f4l0 Posted February 3, 2017 Author Share Posted February 3, 2017 New beta v1.0.0.28 released: - Added Engine Rumble effect for Sound Module - Added turbulence effect for DCS(Viggen) - Changed some internal data structures and the simshaker.lua - added basic thrust reverser effect - modified AoA effect for Viggen - Bugfix for FSX forcing SSA to do an endless restart f4l0 Developer of Simshaker for Aviators Feel the brrrrttt: [Official] SimShaker for Aviators Forums thread at ED forums https://simshaker-for-aviators.github.io/SimShaker-for-Aviators-Releases/ Link to comment Share on other sites More sharing options...
rrohde Posted February 3, 2017 Share Posted February 3, 2017 New beta v1.0.0.28 released: ... and where exactly would I find the beta? Seems that I can only find the non-beta releases. Thanks. :) PC: AMD Ryzen 9 5950X | MSI Suprim GeForce 3090 TI | ASUS Prime X570-P | 128GB DDR4 3600 RAM | 2TB Samsung 870 EVO SSD | Win10 Pro 64bit Gear: HP Reverb G2 | JetPad FSE | VKB Gunfighter Pro Mk.III w/ MCG Ultimate VKBcontrollers.com Link to comment Share on other sites More sharing options...
Outlaw24 Posted February 4, 2017 Share Posted February 4, 2017 ... and where exactly would I find the beta? Seems that I can only find the non-beta releases. Thanks. :) Try this linkhttp://dsteam.azurewebsites.net/SSA/beta/publish.htm 1 Spoiler: MSI Z790 Carbon WIFI, i9 14900KF, 64GB DDR4, MSI RTX 4090, Thrustmaster Warthog Throttle, VKB Gunfighter Ultimate MCG Pro w/200mm Extension, Winwing Orion Rudder Pedals W/damper, UTC MK II Pro, Virpil TCS Plus Collective, Dell AW3418DW Gsync monitor, 970 Pro M2 1TB (for DCS), Playseat Air Force Seat, KW-980 Jetseat, Vaicom Pro, 3X TM Cougar with Lilliput 8" screens. Tek Creations panels and controllers. Link to comment Share on other sites More sharing options...
Johnny Dioxin Posted February 4, 2017 Share Posted February 4, 2017 As great as this looks, with the pound and Euro doing so poorly against the dollar, and this being charged in dollars, it will have to wait. Looks far better than I expected - I had ignored posts about it before, assuming it to be something similar to buttkicker - which I can't use in my set-up. Kneeboard Guides Rig: Asus B650-GAMING PLUS; Ryzen 7800X3D ; 64GB DDR5 5600; RTX 4080; VPC T50 CM2 HOTAS; SN-1 Pedals; VR = Pico 4 over VD Wireless + Index; Point Control v2 Link to comment Share on other sites More sharing options...
jasonstory44 Posted February 9, 2017 Share Posted February 9, 2017 guys, where would I begin to try and troubleshoot why my jetseat is disconnecting and giving an error message while in sim. seems like a new issue and I've only tried it with the beta so far. Though I believe my jetseat and buttkicker were working just fine with this new beta til today thanks Jason Win 10 Pro, Intel i9 9900k overclocked to 5.1 (water cooled), 64 gb Corsair Dominator platinum RAM (3444 MHz) Titan RTX overclocked and water cooled 1.1 TB SSD 2 TB M.2 SSD TM Warthog Stick and throttle MFG Crosswinds Reverb VR Buttkicker LFE, SimShaker, Jetseat. All DCS modules Link to comment Share on other sites More sharing options...
f4l0 Posted February 10, 2017 Author Share Posted February 10, 2017 guys, where would I begin to try and troubleshoot why my jetseat is disconnecting and giving an error message while in sim. seems like a new issue and I've only tried it with the beta so far. Though I believe my jetseat and buttkicker were working just fine with this new beta til today thanks Jason First thing, did you change anything? DCS update, SSA update? f4l0 Developer of Simshaker for Aviators Feel the brrrrttt: [Official] SimShaker for Aviators Forums thread at ED forums https://simshaker-for-aviators.github.io/SimShaker-for-Aviators-Releases/ Link to comment Share on other sites More sharing options...
