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Damage model textures


Davewave

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Hi all. Just wanted to know if anyone knew how DCS and A10C render bullet holes. Is each hole you see on the aircraft calculated from an actual bullet hit or is it the same texture each time for different damage levels.

 

See attached picture of my right engine torn to shreds.

image.thumb.png.865a2118d4d6eb34219b4f5391fe654b.png

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I'm not 100% sure, but I think it's the latter. I believe it knows what general part of the aircraft was hit (left/right wing, fuselage, etc.), but I always have the same bullet hole pattern regardless of the weapon that hit me -- SAM, AAA, all the same.

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I'm not 100% sure, but I think it's the latter. I believe it knows what general part of the aircraft was hit (left/right wing, fuselage, etc.), but I always have the same bullet hole pattern regardless of the weapon that hit me -- SAM, AAA, all the same.

 

 

Ok thanks.

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