortcuts with arguments. Win10 i7-10700KF 32GB RTX3060 Rift S T16000M HOTAS FC3, F-14A/B, F-15E CA SC NTTR, PG, Syria Link to comment Share on other sites More sharing options...
DB 605 Posted March 11, 2023 Share Posted March 11, 2023 15 minutes ago, draconus said: I made a few tests in both ST and MT, and both OVR and OXR. No problems found. All modes changed through proper dcs.exe shortcuts with arguments. How do you start MT with OVR? CPU: Intel Core i7-2600k @3.40GHz | Motherboard: Asus P8P67-M | Memory: Kingston 8GB DDR3 | OS W10 | GPU: Sapphire R9 290x 8GBDDR5 | Monitor: Samsung Syncmaster 24" | Devices: Oculus Rift, MS FFB 2 joystick, Saitek X 52 Pro throttle, Saitek Pro pedals, Gametrix Jetseat [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
draconus Posted March 11, 2023 Share Posted March 11, 2023 (edited) 2 hours ago, DB 605 said: How do you start MT with OVR? Oh, you're right, just checked and it always starts OpenXR, no matter the arguments. Edited March 12, 2023 by draconus Win10 i7-10700KF 32GB RTX3060 Rift S T16000M HOTAS FC3, F-14A/B, F-15E CA SC NTTR, PG, Syria Link to comment Share on other sites More sharing options...
Hoirtel Posted March 12, 2023 Share Posted March 12, 2023 7 hours ago, draconus said: Oh, you're right, just checked and it always starts OpenXR, no matter the arguments. Really? I thought the FAQs said it had to be called. How do you check. Link to comment Share on other sites More sharing options...
DB 605 Posted March 12, 2023 Share Posted March 12, 2023 8 hours ago, draconus said: Oh, you're right, just checked and it always starts OpenXR, no matter the arguments. Yes it does and unfortunately openxr will run worse in my system for some reason. 58 minutes ago, Hoirtel said: Really? I thought the FAQs said it had to be called. How do you check. Thats how it works with with normal EXE but with MT it always starts with openxr. Press CTRL+F2 in game to check (openxr settings menu will open). 1 CPU: Intel Core i7-2600k @3.40GHz | Motherboard: Asus P8P67-M | Memory: Kingston 8GB DDR3 | OS W10 | GPU: Sapphire R9 290x 8GBDDR5 | Monitor: Samsung Syncmaster 24" | Devices: Oculus Rift, MS FFB 2 joystick, Saitek X 52 Pro throttle, Saitek Pro pedals, Gametrix Jetseat [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
draconus Posted March 12, 2023 Share Posted March 12, 2023 (edited) 2 hours ago, Hoirtel said: How do you check. dcs.log - search for Launch VR line. FAQ showed only example short syntax. Fwiw both OXR and OVR work the same on my system in ST. Edited March 12, 2023 by draconus 1 Win10 i7-10700KF 32GB RTX3060 Rift S T16000M HOTAS FC3, F-14A/B, F-15E CA SC NTTR, PG, Syria Link to comment Share on other sites More sharing options...
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