Teej Posted September 25, 2016 Share Posted September 25, 2016 We still have the autoexec.cfg "fix" in place, but the formation jitter has returned with the new build. A little different this time. As with the previous build and version of this bug, it's only obvious when you're in close formation with another aircraft while pulling G. What I'm seeing so far is a rapid twitch in the pitch axis. I've already been in contact with the devs and they're asking for tracks again. I'll supply a sample from our team within 24 hours. Teej 1 "Tank! I need a program for a TM Warthog!" [sIGPIC][/sIGPIC] Virtual Thunderbirds, LLC | Sponsored by Thrustmaster Thermaltake V9 SECC case | Corsair RM750 PSU | Asus ROG Ranger VIII | Intel i7 6700K | 16GB 3000mhz RAM | EVGA GTX 980Ti FTW | TrackIR 4 w/ pro clip | TM HOTAS Warthog | TM MFD Cougar Pack | Win 10 x64 | Link to comment Share on other sites More sharing options...
Sawamura Posted September 25, 2016 Share Posted September 25, 2016 After a couple of test flights I can confirm Teej's point. Close formation flying is not doable with the newest build of DCS. Link to comment Share on other sites More sharing options...
Poeta Posted September 25, 2016 Share Posted September 25, 2016 Unfortunately same problem for us as well tonight [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
PSV_Tango Posted September 25, 2016 Share Posted September 25, 2016 Hello, noticed same here, and even worse than before even on the ground now. Simply a nightmare. See my track below! Tested with a large range of people, and large type of aircraft, SFM, PFM, EFM. Test was performed on F-15, F-5E, Mig-29, P-51D, all the same. As usual, Clean DCS Install, starway terrain mod. Time to roll back again:music_whistling::music_whistling:server-20160926-004828.trk Member of the Virtual Patrouille Suisse Since 2010. High and slow, fast and low. Intel i9-12900k | 64GB RAM | RTX4090 | HP Rerverb G2 | T-50CM3 Base | WinWing Set Link to comment Share on other sites More sharing options...
Teej Posted September 26, 2016 Author Share Posted September 26, 2016 Thanks for the verification folks. I just submitted my tracks directly. Since Tango uploaded his here, I included a link to this thread in case it was overlooked. Teej "Tank! I need a program for a TM Warthog!" [sIGPIC][/sIGPIC] Virtual Thunderbirds, LLC | Sponsored by Thrustmaster Thermaltake V9 SECC case | Corsair RM750 PSU | Asus ROG Ranger VIII | Intel i7 6700K | 16GB 3000mhz RAM | EVGA GTX 980Ti FTW | TrackIR 4 w/ pro clip | TM HOTAS Warthog | TM MFD Cougar Pack | Win 10 x64 | Link to comment Share on other sites More sharing options...
Pâte Posted September 26, 2016 Share Posted September 26, 2016 Evening folks, same thing here, the problem is back. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
GGTharos Posted September 26, 2016 Share Posted September 26, 2016 FYI, Officially reported. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
VTB_Bingo Posted September 26, 2016 Share Posted September 26, 2016 Same here for Virtual Black Diamond Jet Team :helpsmilie::(:cry::doh: [sIGPIC][/sIGPIC] Virtual Thunderbirds, LLC | Sponsored by Thrustmaster Link to comment Share on other sites More sharing options...
Ktulu2 Posted September 27, 2016 Share Posted September 27, 2016 GGTharos, can you confirm whether ED's killing the netcode ''revert'' option or if its a bug? I do DCS videos on youtube : https://www.youtube.com/channel/UCAs8VxtXRJHZLnKS4mKunnQ?view_as=public Link to comment Share on other sites More sharing options...
GGTharos Posted September 27, 2016 Share Posted September 27, 2016 I don't have an answer to that. TBH I'm sure it's a bug until the netcode is made to work well. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda Link to comment Share on other sites More sharing options...
