Jaktaz 发布于2016年6月21日 发布于2016年6月21日 I was wondering what Leatherneck still had on their plate for completing the Mig-21 module. Recently I've heard that the ASP sight is still a work in progress, and I've seen Leatherneck release a number of updates, one being a radar fix and another revising the lighting in the cockpit. I'm curious what fixes/adjustments Mig-21 still requires before it is 100%. I'm not talking about additional content, such as campaigns, but any knowledge on those would be nice.
Harle 发布于2016年6月21日 发布于2016年6月21日 (已编辑) ASP air to ground cannon aiming inaccuracy is certainly one of those bugs to be fixed [ame]https://www.youtube.com/watch?v=I5jZosfrqK4[/ame] 本帖最后于2016年6月21日,由Harle编辑
RAZBAM_ELMO 发布于2016年6月21日 发布于2016年6月21日 (已编辑) I think there's the lights and some minor bugs still left but generally it's 99% done. Also I remember that dropping the BL755 cluster munitions and them impacting would cause a crash to nut I'll go check that just to make sure. Sent from my SM-G900W8 using Tapatalk 本帖最后于2016年6月21日,由RAZBAM_ELMO编辑 Know and use all the capabilities in your airplane. If you don't, sooner or later, some guy who does use them all will kick your ass. — Dave 'Preacher' Pace, USN.
QuiGon 发布于2016年6月21日 发布于2016年6月21日 I think there's the lights and some minor bugs still left but generally it's 99% done. Also I remember that dropping the BL55 cluster munitions and them impacting would cause a crash to nut I'll go check that just to make sure. Sent from my SM-G900W8 using Tapatalk Lights have been implemented recently but are still waiting to be released with the next update afaik. see here: http://forums.eagle.ru/showthread.php?t=166911 Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
mattebubben 发布于2016年6月21日 发布于2016年6月21日 (已编辑) ASP air to ground cannon aiming inaccuracy is certainly one of those bugs to be fixed https://youtu.be/I5jZosfrqK4 Well are you sure that is a bug? Is the ASP supposed to have Calculated Impact points for the cannon in the Air-ground mode (as its a pretty early system im leaning towards a probable no) It might be one of those early sights where you manually have to adjust the sight deflection depending on speed ,range and dive angle. 本帖最后于2016年6月21日,由mattebubben编辑
RAZBAM_ELMO 发布于2016年6月21日 发布于2016年6月21日 Yeah I was just referring what is in the release version. Sent from my SM-G900W8 using Tapatalk Know and use all the capabilities in your airplane. If you don't, sooner or later, some guy who does use them all will kick your ass. — Dave 'Preacher' Pace, USN.
Wings_Of_Liberty 发布于2016年6月21日 发布于2016年6月21日 At the 131 page of <DCS Mig21 . PDF> , it says : "When in automatic mode, the ASP will draw the pipper according to either Sapphire data (if the airborne/ground target is radar-locked), or pre-set distance, target size and angular corrections that enable optimal use of ASP sight." But it only works at A-G side in game
Custard 发布于2016年6月21日 发布于2016年6月21日 I was wondering what Leatherneck still had on their plate for completing the Mig-21 module. Recently I've heard that the ASP sight is still a work in progress, and I've seen Leatherneck release a number of updates, one being a radar fix and another revising the lighting in the cockpit. I'm curious what fixes/adjustments Mig-21 still requires before it is 100%. I'm not talking about additional content, such as campaigns, but any knowledge on those would be nice. Major problems: Dodgy flight model when the aircraft departs. Broken ASP, not working as it should and in some cases being more capable than it is IRL. RWR not working as it should. + plenty of other minor issues that can be found in other bugs subforum threads. [sIGPIC][/sIGPIC]
WinterH 发布于2016年6月21日 发布于2016年6月21日 And since it isn't getting mentioned, let me add a minor one : Unlike how it was for first half of it's existance, now cockpit tooltip labels will also be in Russian if you choose textures to be Russian. Wishlist: F-4E Block 53 +, MiG-27K, Su-17M3 or M4, AH-1F or W circa 80s or early 90s, J35 Draken, Kfir C7, Mirage III/V DCS-Dismounts Script
QuiGon 发布于2016年6月21日 发布于2016年6月21日 And since it isn't getting mentioned, let me add a minor one : Unlike how it was for first half of it's existance, now cockpit tooltip labels will also be in Russian if you choose textures to be Russian. I don't know if this is a bug. It might be intended to be like that. Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
Dudikoff 发布于2016年6月21日 发布于2016年6月21日 (已编辑) I don't know if this is a bug. It might be intended to be like that. Makes sense, although, it would be nice to be able to choose between the available tool-tip languages if more are available (and on the general DCS level, not only MiG-21). 本帖最后于2016年6月21日,由Dudikoff编辑 i386DX40@42 MHz w/i387 CP, 4 MB RAM (8*512 kB), Trident 8900C 1 MB w/16-bit RAMDAC ISA, Quantum 340 MB UDMA33, SB 16, DOS 6.22 w/QEMM + Win3.11CE, Quickshot 1btn 2axis, Numpad as hat. 2 FPH on a good day, 1 FPH avg. DISCLAIMER: My posts are still absolutely useless. Just finding excuses not to learn the F-14 (HB's Swansong?). Annoyed by my posts? Please consider donating. Once the target sum is reached, I'll be off to somewhere nice I promise not to post from. I'd buy that for a dollar!