=Andre= Posted February 10, 2017 Share Posted February 10, 2017 Jason, What kind of error message? Gametrix JetSeats thread (in English) , SimShaker addon for bass-shakers thread (in English), Andre's blog, downloads, manuals (in English). [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
jasonstory44 Posted February 11, 2017 Share Posted February 11, 2017 Hi guys, thanks for getting back to me...For whatever reason the error seems to have resolved itself. Unfortunately I can't describe the error other than it would say its disconnected and the simshaker jetseat icon on the taskbar would vanish. But as I said all seems good now...I will keep you posted. Thank you Win 10 Pro, Intel i9 9900k overclocked to 5.1 (water cooled), 64 gb Corsair Dominator platinum RAM (3444 MHz) Titan RTX overclocked and water cooled 1.1 TB SSD 2 TB M.2 SSD TM Warthog Stick and throttle MFG Crosswinds Reverb VR Buttkicker LFE, SimShaker, Jetseat. All DCS modules Link to comment Share on other sites More sharing options...
=Andre= Posted February 12, 2017 Share Posted February 12, 2017 Thank you for the update Jason :) Gametrix JetSeats thread (in English) , SimShaker addon for bass-shakers thread (in English), Andre's blog, downloads, manuals (in English). [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Deezle Posted March 4, 2017 Share Posted March 4, 2017 (edited) Latest version of the Beta will not open for me. Beta error details. PLATFORM VERSION INFO Windows : 6.1.7601.65536 (Win32NT) Common Language Runtime : 4.0.30319.42000 System.Deployment.dll : 4.6.1590.0 built by: NETFXREL2 clr.dll : 4.6.1590.0 built by: NETFXREL2 dfdll.dll : 4.6.1590.0 built by: NETFXREL2 dfshim.dll : 4.0.41209.0 (Main.041209-0000) SOURCES Deployment url : file:///C:/Users/Deezle/AppData/Roaming/Microsoft/Internet%20Explorer/Quick%20Launch/User%20Pinned/StartMenu/beta%20SimShaker%20for%20Aviators.appref-ms%7C Server : Microsoft-IIS/8.0 X-Powered-By : ASP.NET Deployment Provider url : http://dsteam.azurewebsites.net/SSA/beta/SimShaker%20for%20Aviators%20beta.application ERROR SUMMARY Below is a summary of the errors, details of these errors are listed later in the log. * Activation of C:\Users\Deezle\AppData\Roaming\Microsoft\Internet Explorer\Quick Launch\User Pinned\StartMenu\beta SimShaker for Aviators.appref-ms| resulted in exception. Following failure messages were detected: + Value does not fall within the expected range. COMPONENT STORE TRANSACTION FAILURE SUMMARY No transaction error was detected. WARNINGS There were no warnings during this operation. OPERATION PROGRESS STATUS * [3/4/2017 12:57:23 PM] : Activation of C:\Users\Deezle\AppData\Roaming\Microsoft\Internet Explorer\Quick Launch\User Pinned\StartMenu\beta SimShaker for Aviators.appref-ms| has started. * [3/4/2017 12:57:23 PM] : Performing necessary update check as specified by the deployment. ERROR DETAILS Following errors were detected during this operation. * [3/4/2017 12:57:24 PM] System.ArgumentException - Value does not fall within the expected range. - Source: System.Deployment - Stack trace: at System.Deployment.Application.NativeMethods.CorLaunchApplication(UInt32 hostType, String applicationFullName, Int32 manifestPathsCount, String[] manifestPaths, Int32 activationDataCount, String[] activationData, PROCESS_INFORMATION processInformation) at System.Deployment.Application.ComponentStore.ActivateApplication(DefinitionAppId appId, String activationParameter, Boolean useActivationParameter) at System.Deployment.Application.SubscriptionStore.ActivateApplication(DefinitionAppId appId, String activationParameter, Boolean useActivationParameter) at System.Deployment.Application.ApplicationActivator.Activate(DefinitionAppId appId, AssemblyManifest appManifest, String activationParameter, Boolean useActivationParameter) at System.Deployment.Application.ApplicationActivator.ProcessOrFollowShortcut(String shortcutFile, String& errorPageUrl, TempFile& deployFile) at System.Deployment.Application.ApplicationActivator.PerformDeploymentActivation(Uri activationUri, Boolean isShortcut, String textualSubId, String deploymentProviderUrlFromExtension, BrowserSettings browserSettings, String& errorPageUrl) at System.Deployment.Application.ApplicationActivator.ActivateDeploymentWorker(Object state) COMPONENT STORE TRANSACTION DETAILS No transaction information is available. Edited March 4, 2017 by Deezle Intel 9600K@4.9GHz, Asus Z390, 32GB DDR4, EVGA RTX 3070, Custom Water Cooling, 970 EVO 1TB NVMe 34" UltraWide 3440x1440 Curved Monitor, 21" Touch Screen MFD monitor, TIR5 My Pit Build, VKB Gunfighter Pro w/WH Grip, TMWH Throttle, MFG Crosswinds W/Combat Pedals, Cougar MFDs, Custom A-10C panels, Custom Helo Collective, SimShaker with Transducer Link to comment Share on other sites More sharing options...