Devrim Posted September 27, 2016 Share Posted September 27, 2016 I love this bug. Causes fireballs. :D i7-2600 @3.4GHz | Corsair 16GB @1600MHz. | MSI GTX1660Ti Gaming X | Samsung 256GB SSD (Win10HPx64) Samsung G5 32" + Samsung 18" + 2x8"TFT Displays | Saitek X-55 Rhino & Rudder | TM MFD Cougars | Logitech G13, G230, G510, PZ55 & Farming Sim Panel | TIR5 >>MY MODS<< | Discord: Devrim#1068 Link to comment Share on other sites More sharing options...
Ktulu2 Posted September 27, 2016 Share Posted September 27, 2016 I don't have an answer to that. TBH I'm sure it's a bug until the netcode is made to work well. Thanks, I can now sleep tight haha I do DCS videos on youtube : https://www.youtube.com/channel/UCAs8VxtXRJHZLnKS4mKunnQ?view_as=public Link to comment Share on other sites More sharing options...
ED Team c0ff Posted September 28, 2016 ED Team Share Posted September 28, 2016 (edited) Guys, I've made a silly mistake of reusing 'use_new_fm' parameter for other purpose and forgot about it. Right now this actually enables/disables orientation smoothing. So, please remove the line from your autoexec.cfg and everything should become perfect - at least the Teej's track is. Edited September 28, 2016 by c0ff grammar Dmitry S. Baikov @ Eagle Dynamics LockOn FC2 Soundtrack Remastered out NOW everywhere - https://band.link/LockOnFC2. Link to comment Share on other sites More sharing options...
LawnDart Posted September 28, 2016 Share Posted September 28, 2016 Thank you for your info! We will test... :thumbup: [sigpic]http://www.virtualthunderbirds.com/Signatures/sig_LD.jpg[/sigpic] Virtual Thunderbirds, LLC | Sponsored by Thrustmaster Corsair 750D Case | Corsair RM850i PSU | ASUS ROG MAXIMUS X CODE | 32GB Corsair DDR4 3200 | Intel i7-8086K | Corsair Hydro H100i v2 Cooler | EVGA GTX 1080 Ti FTW | Oculus Rift | X-Fi Titanium Fatal1ty | Samsung SSD 970 EVO 1TB NVMe | Samsung SSD 850 EVO 1TB | WD Caviar Black 2 x 1TB | TM HOTAS Warthog | TM Pendular Rudder | TM MFD Cougar Pack | 40" LG 1080p LED | Win10 | Link to comment Share on other sites More sharing options...
PSV_Tango Posted September 28, 2016 Share Posted September 28, 2016 Hello, just tested now and still bugged, a bit less but still not duable. Fun fact, when set F2 view on one aircraft all aircrafts around are jumping, when change view to next aricraft all aircraft around are jumping etc..etc..etc.. See track below! Thank you!!DCS Test Mission-20160928-223101.trk Member of the Virtual Patrouille Suisse Since 2010. High and slow, fast and low. Intel i9-12900k | 64GB RAM | RTX4090 | HP Rerverb G2 | T-50CM3 Base | WinWing Set Link to comment Share on other sites More sharing options...
DoctorStrop Posted September 29, 2016 Share Posted September 29, 2016 Have any teams reverted to an earlier version to alleviate this? I ask as I don't really want to ask all our members to revert as a test :) Windows 10 64bit, Intel i7 6700K, 32GB Corsair 2400Mhz, 970 NVMe 500Gb SSD, GeForce 2080 super, HP Reverb, VKB GF PRO, Thrustmaster Warthog throttle, Thrustmaster Pendular rudders, Windows + DCS :thumbup: My youtube channel Link to comment Share on other sites More sharing options...
PSV_Tango Posted September 29, 2016 Share Posted September 29, 2016 I think most of the team are using 1.5.4.56500.155 with the autoexec.cfg. That the last stable version for formation/no jitter thing. Member of the Virtual Patrouille Suisse Since 2010. High and slow, fast and low. Intel i9-12900k | 64GB RAM | RTX4090 | HP Rerverb G2 | T-50CM3 Base | WinWing Set Link to comment Share on other sites More sharing options...
