diditopgun Posted December 9, 2016 Share Posted December 9, 2016 Last patch from today (1.5.5.59992) Belouga bombs are not visible under pylons. They become visible only after being released. [sIGPIC][/sIGPIC] Intel I7 8700K / RTX 3080 / 32Go DDR4 PC21300 G.Skill Ripjaws V / MSI Z370 Gaming Pro Carbon / Cooler Master Silent Pro Gold - 1000W / Noctua NH-D14 / Acer XB270HUDbmiprz 27" G-synch 144Hz / SSD Samsung 860EVO 250Go + 1To / Cooler Master HAF X / Warthog+VPC WarBRD / Thrustmaster TPR / Track-IR v5 + Track Clip Pro / Windows 11 64bits. Link to comment Share on other sites More sharing options...
myHelljumper Posted December 9, 2016 Share Posted December 9, 2016 That's a fun one :) Helljumper - M2000C Guru Helljumper's Youtube https://www.youtube.com/channel/UCK3rTjezLUxPbWHvJJ3W2fA Link to comment Share on other sites More sharing options...
droopy114 Posted December 10, 2016 Share Posted December 10, 2016 Last patch from today (1.5.5.59992) Belouga bombs are not visible under pylons. They become visible only after being released. Same here. Link to comment Share on other sites More sharing options...
Esac_mirmidon Posted December 11, 2016 Share Posted December 11, 2016 The same, invisible Belougas. " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4 Link to comment Share on other sites More sharing options...
Zeus67 Posted December 11, 2016 Share Posted December 11, 2016 I'll check on Monday. Thanks for the heads-up. "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning." "The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea." Link to comment Share on other sites More sharing options...
Zeus67 Posted December 12, 2016 Share Posted December 12, 2016 There seems to be a problem with the belouga model. It is not being loaded and that is why it is invisible. Unfortunately our modeler is unavailable at this time so we will have to wait for his return to see what could be the problem. "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning." "The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea." Link to comment Share on other sites More sharing options...
Vladislav2Gimloo Posted December 13, 2016 Share Posted December 13, 2016 The problem is in the name of a 3D model in a common script weapons Sample (Goole compiler) MB2 český DCS server . Youtube České Tutoriali Discord MB2 1.Flight =UVP= Česká škola TOP GUN Link to comment Share on other sites More sharing options...
Esac_mirmidon Posted December 13, 2016 Share Posted December 13, 2016 (edited) Nice find... You have tested to change the name in the Shapename to be the same as the EDM? PD: There are already a file called M2000C_BLG66.lua Edited December 13, 2016 by Esac_mirmidon " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4 Link to comment Share on other sites More sharing options...
9 Ball Posted December 14, 2016 Share Posted December 14, 2016 Similar issue here. Not only are the BLGs not visible under the wings, but when I drop them they remain invisible. They cannot be tracked with F6 nor do they actually impact. After "releasing" them the only evidence they ever existed is this odd puff of smoke just above the intended targets. Link to comment Share on other sites More sharing options...
Zeus67 Posted December 15, 2016 Share Posted December 15, 2016 Fixed in development. This bug took quite some time to defeat. "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning." "The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea." Link to comment Share on other sites More sharing options...
9 Ball Posted December 15, 2016 Share Posted December 15, 2016 Well done sir! Thank you very much Zeus! :thumbup::joystick: Link to comment Share on other sites More sharing options...
Enduro14 Posted December 15, 2016 Share Posted December 15, 2016 Any eta on ED/DCS getting the actual true weapon function in game for this marvelous weapon Intel 8700k @5ghz, 32gb ram, 1080ti, Rift S Link to comment Share on other sites More sharing options...
Zeus67 Posted December 15, 2016 Share Posted December 15, 2016 Any eta on ED/DCS getting the actual true weapon function in game for this marvelous weapon I don't have it. It will be ready when it is ready. "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning." "The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea." Link to comment Share on other sites More sharing options...
Enduro14 Posted December 15, 2016 Share Posted December 15, 2016 Cool thanks Zeus! Intel 8700k @5ghz, 32gb ram, 1080ti, Rift S Link to comment Share on other sites More sharing options...