WinterH 发布于2016年6月21日 发布于2016年6月21日 I don't know if this is a bug. It might be intended to be like that. For the first half of module's existance, it wasn't that way, and it isn't that way in other modules either. Whatever the language cockpit textures are, if my sim UI language is English, tooltips would also be English. So I doubt it is intented, and if intented I would consider that a quite strange choice. Not a huge deal for me since I know great majority of the switches already at this point. But it would be an issue for someone just starting but doesn't want to change original look of cockpit. Wishlist: F-4E Block 53 +, MiG-27K, Su-17M3 or M4, AH-1F or W circa 80s or early 90s, J35 Draken, Kfir C7, Mirage III/V DCS-Dismounts Script
ezfox 发布于2016年6月21日 发布于2016年6月21日 There is enough work to do for them before final release: https://leatherneck-sim.mantishub.io/view_all_bug_page.php?refresh=true The chaff and flares bug renders the module useless for me at the moment. But i´m happy flying the MiG-15 instead until this gets fixed :) [sIGPIC][/sIGPIC]
gavagai 发布于2016年6月21日 发布于2016年6月21日 I would also like to have the Russian cockpit but with tooltips in English. P-51D | Fw 190D-9 | Bf 109K-4 | Spitfire Mk IX | P-47D | WW2 assets pack | F-86 | Mig-15 | Mig-21 | Mirage 2000C | A-10C II | F-5E | F-16 | F/A-18 | Ka-50 | Combined Arms | FC3 | Nevada | Normandy | Straight of Hormuz | Syria
RAZBAM_ELMO 发布于2016年6月21日 发布于2016年6月21日 just checked, the BL755 crash is non existant anymore so that is fixed. Know and use all the capabilities in your airplane. If you don't, sooner or later, some guy who does use them all will kick your ass. — Dave 'Preacher' Pace, USN.
Harle 发布于2016年6月21日 发布于2016年6月21日 (已编辑) Well are you sure that is a bug? Is the ASP supposed to have Calculated Impact points for the cannon in the Air-ground mode (as its a pretty early system im leaning towards a probable no) It might be one of those early sights where you manually have to adjust the sight deflection depending on speed ,range and dive angle. Did you read the manual? Did you try the A-G tutorial? 本帖最后于2016年6月21日,由Harle编辑
Dugong 发布于2016年6月21日 发布于2016年6月21日 Major problems: Dodgy flight model when the aircraft departs. Broken ASP, not working as it should and in some cases being more capable than it is IRL. RWR not working as it should. + plenty of other minor issues that can be found in other bugs subforum threads. These hit the nail on the head for me, especially the Flight Model. There seems to be a weird jump between normal flight & stalled wing where the physics model bugs out, indeed i've managed to get trapped in the state where it appears the airflow has no bearing on the flight model whatsoever. The asp is also a major sticking point, though it kind of half works true to life in some modes, and let's not forget the weapon selector and IR/Switch which in real life are preference selectors, not absolute as we have in the sim (this makes dogfighting much harder than it needs to be). And the worst of all ;) the radar contact symbols are still inverted! despite being fixed, supposdley many months ago
Art-J 发布于2016年6月21日 发布于2016年6月21日 Just as a reminder, for anyone who wants English tooltips when the cockpit is in Russian, all You need to do is edit the fifth line of "hint_localizer.lua" file, changing RU to EN. Or create a mini-mod with JSGME-selectable copy of this edited file. i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.
RAZBAM_ELMO 发布于2016年6月21日 发布于2016年6月21日 Did you read the manual? Did you try the A-G tutorial? [ATTACH]142812[/ATTACH] [ATTACH]142813[/ATTACH] I don't recall there being a sight dampening button being in the controls options. Anyone else find it? Sent from my SM-G900W8 using Tapatalk Know and use all the capabilities in your airplane. If you don't, sooner or later, some guy who does use them all will kick your ass. — Dave 'Preacher' Pace, USN.
foxbat155 发布于2016年6月21日 发布于2016年6月21日 Guys, you forgot about one of most important problem: navigation. RSBN have only little common with RL, should work like in L-39, ARK almost in the same situation. In my opinion navigation in this module should be built one more time almost from scratch.
grunf 发布于2016年6月21日 发布于2016年6月21日 I don't recall there being a sight dampening button being in the controls options. Anyone else find it? Sent from my SM-G900W8 using Tapatalk I think it's the radar lock button.
Dugong 发布于2016年6月21日 发布于2016年6月21日 Yup the dampening button is the lock button, got changed in a patch a while ago as before that the lock button would unlock the target if pressed again. Guys, you forgot about one of most important problem: navigation. RSBN have only little common with RL, should work like in L-39, ARK almost in the same situation. In my opinion navigation in this module should be built one more time almost from scratch. Can you elaborate on this? I don't have the L39 so not sure how it's supposed to work.:thumbup:
RAZBAM_ELMO 发布于2016年6月21日 发布于2016年6月21日 Ah got it. Thanks Sent from my SM-G900W8 using Tapatalk Know and use all the capabilities in your airplane. If you don't, sooner or later, some guy who does use them all will kick your ass. — Dave 'Preacher' Pace, USN.
foxbat155 发布于2016年6月21日 发布于2016年6月21日 Can you elaborate on this? I don't have the L39 so not sure how it's supposed to work.:thumbup: Exist few threads about that. You can download DCS L-39 manual from here: http://forums.eagle.ru/showthread.php?t=149376 Read RSBN part and compare with what we have in MiG-21, you will see difference.
Jaktaz 发布于2016年6月21日 楼主 发布于2016年6月21日 I would also like to have the Russian cockpit but with tooltips in English. +1
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