DarkFire Posted April 16, 2016 Posted April 16, 2016 (edited) I thought it would be a good idea for the mission builders amongst us to collate our wish lists for extra features we'd like to have in the mission editor. So, here's my editor wish list: 1. The ability to edit coalitions post-mission creation. I'm aware that it's possible to do by editing the lists within a .miz file, but it'd be nice if we could do it natively in the editor. 2. The ability to use larger images for briefings. I would imagine that most people play in at least 1920 x 1080 by now so there shouldn't be any reason why we can't have briefing images that are larger than 512 x 512. 3. The ability to use short video clips, or at the very least .gif images, as well as static images in mission briefings. Imagine being able to include some "reconnaissance footage" in mission briefings! Of course the size of mission files would grow, but I don't really see that being a huge problem. 4. Instead of having separate text and images for mission briefings, I'd like to see mission briefings as a sort of 'word document' in which we could embed images, video files and audio clips. The briefing could then have pages instead of being a single scrollable text. 5. Realistic templates for ground vehicles and anti-aircraft systems, to include realistic layouts. For example, this would make placing SAM batteries or company-level armour formations massively less time consuming. 6. The ability to use custom map overlays, e.g. charts or map symbology. Requests credited to other players: 7. The ability to draw on map as I requested here: http://forums.eagle.ru/showthread.php?t=155260 - Credit to Stratos. 8. How about making the briefing image size the standard MS PowerPoint landscape slide size? Or better yet, adopt PDF format as the standard. - Credit to bns103 9. The biggest enhancement needed is the previously teased 3D viewer capability mentioned by Wags last year. - Credit to bns103 Requests credit to Ranbi2Delta: 10. Multi select 11. 3D panning 12. View 3D objects on the map 13. Fix the wind direction display (show where the wind is coming from as opposed to where it's going) 14. Additional wind layers 15. Multiple cloud layers 16. Cloud type selection (cumulus, stratus, cirrus, cumulonimbus, etc.) 17. Additional precipitation types and intensities (light rain, heavy rain, hail, etc.) 18. Precipitation layers 19. Turbulence layers and zones 20. Individual weather stations at airfields 21. Custom weather station placement 22. Weather front placement 23. Activate/deactivate weather stations, with weather interpolation in between 24. Ability to change atmospheric pressure units from mmHg to HPa and inHg. 25. Ability to display wind in knots 26. Ability to display altitude in feet (for wind layers, etc) 27. Fix wind speed (currently it doubles the speed that is put in) Requests credited to ReconXPanzer: 28. Templates for static objects 29. 3D Mission Editor or at least more levels of zoom for greater accuracy 30. Multiple sets of waypoints for different units - what 'route they take' can be determined by triggers etc. 31. Allow small watercraft to traverse rivers where applicable (dependent on map I guess). 32. The ability to add/remove/rename coalitions as per this thread http://forums.eagle.ru/showthread.php?t=161289 33. Units conversion for the ruler (gives both feet, metres, km miles, nautical miles etc) 34. Drawable objects over mission editor 35. Fix satellite view to Caucuses (not really a wishlist but hey). 36. Be able to see individual trees in Caucuses map view 37. Coordinate editing for units - again, more accurate placement. (Both Long/Lat and decimal formats would be great Edited April 17, 2016 by DarkFire 1 System Spec: Cooler Master Cosmos C700P Black Edition case. | AMD 5950X CPU | MSI RTX-3090 GPU | 32GB HyperX Predator PC4000 RAM | | TM Warthog stick & throttle | TrackIR 5 | Samsung 980 Pro NVMe 4 SSD 1TB (boot) | Samsung 870 QVO SSD 4TB (games) | Windows 10 Pro 64-bit. Personal wish list: DCS: Su-27SM & DCS: Avro Vulcan.
Stratos Posted April 17, 2016 Posted April 17, 2016 The hability to draw on map as I requested here: http://forums.eagle.ru/showthread.php?t=155260 I don't understand anything in russian except Davai Davai!