9 Ball Posted December 24, 2016 Share Posted December 24, 2016 Hello again! Im not sure if the fix has been implemented or not yet so I figured I would ask, just in case the problem is on my end. I am still having issues seeing/using/having effect with the BLG 66s. Thanks! Link to comment Share on other sites More sharing options...
Esac_mirmidon Posted December 24, 2016 Share Posted December 24, 2016 It´s fixed for me in the last update today. " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4 Link to comment Share on other sites More sharing options...
9 Ball Posted December 24, 2016 Share Posted December 24, 2016 Thanks for the quick reply! I'm not sure how I would go about fixing it then. Hmm. I've tried the reinstall route and that hasn't worked. Thoughts? Link to comment Share on other sites More sharing options...
Robin_Hood Posted December 24, 2016 Share Posted December 24, 2016 What is your issue exactly? You do not see the BLG-66 Under your aircraft? 2nd French Fighter Squadron Link to comment Share on other sites More sharing options...
9 Ball Posted December 24, 2016 Share Posted December 24, 2016 Pretty much the same that I stated earlier in the thread. I can't see them under the aircraft. And when I drop them the are still not visible. Also, the only thing that lets me know that they were actually loaded on the air frame is this weird puff of smoke above the target after release. Can't be tracked through f6 either. Link to comment Share on other sites More sharing options...
Robin_Hood Posted December 24, 2016 Share Posted December 24, 2016 Well that is weird. The after release thing is normal for the most part due to how cluster bombs are modelled in the sim at the moment: as soon as the container opens and lets the bomblets loose, they do cannot be seen or tracked (I think they did that to save performance of having all those tiny bomblets rendered), right until they explode on the ground. Normally, though, you should see the BLG-66 before release, and in the air for about 1 to 2 seconds. Not sure how to fix that. You are on the latest Release version 1.5.5.60503.215, right? 2nd French Fighter Squadron Link to comment Share on other sites More sharing options...
9 Ball Posted December 24, 2016 Share Posted December 24, 2016 Yes sir! Double checking that was the first thing I did :) thanks again for helping with this. Link to comment Share on other sites More sharing options...
9 Ball Posted December 24, 2016 Share Posted December 24, 2016 And it has magically started working. Not sure what fixed it. Thanks for the help though! Link to comment Share on other sites More sharing options...
Chrinik Posted December 24, 2016 Share Posted December 24, 2016 as soon as the container opens and lets the bomblets loose, they do cannot be seen or tracked (I think they did that to save performance of having all those tiny bomblets rendered), right until they explode on the ground. The bomblets are modeled...check using slow-motion. They are modeled for ballistic and spread of impact simulation. Was important in the A-10A and A-10C because of the way their CBUs work and can be adjusted. [sIGPIC][/sIGPIC] GCI: "Control to SEAD: Enemy SAM site 190 for 30, cleared to engage" Striker: "Copy, say Altitude?" GCI: "....Deck....it´s a SAM site..." Striker: "Oh...." Fighter: "Yeah, those pesky russian build, baloon based SAMs." -Red-Lyfe Best way to troll DCS community, make an F-16A, see how dedicated the fans really are :thumbup: Link to comment Share on other sites More sharing options...
Robin_Hood Posted December 25, 2016 Share Posted December 25, 2016 I stand corrected then. The thing that tricked me is, the bomblets used to be trackable using F6 view, so since it is not the case anymore I thought they had scrapped the 3D model. I realize they may simply have taken them out of the F6 view because it cluttered the cycling between bombs. 2nd French Fighter Squadron Link to comment Share on other sites More sharing options...
Chrinik Posted December 25, 2016 Share Posted December 25, 2016 May be, the bomblets were never trackable for me, so that may have been before my time. [sIGPIC][/sIGPIC] GCI: "Control to SEAD: Enemy SAM site 190 for 30, cleared to engage" Striker: "Copy, say Altitude?" GCI: "....Deck....it´s a SAM site..." Striker: "Oh...." Fighter: "Yeah, those pesky russian build, baloon based SAMs." -Red-Lyfe Best way to troll DCS community, make an F-16A, see how dedicated the fans really are :thumbup: Link to comment Share on other sites More sharing options...
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