Apache600 Posted November 9, 2016 Share Posted November 9, 2016 I thought I remembered a while back, that if the RN-24/28 did an overwater detonation, that there was a massive plume of water that shot up. Now though, when the bomb hits the water, it's like it was never active. Anybody else seeing this, or am I going nuts? [sIGPIC][/sIGPIC] The Museum Relic Campaign: --> http://forums.eagle.ru/showthread.php?t=164322 Community Missions (SP & MP) --> https://forums.eagle.ru/showthread.php?t=205546 Link to comment Share on other sites More sharing options...
Art-J Posted November 9, 2016 Share Posted November 9, 2016 Which version of DCS? Now we've got three revisions of the MiG, each of them with its own unique issues. i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10. Link to comment Share on other sites More sharing options...
Apache600 Posted November 10, 2016 Author Share Posted November 10, 2016 Good point, I've got the stable 1.5.4 [sIGPIC][/sIGPIC] The Museum Relic Campaign: --> http://forums.eagle.ru/showthread.php?t=164322 Community Missions (SP & MP) --> https://forums.eagle.ru/showthread.php?t=205546 Link to comment Share on other sites More sharing options...
Art-J Posted November 10, 2016 Share Posted November 10, 2016 I couldn't make the damn thing to release while testing in 2.0.3, unless I used emergency drop option. Even though I set the switches as per manual. Sigh.... Yet another glitch I suppose. It was over desert, however. Will test 1.5.x over water tomorrow. i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10. Link to comment Share on other sites More sharing options...
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