Backy 51 Posted April 17, 2016 Posted April 17, 2016 I thought it would be a good idea for the mission builders amongst us to collate our wish lists for extra features we'd like to have in the mission editor. So, here's my editor wish list: 1. The ability to edit coalitions post-mission creation. I'm aware that it's possible to do by editing the lists within a .miz file, but it'd be nice if we could do it natively in the editor. 2. The ability to use larger images for briefings. I would imagine that most people play in at least 1920 x 1080 by now so there shouldn't be any reason why we can't have briefing images that are larger than 512 x 512. 3. The ability to use short video clips, or at the very least .gif images, as well as static images in mission briefings. Imagine being able to include some "reconnaissance footage" in mission briefings! Of course the size of mission files would grow, but I don't really see that being a huge problem. 4. Instead of having separate text and images for mission briefings, I'd like to see mission briefings as a sort of 'word document' in which we could embed images, video files and audio clips. The briefing could then have pages instead of being a single scrollable text. 5. Realistic templates for ground vehicles and anti-aircraft systems, to include realistic layouts. For example, this would make placing SAM batteries or company-level armour formations massively less time consuming. 6. The ability to use custom map overlays, e.g. charts or map symbology. Anybody else have any mission editor suggestions? How about making the briefing image size the standard MS PowerPoint landscape slide size? Or better yet, adopt PDF format as the standard. The biggest enhancement needed is the previously teased 3D viewer capability mentioned by Wags last year. I don't need no stinkin' GPS! (except for PGMs :D) [sIGPIC][/sIGPIC]
Ranbi2Delta Posted April 17, 2016 Posted April 17, 2016 (edited) Here are a few of mine: Multi select 3D panning View 3D objects on the map Fix the wind direction display (show where the wind is coming from as opposed to where it's going) Additional wind layers Multiple cloud layers Cloud type selection (cumulus, stratus, cirrus, cumulonimbus, etc.) Additional precipitation types and intensities (light rain, heavy rain, hail, etc.) Precipitation layers Turbulence layers and zones Individual weather stations at airfields Custom weather station placement Weather front placement Activate/deactivate weather stations, with weather interpolation in between Ability to change atmospheric pressure units from mmHg to HPa and inHg. Ability to display wind in knots Ability to display altitude in feet (for wind layers, etc) Fix wind speed (currently it doubles the speed that is put in) You can probably tell what other flight simulators I play from this list. :) I really hope all the suggestions on this thread are considered as it would make mission design much more streamlined and allow for far more dynamic mission design. Edit: DarkFire, perhaps you could include all the suggestions that people list in the OP? Edited April 17, 2016 by Ranbi2Delta See post "What's that goat doing up here in the clouds?"
Northstar98 Posted April 17, 2016 Posted April 17, 2016 Templates for static objects 3D Mission Editor or at least more levels of zoom for greater accuracy Multiple sets of waypoints for different units - what 'route they take' can be determined by triggers etc. Allow small watercraft to traverse rivers where applicable (dependent on map I guess). The ability to add/remove/rename coalitions as per this thread http://forums.eagle.ru/showthread.php?t=161289 Units conversion for the ruler (gives both feet, metres, km miles, nautical miles etc) Drawable objects over mission editor Fix satellite view to Caucuses (not really a wishlist but hey). Be able to see individual trees in Caucuses map view Coordinate editing for units - again, more accurate placement. (Both Long/Lat and decimal formats would be great That's pretty much all I can think of at the moment. Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
DarkFire Posted April 17, 2016 Author Posted April 17, 2016 Edit: DarkFire, perhaps you could include all the suggestions that people list in the OP? Good idea. System Spec: Cooler Master Cosmos C700P Black Edition case. | AMD 5950X CPU | MSI RTX-3090 GPU | 32GB HyperX Predator PC4000 RAM | | TM Warthog stick & throttle | TrackIR 5 | Samsung 980 Pro NVMe 4 SSD 1TB (boot) | Samsung 870 QVO SSD 4TB (games) | Windows 10 Pro 64-bit. Personal wish list: DCS: Su-27SM & DCS: Avro Vulcan.
