Pizzicato Posted October 9, 2016 Posted October 9, 2016 One thing I've noticed with the Heading autopilot is that it points the nose in the right direction but doesn't compensate for side-slip. I can counter any slip manually by applying the appropriate rudder inputs, but that disables the autopilot which seems to defeat the purpose. I'm sure I'm misunderstanding something here, but I'm not sure what. How do you guys go about resolving this? On a somewhat related note, is it better and/or more accurate to real life to have the Rudder Trimmer option checked? Would that help in this particular situation? i7-7700K @ 4.9Ghz | 16Gb DDR4 @ 3200Mhz | MSI Z270 Gaming M7 | MSI GeForce GTX 1080ti Gaming X | Win 10 Home | Thrustmaster Warthog | MFG Crosswind pedals | Oculus Rift S
Looney Posted October 9, 2016 Posted October 9, 2016 Bank a little bit? [sIGPIC][/sIGPIC] Commodore 64 | MOS6510 | VIC-II | SID6581 | DD 1541 | KCS Power Cartridge | 64Kb | 32Kb external | Arcade Turbo
AlphaOneSix Posted October 10, 2016 Posted October 10, 2016 The yaw channel only attempts to keep the nose pointed in the same direction it was pointed when your feet left the pedals. It doesn't care at all about sideslip, just the direction the nose is pointed.
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