knellknell Posted September 15, 2006 Posted September 15, 2006 I've try to put Arg 77 ( main wheels rotation ) and 28 ( afterburner )but they are not working in both, objectviewer and game. Am i wrong in argument number or some one allready encounter this problem ? [sIGPIC][/sIGPIC]
muehle007 Posted September 17, 2006 Posted September 17, 2006 Airbrakes (what arg ist the right one?) and Props won't work too. Maybe the wheel rotation needs the same animation method like the prop. I've tried some different ways to let them rotate, but until now without any success. But ailerons, canards and rudders work excelent in LockOn! Regards, Vinc_Vega Real life: Royal Bavarian Airforce My online squadron: http://www.vjs-germanknights.de
Pilotasso Posted September 17, 2006 Posted September 17, 2006 The utility ED gave us maybe a dumbed down version or just 1 of several pluggins for arguments. Cockpits also have arguments, I found this recently. .
ALDEGA Posted September 17, 2006 Posted September 17, 2006 Argument 77 (main wheels rotation ~= rear wheels for most aircraft) does work for most aircraft, but not the Su-25T.LOM model. Maybe it's related to AFM??? Did you replace Su-25T.LOM?
knellknell Posted September 17, 2006 Author Posted September 17, 2006 Working (for wheels ) if last key is 359 degres Cheers [sIGPIC][/sIGPIC]
USSR_Gys71 Posted September 17, 2006 Posted September 17, 2006 Argument 77 (main wheels rotation ~= rear wheels for most aircraft) does work for most aircraft, but not the Su-25T.LOM model. Maybe it's related to AFM??? Did you replace Su-25T.LOM? For 25T is 102 and 103 arg
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