uboats Posted June 20, 2016 Posted June 20, 2016 9 and 32 have already been done via mods [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |
Bogey Jammer Posted June 30, 2016 Posted June 30, 2016 9 and 32 have already been done via mods OK, which ones ? links ? I'll buy : МиГ-23МЛД & МЛА МиГ-27К МиГ-25 Mirage III F-4E any IJ plane 1950' Korea Dynamic campaign module
firmek Posted June 30, 2016 Posted June 30, 2016 Something simple, maybe already available but I didn't figure it out how to do it copy and paste units with all of theirs settings - waypoints, actions etc. F/A-18, F-16, F-14, M-2000C, A-10C, AV-8B, AJS-37 Viggen, F-5E-3, F-86F, MiG-21bis, MiG-15bis, L-39 Albatros, C-101 Aviojet, P-51D, Spitfire LF Mk. IX, Bf 109 4-K, UH-1H, Mi-8, Ka-50, NTTR, Normandy, Persian Gulf... and not enough time to fully enjoy it all
HiJack Posted June 30, 2016 Posted June 30, 2016 Something simple, maybe already available but I didn't figure it out how to do it copy and paste units with all of theirs settings - waypoints, actions etc. CTRL + C CTRL + V
Lookiss Posted July 17, 2017 Posted July 17, 2017 I'm missing something important in the ME. And I'm a bit surprised that this option is not there, unless I'm missing something... I'd like to be able to force a group of aircraft to RTB when flag X is true (or any other condition to trigger RTB). So for instance you have a SEAD group approaching their target, they fire their ARM's and when the search radar is dead you set a flag to ON. Then there should be an action that would be something like Group RTB and a drop-down to specify which group, IF FLAF X is True. Secondly, the option to restrict usage of gun would be nice. Just to prevent AI to dive in on a target guns ablaze resulting in the AI to be blown to pieces. I'm not a programmer, but RTB exists for out of ammo, then it shoudn't be too far fetched to have an RTB action that is triggered by a certain condition... What I do now is enter a stop condition in the Enroute task. But that doesn't always work very well... Unless someone found a way....
ESAc_matador Posted July 17, 2017 Posted July 17, 2017 Sugggestion. Put a last wp let say, wpx close to your airport. Then, the last wp on landing. Inatead of rtb, just put go to wpx then they will follow and land. Thia worked for me.
Lookiss Posted July 17, 2017 Posted July 17, 2017 This works indeed thanks! And it can be combined with the stop condition in the enroute task.
pdmarsh Posted July 21, 2017 Posted July 21, 2017 Some of My Wishes 1. The ability to draw polygonal or freehand trigger zones. 2. The ability to give trigger zones an altitude and to set triggers when either above or below the zone when inside the zone's defined area. 3. Already on the list, I think, but a 3D map/object editor or, at minimum, a 3D quick view while creating missions. Thanks, Paul [sIGPIC][/sIGPIC] DCSFlightpanels - Utility for Saitek Pro Flight Panels for DCS World Custom Saitek B.I.P. Tiles for DCSFlightpanels Saitek Switch Panel Template for DCSFlightpanels
Johnny_Rico Posted July 25, 2017 Posted July 25, 2017 Request for disable item(s) in airfield stores Example: Say you want to stop people dicking about with Nukes but you dont manually want to have to edit every other single item as well in the airfield stores 1. Select air field in editor 2. Click full info 3. Click EQP 4. I untick Unlimited Munitions ....... and here is where the problem starts ..... Default quantity is set to 100 units for each item, now for example rockets ... 100 is not a lot to have a few rocket pods load will exhaust supply My request and possible implementation Have a check (tick) tick box against every type of item ( a disable flag) So the list would have 3 columns now Type Initial Disabled So if I wanted to disable one or more items but have inifinte for everythig else on that airfield one single click would do it I hope this makes sense, any questions please feel free to reply and ask Thanks for taking the time to read this METAR weather for DCS World missions Guide to help out new DCS MOOSE Users -> HERE Havoc Company Dedicated server info Connect IP: 94.23.215.203 SRS enabled - freqs - Main = 243, A2A = 244, A2G = 245 Please contact me HERE if you have any server feedback or METAR issues/requests