DoctorStrop Posted September 29, 2016 Share Posted September 29, 2016 I think most of the team are using 1.5.4.56500.155 with the autoexec.cfg. That the last stable version for formation/no jitter thing. Thanks for the feed back. Windows 10 64bit, Intel i7 6700K, 32GB Corsair 2400Mhz, 970 NVMe 500Gb SSD, GeForce 2080 super, HP Reverb, VKB GF PRO, Thrustmaster Warthog throttle, Thrustmaster Pendular rudders, Windows + DCS :thumbup: My youtube channel Link to comment Share on other sites More sharing options...
Maverick_NL Posted September 29, 2016 Share Posted September 29, 2016 I think most of the team are using 1.5.4.56500.155 with the autoexec.cfg. That the last stable version for formation/no jitter thing. Thanks!!!! :thumbup::thumbup: MrMaverick Pilot in the RAZBAM Harrier DIsplay Team Mavericks Youtube: My Youtube Channel Discord: https://discord.gg/MRU8m5m Link to comment Share on other sites More sharing options...
VBI1_Tink Posted October 1, 2016 Share Posted October 1, 2016 VBI team has tested the latest updates without the autoexec.cfg file. Curiously, multiplayer jitter became a different result each. A player does not have a problem. And a player has the problem persists. This is a result of the closed formation flight at the same time in the VBI training server. Link to comment Share on other sites More sharing options...
LawnDart Posted October 4, 2016 Share Posted October 4, 2016 "Shitter jitters" remain in latest 1.5 and 2.0. :cold: Bouncy bouncy. :bounce: [sigpic]http://www.virtualthunderbirds.com/Signatures/sig_LD.jpg[/sigpic] Virtual Thunderbirds, LLC | Sponsored by Thrustmaster Corsair 750D Case | Corsair RM850i PSU | ASUS ROG MAXIMUS X CODE | 32GB Corsair DDR4 3200 | Intel i7-8086K | Corsair Hydro H100i v2 Cooler | EVGA GTX 1080 Ti FTW | Oculus Rift | X-Fi Titanium Fatal1ty | Samsung SSD 970 EVO 1TB NVMe | Samsung SSD 850 EVO 1TB | WD Caviar Black 2 x 1TB | TM HOTAS Warthog | TM Pendular Rudder | TM MFD Cougar Pack | 40" LG 1080p LED | Win10 | Link to comment Share on other sites More sharing options...
VBI1_Tink Posted October 8, 2016 Share Posted October 8, 2016 <Summary> In the past,VBI team was test at the training dedicated server. The result was bad. VBI team will re-examine the JITTER problem, and we obtained good results. <Verification method> This time has been tested with the“player with server”. Verification environment server, flight leader # 1Tink (JPN) is the player with host. Version of the DCS World1.5 has been applied the latest version. autoexec.cfg is not used. As the following client members and country. # 1Tink (JPN) + (HOST) # 2Vapor (USA) # 3Azbee (JPN) # 4Gin (JPN) # 5Aero (JPN) <Results> Large Jitter was NOT observed. Slight JITTER has been observed in the #2Vapor. However, there was no hindrance to play in a closed formation. <Recommendations> If your team did not test the player with server, it might be worth to try. Thank you :) Virtual Blue Impulse #1Tink Link to comment Share on other sites More sharing options...
VBI_AERO Posted October 9, 2016 Share Posted October 9, 2016 Hi there. I made the short video in order to Obserb the new extrapolator. please take a look at this. https://youtu.be/zeBtyXSb9CU we used 1.5.4.57288 without autoexec.cfg When meandering at the ground, It looks very strange moving from other players. There is a basically delayed issue and the movement apparently becomes excessive. Pitch and Roll axes seems to have similar issues. I hope that these orientation issues will be resolved. Btw, our team experienced that the jitter problem is resolved considerably by good ping and flight skill. It's a limited situation but our team are satisfied roughly about jitter. Last but not least, I thank to the developers who made this great simulator. And I hope that the development go well. Link to comment Share on other sites More sharing options...
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