=Andre= Posted March 5, 2017 Share Posted March 5, 2017 Looks like you should try to re-install SSA. Gametrix JetSeats thread (in English) , SimShaker addon for bass-shakers thread (in English), Andre's blog, downloads, manuals (in English). [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Burgo38 Posted March 6, 2017 Share Posted March 6, 2017 I received my Jetseat yesterday, quick postage to Australia. Easy to set up & I really like the effects, it's great in Iracing too (although I didn't realise additional $30 software was required for racing). I have a question, should I be using the simhaker software called DCS or AVIATORS? I installed both & both work but I'm not sure which is better. Chris Link to comment Share on other sites More sharing options...
f4l0 Posted March 7, 2017 Author Share Posted March 7, 2017 SimShaker for Aviators is the successor/current one. The other version is depricated f4l0 Developer of Simshaker for Aviators Feel the brrrrttt: [Official] SimShaker for Aviators Forums thread at ED forums https://simshaker-for-aviators.github.io/SimShaker-for-Aviators-Releases/ Link to comment Share on other sites More sharing options...
f4l0 Posted March 14, 2017 Author Share Posted March 14, 2017 (edited) We released a new stable version: 1.0.0.32 Support for AJS Viggen added Thrust reverser effect added Turbulence effect for all aircraft added Engine rumble effect for SoundModule added FC3 support fixed FSX support fixed A10C canopy effect fixed New/unseen aircraft will be initialized with corresponding generic type effect settings Thanks for supporting this project! Edited March 14, 2017 by f4l0 1 f4l0 Developer of Simshaker for Aviators Feel the brrrrttt: [Official] SimShaker for Aviators Forums thread at ED forums https://simshaker-for-aviators.github.io/SimShaker-for-Aviators-Releases/ Link to comment Share on other sites More sharing options...
EntropySG Posted March 14, 2017 Share Posted March 14, 2017 thanks !!!!!! That was the last thing stopping me from bringing my viggen out of the hangar, I just can't fly without the jetseat anymore ^^ [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Talisman_VR Posted March 14, 2017 Share Posted March 14, 2017 We released a new stable version: 1.0.0.32 Support for AJS Viggen added Thrust reverser effect added Turbulence effect for all aircraft added Engine rumble effect for SoundModule added FC3 support fixed FSX support fixed A10C canopy effect fixed New/unseen aircraft will be initialized with corresponding generic type effect settings Thanks for supporting this project! Fantastic! Thank you very much :) Happy landings, 56RAF_Talisman Link to comment Share on other sites More sharing options...
Spectre1986 Posted March 14, 2017 Share Posted March 14, 2017 Using SSA beta with the sound module and DCS World 2.0 I have tested the A-10C and P-51D's quickstart takeoff missions. In both the taxi bumps are very fast as soon as I start rolling and do not change speed as I do. The bumps don't match up with my speed, they are way too fast. I was prepared to buy two more transducers and the key for the sound module today if I can get everything working correctly. I really enjoy the AoA effects, even if they start way too late, and look forward to seeing the others, but the ground bumps are an immersion breaker. F4I0 on the DCS forum said to check the levels because he added a ground roll effect. All the levels are at 50% by default. Does this mean they are equal in strength and the ground rumble is masking the bumps? If this is true, does anyone have a good config to share for a transducer setup that allows you to feel the separate effects at the same time? That would help a bunch of us out. Maybe a good one can be posted in the FAQ too? Maybe I am doing something wrong and they are all supposed to be at the same level? Link to comment Share on other sites More sharing options...
f4l0 Posted March 14, 2017 Author Share Posted March 14, 2017 From the other SoundModule thread: I tested the new release today and the Ground Bumps and Rolling works pretty good. I did have to turn the Ground Bumps up to 100% in SSA and the Roll down to 40. And also turn my shaker volume up a bit. So, I might have to modify the Ground Bumps with more gain so they don't get totally covered by the rolling. Each setup is different, so that is fine. I like having them separated. And the Engine Rumble seems to be working great. Cheers!! Great work. f4l0 Developer of Simshaker for Aviators Feel the brrrrttt: [Official] SimShaker for Aviators Forums thread at ED forums https://simshaker-for-aviators.github.io/SimShaker-for-Aviators-Releases/ Link to comment Share on other sites More sharing options...