AG-51_Razor Posted July 25, 2017 Posted July 25, 2017 My top priorities for the ME Wish List are: 1. 3D object placement in a 3D environment. 2. I would like to be able to set the wind velocity and direction for whatever levels ED is willing to give us without having one be arbitrarily assigned by another as the first two are now. Also, could you put the selection for wind direction to blow in the direction it is FROM? This is how the entire aviation community throughout the entire world reports wind. Why would it be backwards in this, the most awesome aviation simulation in the entire world??!! 3. For each level, or altitude, that ED provides for wind, I would really like to be able to assign cloud cover and thickness. 4. I would really like to be able to separate the wind velocity from the affect on the sea state. The wind should definitely affect the appearance of the water but I would like to be able to select a SEA STATE, which affects all things floating in the water, separately from the wind velocity. 5. This is the most important wish of all, 3D object placement in a 3D environment! :pilotfly: [sIGPIC][/sIGPIC]
Northstar98 Posted July 25, 2017 Posted July 25, 2017 (edited) I've got another addition: Weather forecasting and different weather in different areas. You have a customisation time line where you can add weather stages and times between the changes allowing the weather to bend to your will. Also I'd like to be able to set the weather in the larger scale MGRS grid. Having a copy and paste function to assign the same weather in multiple grids would be a must as well. Another thing I'd like to see is the ability to define active runways, not leaving it up to the inbuilt ATC which normally makes me take off in the same direction as the wind, not into it. The same with landings, it normally tells me to land in a tailwind, not a headwind. I would like to be able to set the wind velocity and direction for whatever levels ED is willing to give us without having one be arbitrarily assigned by another as the first two are now. Also, could you put the selection for wind direction to blow in the direction it is FROM? This is how the entire aviation community throughout the entire world reports wind. Why would it be backwards in this, the most awesome aviation simulation in the entire world??!! As right as you are, in the ME it's given to you as an arrow for the sake of simplicity. Though it could maybe be a customiseable feature in the ME so that everyone is satisfied... Edited August 1, 2017 by Northstar98 Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
AG-51_Razor Posted July 25, 2017 Posted July 25, 2017 Yeah, I understand how it works. I just wish that I could type in the wind as 270 at 10 kts and then roll onto a runway oriented to 270 and find that the wind is right in my face!! :lol: [sIGPIC][/sIGPIC]
AG-51_Razor Posted July 25, 2017 Posted July 25, 2017 I've got another addition: Another thing I'd like to see is the ability to define active runways, not leaving it up to the inbuilt ATC which normally makes me take off in the same direction as the wind, not into it. This would be a HUGE benefit!! :thumbup: [sIGPIC][/sIGPIC]
Bummer Posted July 25, 2017 Posted July 25, 2017 I would like to have random weather at mission start. Then, when random weather is selected, you set the minimum and maximum windspeeds and cloud altitudes etc, you are willing to fly in. F/A-18C HORNET cockpit MOD https://forums.eagle.ru/topic/193843-fa-18c-hornet-pit/ F-5E TIGER II cockpit MOD https://forums.eagle.ru/topic/217149-f-5e-tiger-ii-pit/
HiJack Posted July 25, 2017 Posted July 25, 2017 Yeah, I understand how it works. I just wish that I could type in the wind as 270 at 10 kts and then roll onto a runway oriented to 270 and find that the wind is right in my face!! :lol: It is like that as it is now, at least in my Nevada and Caucasus.
bcradio Posted July 31, 2017 Posted July 31, 2017 Custom Shapes for Trigger Zones! Can we get custom shaped trigger zones in the mission editor? Please! Please? Please.
Recommended Posts