ShuRugal Posted December 3, 2016 Posted December 3, 2016 So, this update seems to have broken my recent progress in creating custom toggle switches (specifically for the KA-50) I have attached a copy of my KA-50 default.lua, the custom entries were working until I updated.default.lua
Deezle Posted December 3, 2016 Posted December 3, 2016 Any modified files will be replaced with the default files any time you update/repair. This is why we use JSGME to easily enable and disable mods. Intel 9600K@4.7GHz, Asus Z390, 64GB DDR4, EVGA RTX 3070, Custom Water Cooling, 970 EVO 1TB NVMe 34" UltraWide 3440x1440 Curved Monitor, 21" Touch Screen MFD monitor, TIR5 My Pit Build, Moza AB9 FFB w/WH Grip, TMWH Throttle, MFG Crosswinds W/Combat Pedals/Damper, Custom A-10C panels, Custom Helo Collective, SimShaker with Transducer
ShuRugal Posted December 3, 2016 Author Posted December 3, 2016 Any modified files will be replaced with the default files any time you update/repair. This is why we use JSGME to easily enable and disable mods. thank you, I am aware of that and, in fact, already use JSGME to manage my changes. I would hardly have created a thread about this if i had gone into the folder and found that the file was in stock condition.
20thBG_Blackwolf Posted December 4, 2016 Posted December 4, 2016 Thanks for your help Deezle, most of us use JSGME or OVGME, besides Shu losing his custom switches for the Ka-50, Many of the BSD pilots found out that the MODS that worked with the last update will not work now. Even Dev's grey SU-27 English pit will cause a crash..DCS stopped working. Or the weapons mod for the Gazelle. So something in the latest update broke the path as far as I can tell. Just bringing it up may get ED to look at it or the Modders to look at it for a fix. BSD Discord , BSD Website If it doesn't hover, it just sucks and blows
ShuRugal Posted December 6, 2016 Author Posted December 6, 2016 update: fixed it by running repair. no idea what that changed, but it works again now.
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