Snacko Posted March 14, 2017 Share Posted March 14, 2017 (edited) After I posted that, I decided to edit the bumps sound files. And once again noticed that I had also edited the rolling sound file probably 2 months ago, and had increased it's gain. I forget about that after so long. So, I restored the original sound files and they work fine. I only have to adjust my gain for bump/rolling to 75/60. That's much better. I'll stick with that. And so I don't forget what sound files that I have edited. I have made them a JSGME mod that I can install/uninstall easily and test mine against the stock SSA sounds. Much better that way! And I hopefully won't forget since I have that shortcut right next to DCS and SSA shortcuts. ;-) Edited March 14, 2017 by Snacko Intel I9-10850K (OC @ 5.0ghz) │ Asus Maximus XII Hero │ G.Skill Ripjaws 64GB (4x16GB) DDR4 3200 │ Thermaltake Water 360mm Gigabyte RTX 4090 Gaming OC 24gb │ 2TB M.2 EVO Pro; 1T M.2 EVO; Sandisk SSD Drives │ 49" Samsung Curved Widescreen │ 28" Touchscreen - ҉ - Blackshark Cockpit Trainer - ҉ - ♣ Thread | ♥ Download Link to comment Share on other sites More sharing options...
Spectre1986 Posted March 14, 2017 Share Posted March 14, 2017 Adjusted Levels Worked I just got home and tried adjusting the levels then I threw money at my screen. It didn't seem to work so I went to your shop and ordered it, I've emailed the string in and await my key. Great work! I can't wait to try out the full version. I'm going to order and hook up two more transducers for L/R channels. Link to comment Share on other sites More sharing options...
Spectre1986 Posted March 15, 2017 Share Posted March 15, 2017 Dayton TT25's clacking When a transducer bottoms out, does it make a loud clack? I am trying to figure out why my new TT25-16s are clacking so much on the ground roll rumble. Could it be the amp clipping? They only do it when I use SimShaker, an online tone generator doesn't really cause it, maybe a little right at 40 Hz but nothing near as loud as SimShaker causes. Also when I adjust the "Test Sound Volume" it sends static along with the tone. It does this with any sound output I select, even my regular speakers. Is this normal? If feel like the clacking could be this static, a short burst whenever the volume changes quickly could make a clack noise. I am pretty new to this stuff, any ideas? I received the key too late last night so I couldn't really test the full version yet. Link to comment Share on other sites More sharing options...
Snacko Posted March 15, 2017 Share Posted March 15, 2017 Out of the 4 pucks that I ordered one rattled at certain frequencies. Then I remembered when I was mounting them that one did rattle when I would put it down. I didn't think anything of it at the time. So I called and had it replaced. It was bad. The new one didn't rattle. Sent from my XT1635-02 using Tapatalk Intel I9-10850K (OC @ 5.0ghz) │ Asus Maximus XII Hero │ G.Skill Ripjaws 64GB (4x16GB) DDR4 3200 │ Thermaltake Water 360mm Gigabyte RTX 4090 Gaming OC 24gb │ 2TB M.2 EVO Pro; 1T M.2 EVO; Sandisk SSD Drives │ 49" Samsung Curved Widescreen │ 28" Touchscreen - ҉ - Blackshark Cockpit Trainer - ҉ - ♣ Thread | ♥ Download Link to comment Share on other sites More sharing options...
f4l0 Posted March 16, 2017 Author Share Posted March 16, 2017 Good to hear! I also had some bad shakers in the beginning. Then I moved to Bass Pump III with an extra weight and now its ok! f4l0 Developer of Simshaker for Aviators Feel the brrrrttt: [Official] SimShaker for Aviators Forums thread at ED forums https://simshaker-for-aviators.github.io/SimShaker-for-Aviators-Releases/ Link to comment Share on other sites More sharing options...
Wolf8312 Posted March 16, 2017 Share Posted March 16, 2017 Hey guys I was just wanting to ask why the cannon or gun on the blackshark is so weak, and seems to work sometimes and sometimes not at all? I found this thread (https://forums.eagle.ru/showthread.php?p=2973519) with someone there saying the same thing so I dont think this is just my problem. Anyone know of a fix? ------------ 3080Ti, i5- 13600k 32GB VIVE index, VKB peddals, HOTAS VPC MONGOOSE, WARTHOG throttle, BKicker, Link to comment Share on other sites More sharing options...
Wolf8312 Posted March 16, 2017 Share Posted March 16, 2017 (edited) I want to use the UMV editor to make the cannon feel more powerful, but when editing the files, I came to realize that in the editor the cannon effect is fine, and very powerful, its only in game that it is very weak! So I think this will have to be a bug report! Edited March 16, 2017 by Wolf8312 ------------ 3080Ti, i5- 13600k 32GB VIVE index, VKB peddals, HOTAS VPC MONGOOSE, WARTHOG throttle, BKicker, Link to comment Share on other sites More sharing options...
Recommended Posts